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April 19, 2014
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April 19, 2014
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Updates » Serious
GDC 2013 adds NASA, Wii U, Dishonored, Journey, DayZ talks  
by GDC Staff [02.12.13]
With just a day until the early reg deadline, GDC 2013 has revealed talks from NASA on game/space crossover; Nintendo on Miiverse, HTML, and Javascript for Wii U; and lessons from designing DayZ, Journey and Dishonored.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Design, Production

Video: The 5 best - and 5 worst - ways to network for a game job 10
by GDC Vault Staff [02.08.13]
Hear the 5 best and worst practices on networking for jobs from now senior recruiter for Crystal Dynamics, Lindsey McQueeney, in this free lecture from the 2012 Game Developers Conference.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Recruitment, Video

The numbers are in: Here's what Americans spent on games in 2012 13
by Frank Cifaldi [02.05.13]
The $14.8 billion spent on software in 2012 was a 9 percent decline from 2011, but the difference is more than explained by a rough year for physical, retail games. Digital sales are doing just fine.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

GDC Business Matchmaking service returns for All-Access GDC 2013 attendees  
by GDC Staff [02.05.13]
With just a week left for early registration to GDC 2013, organizers have opened its Business Matchmaking website, so All Access pass holders, GDC Play exhibitors and Expo exhibitors can set up onsite meetings with each other.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Blog: The benefits of cross-function game development 6
by Frank Cifaldi [01.25.13]
Moving to a truly cross-functional organization is a big leap for a game studio, as tearing down your old structures is never easy. But Hansoft's Samuel Rantaeskola says it may be worth it.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production

Blog: Will Oculus Rift give politicians another new game to blame? 7
by Staff [01.24.13]
The Oculus Rift is well on its way to providing the first reasonable access to "virtual reality" in the home, but will its new level of immersion be fodder for more political backlash against violent games?
Console/PC, Indie, Serious, Design, Business/Marketing

Unity conference goes on a world tour 2
by Frank Cifaldi [01.23.13]
The makers of the popular development platform Unity are ramping up their conference offerings, announcing that its popular Unite event will be touring the world with seven different events in 2013.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Opinion: Yes, we need more research, and the industry should support it Exclusive 86
by Cheryl K. Olson [01.18.13]
Researcher Cheryl Olson -- co-author of the popular book Grand Theft Childhood and an attendee at last week's meeting with Vice President Biden -- argues that further research could help the industry's PR problem.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Exclusive

GDC Play adds 'Best in Play' awards program for GDC 2013  
by GDC Staff [01.17.13]
GDC organizers are debuting a new 'Best in Play' awards for the emerging/independent developer showcase GDC Play during the March show in San Francisco, with 8 winners getting GDC 2014 passes.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Would games get a fair shake in Obama's gun control program? Exclusive 33
by Frank Cifaldi [01.16.13]
President Obama is asking Congress to "fund research on the effects violent video games have on young minds," raising alarms that the study may not be objective. We spoke to game researchers to get their input.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Exclusive

Make more interesting game maps using molecule design Exclusive 23
by Staff [01.16.13]
Learn how to make graphing theory work for your maps, with real examples from games including Borderlands and Fallout 3.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Exclusive

Blog: What separates the enthusiast from the pro designer 29
by Staff [01.15.13]
According to Gameloft's Thomas Grove, a professional designer doesn't design for fun. A professional designer perfects a craft with rigorous daily practice.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design

Make more interesting game maps using molecule design Exclusive 23
by Staff [01.15.13]
Learn how to make graphing theory work for your maps, with real examples from games including Borderlands and Fallout 3.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Exclusive

Vice President Biden's warning to the video game industry Exclusive 123
by Frank Cifaldi [01.15.13]
Vice President Joe Biden says that while he's convinced there's no link between video game violence and real-life aggression, the industry must address a big PR problem: convincing grandma and grandpa.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Exclusive, Video

Video game industry leaders head to Washington 111
by Frank Cifaldi [01.11.13]
Representatives of the United States video game industry are meeting with Vice President Joe Biden in Washington today to get a word in before he gives new gun policy recommendations to President Obama next week.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

IGDA's open letter to Vice President Joe Biden 49
by Frank Cifaldi [01.10.13]
In it, IGDA calls for better studies into the effects of imaginary violence, such as that found in video games. Don't just study the negative effects, the group says: study the benefits too.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Get a job: Telltale and others hiring now on the Gamasutra jobs board 1
by Danny Cowan [01.04.13]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Telltale, Infinity Ward, Sucker Punch, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment

Blog: People might give more blood if we made a game out of it 5
by Ben Serviss [01.03.13]
Can video games unequivocally be a force for good? Freelance game designer Ben Serviss thinks so, and he even has a design ready: an app that "gamifies" the altruistic act of donating blood.
Serious, Design

Video: Everything I Learned About Level Design I Learned from Disneyland 4
by GDC Vault Staff [01.03.13]
Developers can and should look for design inspiration outside of video games, suggests Scott Rogers in this free GDC video on how Disneyland taught him everything he learned about level design.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Video

Reminder: Game Developers Choice Awards nominations end January 4  
by Staff [01.03.13]
GDC organizers are reminding that nominations for the Game Developers Choice Awards end January 4, with all registered Gamasutra members eligible to nominate for regular and special awards.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design