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December 19, 2014
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Updates » Recruitment
Get a job: Runic Games is hiring a Visual Effects Artist  
by Staff [09.19.14]
The Seattle-based studio responsible for the Torchlight series is looking to bring on an experienced artist interested in designing and optimizing the production of real-time visual effects.
Console/PC, Art, Recruitment

Get a job: 343 Industries seeks an AI Engineer  
by Staff [09.18.14]
The house that's now building Halo is looking to recruit a senior-level AI engineer to work alongside the team in 343 Industries' Kirkland, WA complex.
Console/PC, Programming, Recruitment

Get a job: Nix Hydra is hiring an Art Director  
by Staff [09.17.14]
The team that built Egg Baby is looking to bring an experienced artist on board to oversee all aspects of art design and production in Nix Hydra's Los Angeles, CA studio.
Smartphone/Tablet, Art, Recruitment

Get a job: Zenimax's Battlecry Studios seeks a Technical Producer  
by Staff [09.16.14]
Zenimax Media's Austin-based Battlecry Studios (working on their debut game Battlecry, naturally) seeks an experienced technical producer to help coordinate back-end technology development.
Console/PC, Production, Recruitment

Get a job: Turbine is hiring a Senior Mobile Engineer  
by Staff [09.15.14]
The house responsible for Lord of the Rings Online and the Infinite Crisis MOBA needs a senior software engineer to work on mobile projects in its Needham, Massachusetts office.
Smartphone/Tablet, Programming, Recruitment

Get a job: Idol Minds is hiring a Lead Programmer  
by Staff [09.12.14]
The house that built Pain and Coolboarders 3 is looking for a senior programmer to lead the engineering efforts on a mobile/console project in development at the Louisville, CO studio.
Console/PC, Programming, Recruitment

Get a job: Heavy Iron Studios seeks a Gameplay/Engine Programmer  
by Staff [09.11.14]
L.A.-based Heavy Iron Studios (Disney Infinity for Wii U) is hiring an experienced coder to work on graphics programming, extending its game engine and tuning gameplay features.
Console/PC, Programming, Recruitment

Get a job: Telltale is hiring a Narrative Tech Engineer  
by Staff [09.10.14]
The folks who made The Wolf Among Us seek an experienced engineer to work on Telltale's suite of content creation tools at its studio in San Rafael, California.
Console/PC, Programming, Recruitment

Get a job: Blizzard seeks a User Interface Artist for Heroes of the Storm  
by Staff [09.09.14]
The Southern California development studio behind the Warcraft series is looking for a UI artist for its upcoming MOBA.
Console/PC, Art, Recruitment

Get a job: Runic Games is hiring a Gameplay Programmer  
by Staff [09.08.14]
Runic Games, the creator of the Torchlight franchise, is looking for a gameplay programmer to join the Seattle, Washington-based studio and help build a new IP.
Console/PC, Programming, Recruitment

Get a job: Retro Studios seeks a Tools Engineer  
by Staff [09.05.14]
Nintendo-owned developer Retro Studios (Donkey Kong Country: Tropical Freeze) is looking to hire a multi-talented programmer to serve as a Tools Engineer at its Austin, TX studio.
Console/PC, Programming, Production, Recruitment

Get a job: Deep Silver Volition seeks a Senior Audio Designer  
by Staff [09.04.14]
Aural aficionados, take note: Deep Silver Volition, known for the Saints Row franchise, is looking to hire a senior audio designer to join them in their Champaign, Illinois offices.
Console/PC, Audio, Recruitment

Get a job: Telltale Games is hiring a UI Artist  
by Staff [09.03.14]
The studio responsible for The Walking Dead adventure games is looking to hire an experienced UI artist to work alongside the team in Telltale's San Rafael, CA headquarters.
Console/PC, Art, Production, Recruitment

Get a job: Quantic Dream needs an Animation Director  
by Staff [09.02.14]
The house that built Beyond: Two Souls seeks a highly experienced animation director to supervise a team working on an unannounced project in Quantic Dream's Paris studio.
Console/PC, Art, Production, Recruitment

Get a job: Sucker Punch seeks a Lead Mission Designer  
by Staff [08.29.14]
The house that built InFamous: Second Son is looking to hire an experienced mission designer to take a lead role alongside the team in Sucker Punch's Bellevue, WA studio.
Console/PC, Design, Production, Recruitment

Get a job: Cryptic Studios is hiring Software Engineers  
by Staff [08.28.14]
The house that built Neverwinter is looking for programmers to join their Los Gatos, CA-based studio and work on massively multiplayer online games.
Console/PC, Programming, Recruitment

Get a job: WB Games / Monolith seeks a senior software engineer  
by Staff [08.27.14]
The Washington-based studio working on Shadow of Mordor is looking for an engineer to help plot the future of its graphics technologies.
Console/PC, Programming, Recruitment

Get a job: Cloud Imperium Games seeks a Technical Animator  
by Staff [08.26.14]
One of the studios working on Chris Roberts' crowdfunded space sim Star Citizen needs a technical animator to work alongside the rest of the Cloud Imperium team in Santa Monica, CA.
Console/PC, Social/Online, Art, Production, Recruitment

Get a job: Retro Studios is hiring an AI Engineer  
by Staff [08.25.14]
Nintendo-owned developer Retro Studios (Donkey Kong Country: Tropical Freeze) is looking to hire an AI engineer to work with the team in Retro's Austin, TX office.
Console/PC, Programming, Recruitment

No console for old men: Ageism in the game industry 75
by Gamasutra Community [08.25.14]
"I was struck by irony of having several of my games considered being among the best of their time, and yet no game studio or publisher seemed willing even to give me a phone interview."
Console/PC, Business/Marketing, Recruitment