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October 1, 2016
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October 1, 2016
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Updates » Smartphone/Tablet
Watch Gamasutra play Duskers with designer Tim Keenan  
by Bryant Francis [09.30.16]
We talked with Duskers designer Tim Keenan about how he survived the process of making his own indie game, and how his game evolved from a tower defense game into a horror experience over time.
Console/PC, Smartphone/Tablet, Video

Marvel Future Fight publisher Netmarble is gearing up to go public  
by Bryant Francis [09.30.16]
The Korean publisher hopes to be rolling in cash as it gets ready for an initial public offering on the Korean stock market.
Smartphone/Tablet, Business/Marketing

Report: Pokemon Go may have given the mobile market a shot in the arm 3
by Bryant Francis [09.30.16]
According to data from Newzoo, Pokemon Go may have given the mobile games market a boost by introducing new players who haven't played any major mobile games yet.
Smartphone/Tablet, Business/Marketing

Pokemon Go traffic data explains staggered launch  
by Chris Kerr [09.30.16]
A Google blog post detailing the relationship between Pokemon Go and the Google Cloud goes some way to explaining the game's stop-start launch. 
Smartphone/Tablet, Business/Marketing

PewDiePie working on new games with Goat Simulator designer 1
by Chris Kerr [09.30.16]
YouTube powerhouse Felix Kjellberg, better known as "PewDiePie," has struck up a multi-game deal with Goat Simulator designer, Armin Ibrisagic.
Console/PC, Smartphone/Tablet, Business/Marketing

Google, Microsoft, HTC among VRDC's growing list of cutting-edge exhibitors  
by Staff [09.29.16]
The inaugural standalone Virtual Reality Developers Conference kicks off this November, so organizers quickly highlight the cutting-edge companies who have already signed on to exhibit at the show!
VR, Smartphone/Tablet, Business/Marketing

Get a job: Cryptic, Demiurge and more among Gamasutra Job Board listings  
by Staff [09.28.16]
From Cryptic Studios to Skydance Interactive to Demiurge Games, here are just a few of the many great job openings you'll find over on Gamasutra's industry-leading job board!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Recruitment

Ubisoft buys publisher of notorious game clone 2048 3
by Bryant Francis [09.27.16]
Ubisoft now owns the company responsible for 2048, the clone of a clone of a clone of premium iOS game Threes that stirred controversy among developers in 2014.
Smartphone/Tablet, Business/Marketing

Windows 10 running on 400 million monthly active devices 2
by Chris Kerr [09.27.16]
Microsoft's cross-platform Windows 10 operating system has been installed on over 400 million monthly active devices. 
Console/PC, Smartphone/Tablet, Business/Marketing

The challenge of maintaining class balance in Hearthstone's Arena mode 2
by Stefanie Fogel [09.27.16]
“One of the most important things is finding the core identity for a class and sticking to it,” says Blizzard designer Peter Whalen. "It’s also more fun if all of the classes are very powerful."
Console/PC, Smartphone/Tablet, Design

Get a job: Demiurge Studios seeks a UI Artist  
by Staff [09.26.16]
If you're a passionate, skilled user interface artist, the makers of Marvel Puzzle Quest are looking for someone like you to join the rest of the team at Demiurge's Boston-based studio.
Smartphone/Tablet, Art

Game industry welcomes more women composers, still pays them less than men 3
by Alex Wawro [09.26.16]
"The difference in total income is equivalent to approximately 2.1 years of experience," reads an analysis of a recent game audio industry survey. "That is, the ‘cost’ of being female in game audio."
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Blog: What Badland tells us about mobile-to-console ports  
by Gamasutra Community [09.26.16]
Ubisoft game designer Stanislav Costiuc examines the mobile-to-console port of one-touch puzzler, Badlands.
Console/PC, Smartphone/Tablet

Today is the last day to submit talks for the Summits and VRDC at GDC 2017!  
by Staff [09.23.16]
GDC organizers want to remind you that today is the last day to propose a talk for one of the Game Developers Conference 2017 Summits or the VR-focused VRDC at GDC 2017!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

Kabam pulls the plug on struggling Star Wars: Uprising 4
by Chris Kerr [09.23.16]
Kabam's free-to-play action RPG Star Wars: Uprising has been canceled and pulled from the iOS and Android app stores. 
Smartphone/Tablet, Business/Marketing

Crashing Season: A story of puppies, sweat, and tears  
by Gamasutra Community [09.23.16]
Making mobile games is a journey through sweat, tears and joy. In this blog post, Finnish mobile game company Koukoi Games shares its story.
Smartphone/Tablet, Production

New Jam City: The studio formerly known as SGN rebrands  
by Bryant Francis [09.22.16]
The company formerly known as SGN Games has rebranded itself as Jam City, and announced it's picked up the rights for a Peanuts mobile game.
Smartphone/Tablet, Business/Marketing

Tomorrow is the deadline to submit talks for the Summits and VRDC at GDC 2017!  
by Staff [09.22.16]
The call for talk submissions for the VRDC and the specialized Summits that help open the 2017 Game Developers Conference closes this Friday, September 23rd at 11:59 PM Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Postmortem: Steve Jackson's Sorcery! series by Inkle 3
by Jon Ingold [09.22.16]
Jon Ingold, the narrative director and co-founder of inkle, discusses the iterative process of turning Steve Jackson's beloved Sorcery! gamebooks into a series of well-received video games.
Smartphone/Tablet, Indie, Art, Design, Production, Business/Marketing, Video

Get a job: Irrational, Sony and more now hiring on Gamasutra's Job Board!  
by Staff [09.21.16]
From Irrational Games to Disruptor Beam to Sony itself, here are just a few of the many great job openings you'll find over on Gamasutra's industry-leading job board!
Console/PC, Social/Online, Smartphone/Tablet, Programming, Design, Recruitment