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October 23, 2016
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Video: Game dev veterans speak out against game industry ageism  
by Staff [12.29.15]
“This isn’t going to be a pity party," said longtime game dev David Mullich during a GDC 2015 panel on growing older in the game industry. "One can have a wonderful career after the age of 50.”
Console/PC, Serious, Video

Report: Firefall developer Red5 fails to pay staff on Christmas 11
by Chris Kerr [12.28.15]
UPDATE Red5, a studio founded by ex-Blizzard staff best known for developing MMO shooter Firefall, failed to pay its staff on Christmas day.
Serious, Business/Marketing

Best of 2015: Gamasutra's Top Games, Devs, Events and Trends 1
by Staff [12.23.15]
This is it -- the whole kit and kaboodle. As 2015 shuffles off this mortal coil, Gamasutra staff reflect on the events, trends, games and -- most importantly -- the devs that shaped the year that was.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Study: Brains of boys who compulsively play games are 'wired differently' 2
by Chris Kerr [12.22.15]
A collaborative study of nearly 200 adolescent boys by the University of Utah and Chung-Ang University in South Korea suggests the brains of compulsive video game players are "wired differently."

Best of 2015: How crunch makes games worse 88
by Gamasutra Community [12.21.15]
Ask anyone in the industry about crunch and you're likely to hear opinions based on that person's individual experience. Now, here's some hard data on crunch from the Game Outcomes Project.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production

Get a job: Tesla Motors seeks a Game Artist with Unreal skills 1
by Staff [12.16.15]
If you're handy with 3D graphics and design in Unreal Engine, electric car maker Tesla Motors wants someone with your skills to help design and optimize 3D visualizations at its Hawthorne, CA offices.
Serious, Art, Recruitment

UK organized crime unit arrest edu-game hack suspect  
by Chris Kerr [12.15.15]
Officers from the UK's South East Regional Organised Crime Unit (SEROCU) have arrested a man who they believe was involved in the recent VTech hack.
Serious, Business/Marketing

For those behind bars, video games are a rare but welcome escape  
by Alex Wawro [12.14.15]
A new essay published on Longreads explores the value video games hold for prison inmates past and present, as well as some of the quandaries that come from letting prisoners play escapist games.

Judge tells FanDuel and DraftKings to cease New York operations 2
by Chris Kerr [12.11.15]
A New York judge has upheld an injunction calling for fantasy sports and eSports sites FanDuel and DraftKings to stop conducting business in the state.
Serious, Business/Marketing

5 events that shaped the game industry in 2015 5
by Alex Wawro [12.11.15]
From the passing of Satoru Iwata to Activision's $5.9B buyout of King, Gamasutra reflects on how some of the most momentous events of 2015 may shape our industry for years to come.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Don't Miss: 5 game cloning court cases every developer should know 29
by Stephen C. McArthur [12.03.15]
Attorney Stephen McArthur takes a look at how the legal precedent on cloning has changed over the years -- from Asteroids through Triple Town -- in this classic 2013 feature.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design

The best games of 2015: We want your picks  
by Christian Nutt [11.30.15]
Soon, Gamasutra's editorial staff will begin to publish our picks for the best and most significant games -- but that's only half of the picture. Once again, we're asking you to join in.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious

Sensitive data compromised in massive edu-game company hack 1
by Chris Kerr [11.30.15]
The personal information of nearly 5 million parents and over 200,000 children has been stolen from the China-based device manufacturer.
Serious, Business/Marketing

On Thanksgiving, what are game devs thankful for? 2
by Staff [11.26.15]
It's the Thanksgiving holiday here in the U.S., and on Twitter, we asked devs to tell us what they're thankful for. We've compiled a list of responses -- feel free to add yours!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Video: 4 questions to help you find the best theme for your game  
by Staff [11.16.15]
As part of the GDC 2013 Microtalks sessions, Plants vs. Zombies creator George Fan hopped up on stage to quickly run down four questions he'd created to help clarify the themes of his games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Video, Vault

Understanding this year's biggest video game copyright ruling 3
by Chris Baker [11.13.15]
We explore the significance of a recent ruling by the US Copyright Office that grants some exemptions to the stringent copyright protection of games.
Console/PC, Serious, Business/Marketing, History

How Monarch redefines what winning means in strategy games 4
by Bryant Francis [11.11.15]
'We rarely consider how being highly cultured is a strategy for maintaining power. When leaders are having cocktail parties with influential people, there’s work being done.'
Indie, Serious, Art, Design

Layoffs at Just Cause 3 developer Avalanche Studios 1
by Chris Kerr [11.02.15]
Just Cause 3 developer Avalanche Studios has been forced to let go staff at both its New York and Stockholm offices.
Serious, Production, Business/Marketing

There are over 1,600 studios and publishers in the U.S., says the ESA 13
by Christian Nutt [10.30.15]
And there are over 400 colleges and universities offering game development programs, too -- as the industry spreads across the entire country.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Student/Education

A strategy guide to selling your ideas to your boss, coworkers, and minions 1
by Gamasutra Community [10.29.15]
"The transference of an idea that has to overcome resistance (obstacles like defensiveness, busyness, disinterest, or just plain old not liking you) I call a sale."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production, Business/Marketing