Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 25, 2014
arrowPress Releases
July 25, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Smartphone/Tablet
GamePop microconsole maker reaps $13M in funding to fight Fire TV  
by Alex Wawro [07.25.14]
Samsung Ventures has contributed an undisclosed amount to GamePop manufacturer BlueStack's latest fundraising round, suggesting the microconsole may soon come to Samsung hardware.
Smartphone/Tablet, Business/Marketing

Don't Miss: Overcoming Impostor's Syndrome 29
by Gamasutra Community [07.25.14]
"You realize that you donít deserve to be here. You do not belong. You see amazing, talented people with more experience and talent, and you know you arenít qualified to work in their industry."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Crytek speaks about its financial woes, manages to explain little 1
by Alex Wawro [07.25.14]
The company blames recent reports of its developers not being paid on internal miscommunication as Crytek sought additional funding, which it claims to have now secured.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Blog: Portable game labels  
by Gamasutra Community [07.25.14]
"For a player to be able to pick a game optimal for the current game context, we should establish a taxonomy that efficiently and consistently can be used to label mobile games beyond mere gameplay."
Smartphone/Tablet, Design, Business/Marketing

A new dawn: Choosing a new game project 2
by Gamasutra Community [07.25.14]
"I always found it easy to come up with new game ideas... So here are some thoughts on how I try to figure out if prototyping a game idea or even nurturing it into a full-grown game is worth my time."
Smartphone/Tablet, Indie, Production

Game developers speak their minds as part of our 2014 Salary Survey Exclusive 10
by Kris Graft [07.25.14]
As part of Gamasutra's 2014 Game Developer Salary Survey, we asked respondents an open question: "Do you have anything to say about the game industry in 2013?"
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Salary Survey 2014

Optimizing a Unity game for mobile using subtile meshes 1
by Gamasutra Community [07.25.14]
"The building which was previously four tiled textures and four draw calls can be rendered in one draw call, providing a performance boost without actually sacrificing any quality."
Smartphone/Tablet, Art

Playing the App Store lottery: Our first week's sales numbers 3
by Gamasutra Community [07.25.14]
"Our first week is rather a sobering experience since it shows how much goes into user acquisition when releasing a game."
Smartphone/Tablet, Business/Marketing

Banner Saga dev says Apple is frustrated with race to the bottom 13
by Christian Nutt [07.24.14]
"Apple is frustrated, along with everybody else, about the mentality that's gone rampant in mobile app markets, where people don't want to pay anything." - The Banner Saga developer John Watson
Smartphone/Tablet, Indie, Business/Marketing

Blog: One simple hack to crack IAPs in the developing world 4
by Gamasutra Community [07.24.14]
"Why is it that you are able to get the same levels of engagement and retention from the developing world but not the same percentage of payers and pretty much no monetization at all?"
Smartphone/Tablet, Business/Marketing

Differences between software testing and game testing 7
by Gamasutra Community [07.24.14]
A senior QA engineer at King (Candy Crush Saga) with a background in software testing and mobile phone QA takes a look at the differences between the two worlds.
Console/PC, Social/Online, Smartphone/Tablet, Production

Game developer layoffs were up in 2013, according to new survey Exclusive 3
by Kris Graft [07.24.14]
While previous years have seen a downward trend in layoffs, 2013 saw a slight increase, according to Gamasutra's Game Developer Salary Survey 2014.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Salary Survey 2014

Q&A: Keeping up with hit mobile game Kim Kardashian: Hollywood Exclusive 46
by Alex Wawro [07.24.14]
Kim Kardashian has conquered everything from cable TV to bottled water with some stupendous branding tactics. Now, the branding maven can add the iOS App Store to her list of conquests.
Smartphone/Tablet, Design, Business/Marketing, Exclusive

GDC Europe debuts sponsored sessions and a full Amazon dev day  
by GDC Staff [07.24.14]
GDC Europe 2014 organizers highlight a day-long sponsored developer day from Amazon and great sponsored sessions from Microsoft, Google, Epic and more.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, GDC Europe

5 nightmares of a modern game designer 22
by Gamasutra Community [07.23.14]
"The Game Designer is the only person who is completely in charge of the game experience... I want to show you five working issues that Game Designers (well, me) experience like a nightmare in a B-movie."
Console/PC, Smartphone/Tablet, Indie, Design

5 important facts about the mobile game market 1
by Kris Graft [07.23.14]
A new poll of over 10,000 app developers puts into numbers just how challenging the game app market has become.
Smartphone/Tablet, Business/Marketing

Q&A: Jonatan Van Hove launches GDC Europe's first innovation showcase  
by GDC Staff [07.23.14]
Van Hove shares his experience as a European indie developer and his inspiration for working to establish the first-ever European Innovative Games Showcase at GDC Europe 2014 this August.
Console/PC, Smartphone/Tablet, Indie, Design, Production, GDC Europe

Europe's free-to-play crackdown: Hot air or hot topic? 1
by Gamasutra Community [07.23.14]
Attorney Jas Purewal takes a deep look at the European Commission's four key objectives for mobile games, as adopted by Google and, so far, rejected by Apple.
Smartphone/Tablet, Business/Marketing, Mobile Games

Apple's quarter sees good performance, solid phone sales  
by Christian Nutt [07.22.14]
Apple has strong financial performance for its third quarter as iPhone sales are up slightly year-on-year, while iPad sales are down.
Smartphone/Tablet, Business/Marketing

Microsoft CEO Nadella sticks by Xbox, citing bigger opportunities 12
by Christian Nutt [07.22.14]
CEO Satya Nadella plans to continue to back Xbox because of the prominence of games in today's software ecosystem, saying, "gaming is the largest digital life category in a mobile-first, cloud-first world."
Console/PC, Smartphone/Tablet, Business/Marketing