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July 28, 2016
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July 28, 2016
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Updates » Serious
Political snarls drive prominent game educators out of Wisconsin 2
by Alex Wawro [07.26.16]
Frustrated with an inhospitable political climate, University of Wisconsin-Madison game researchers/educators Constance Steinkuehler and Kurt Squire are planning to decamp for California.
Serious, Business/Marketing

Come to GDC Europe and learn how to make the industry more diverse  
by Staff [07.22.16]
In a GDC Europe session titled simply "Who Needs Diversity? Everybody!" developers, journalists and academics will discuss how to make the industry a more diverse, welcoming place.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC Europe

GDC 2017 announces call for submissions  
by Staff [07.21.16]
Heads up game devs: GDC 2017 officials have opened the annual Call for Papers for the GDC 2017 Main Conference, from now through August 18th.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Survey: The UK and Sweden remain Europe's top game dev hot spots  
by Staff [07.19.16]
Today GDC Europe officials dive deeper into the results of the 4th annual European State of the Industry Survey to suss out who, exactly, Europe makes games for -- and where European devs believe the best games are being made.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC Europe

Sales double at GameStops that are now PokeStops, says company chief  
by Alex Wawro [07.18.16]
GameStop chief J.†Paul Raines recently told CNBC that the retail chain†has seen sales double after hosting†Pokemon Go-themed promos in 462†stores that are also featured in-game as Pokestops or gyms.
Serious

Don't Miss: Self-promotion for game developers 23
by Gamasutra Community [07.15.16]
Industry vet Raph Koster (Star Wars Galaxies) explains in this timeless post how self-promotion is neither dishonest nor tacky -- and explains how you should step up and take credit for your work.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Life Is Strange leads this year's Games For Change award winners  
by Alex Wawro [06.24.16]
Last night Dontnod Entertainment took home multiple awards for its 2015 game†Life Is Strange†at the 13th annual Games For Change Festival's award ceremony in New York.
Serious, Business/Marketing

Obituary: Othello creator Goro Hasegawa 1
by Alex Wawro [06.23.16]
News is circulating this morning that Goro Hasegawa, widely credited as the inventor of the board game Othello, passed away this week in Japan at the age of 83.
Serious

First standalone VRDC debuts in November, call for talks now open  
by Staff [06.22.16]
GDC organizers are proud to announce that the†first ever standalone†Virtual Reality Developers Conference, the premier event for VR/AR creators, will be held this November in San Francisco.
VR, Smartphone/Tablet, Serious, Business/Marketing, GDC

Blog: Why it's been an exciting month for accessibility in games  
by Gamasutra Community [06.21.16]
"Accessibility in gaming is never a dull field to be working in," writes game accessibility advocate Ian Hamilton. "The past month - mid May to mid June - has been no exception."
Serious, Design

GDC Europe and Gamescom team up for second annual Women In Tech Day  
by Staff [06.10.16]
GDC officials are happy to renew a partnership with gamescom to help put on the second annual Women in Tech Day in Cologne, Germany on August 17th, immediately following GDC Europe.
Serious, Business/Marketing, GDC Europe

Video game voice actors' union calls on state regulator to improve working conditions 6
by Alex Wawro [06.06.16]
Last month the SAG-AFTRA actors' guild published an open letter to California state regulators requesting an investigation into unsafe working conditions in the video game voice acting industry.
Serious, Business/Marketing

How to facilitate the brainstorming process  
by Gamasutra Community [05.10.16]
"Team leaders can easily find themselves trying to stop a runaway train. Fortunately, there are ways for producers and game designers to mitigate or even prevent these dynamics from occurring."
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production

Don't miss: 10 tips for increasing the effectiveness of producers 6
by Tristan Donovan [05.09.16]
Producers from Bigpoint, Sega, RedBedlam, and Cartoon Network share the most important things to bear in mind when trying to get a full-featured game done on time.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production

The basics of quick and effective meetings 6
by Gamasutra Community [05.05.16]
"Most every team that Iíve ever worked with hated meetings. They viewed them as a counterproductive waste of time where lots of people talk, everyone smiles and nods, then each person goes back to his or her desk."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production

Nintendo is selling off its ownership stake in the Seattle Mariners 1
by Alex Wawro [04.27.16]
Former Nintendo of America frontman Howard Lincoln has confirmed plans today to step down as CEO of the Seattle Mariners as Nintendo moves to sell off its majority stake in the team.
Serious, Business/Marketing

Crytek doubles down on the movie business with standalone Film Engine  
by Alex Wawro [04.26.16]
CryEngine developer Crytek has formed a new company around Film Engine, a suite of "real-time cinematic production software" aimed squarely indie, big-budget, and VR filmmakers.
VR, Serious, Business/Marketing

Don't Miss: The top 10 weird children of games and neuroscience 26
by Erin Robinson [04.25.16]
In this classic 2011 feature, indie game developer and former neuroscience researcher Erin Robinson takes a look at ten notably interesting studies to see what they can teach us, as game makers.
VR, Console/PC, Social/Online, Smartphone/Tablet, Serious, Design

Steam expands its streaming movie biz with Lionsgate partnership 6
by Alex Wawro [04.25.16]
Valve bolsters its streaming movie business in a big way this week via a new partnership with Lionsgate that will see over 100 movies added to Steam's catalog, with more to come in the months ahead.
Serious, Business/Marketing

Obituary: Veteran Finnish game developer, Antti Kallioinen, passes away  
by Chris Kerr [04.15.16]
Veteran Finnish game developer Antti Kallioinen has passed away suddenly at the age of 42.†
Console/PC, Serious