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Updates » Smartphone/Tablet
Pokemon Quest nets $3M in revenue during first week on mobile  
by Chris Kerr [07.04.18]
An estimated 56 percent of that revenue was pulled in through the iOS App Store, with the remaining 44 percent being attributed to the Google Play marketplace.
Smartphone/Tablet, Business/Marketing

Incoming Paradox CEO wants more acquisitions and mobile expansion  
by Chris Kerr [07.02.18]
Incoming Paradox chief exec Ebba Ljungerud wants the strategy specialist be pulling in at least 10 percent of its sales from mobile titles by 2020. 
Console/PC, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Inside The RNG Tetris Effect  
by Gamasutra Staff [07.01.18]
This week's highlights include a piece on random number generation in classic games, what the upcoming Tetris Effect can learn from other classic updates, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Warner Bros. calls Bethesda lawsuit against Westworld game 'baseless'  
by Emma Kidwell [06.28.18]
Warner Bros. and Behaviour Interactive released a statement today regarding the Westworld mobile game, calling out Bethesda's accusations of copyright infringement against them "baseless."
Smartphone/Tablet, Design, Business/Marketing

Blog: Changes to the Google Play Store are putting thousands of indie devs at risk 28
by Gamasutra Community [06.28.18]
"At first, it looked like a normal fluctuation...By Monday morning, most of them lost from 80% to 90% of new organic traffic. They are now all in the same boat, that is about to sink."
Smartphone/Tablet, Indie

French startup Oh BiBi nets $21M to build out mobile shooter  
by Chris Kerr [06.28.18]
French mobile startup Oh BiBi has raised $21 million to support the development of Frag, an online first-person shooter looking to capitalize on the popularity of Fortnite. 
Smartphone/Tablet, Business/Marketing

Game of Thrones: Conquest players find bot exploiting user data  
by Emma Kidwell [06.27.18]
Players of the F2P mobile title Game of Thrones: Conquest claim to have found bots that are exploiting the game's mechanics and cheating players out of money used on in-app purchases.  
Smartphone/Tablet, Business/Marketing

Report: Snap looking to launch a game platform for Snapchat  
by Alissa McAloon [06.27.18]
Snap is reportedly looking to bolster the offerings of its messaging app Snapchat by introducing a full-fledged video game platform to the mobile app. 
Smartphone/Tablet

A producer's guide to decision-making  
by Iain Angus [06.27.18]
Creative Assembly development manager Iain Angus writes in depth about how game devs (especially producers) can become better at decision-making and make better games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Production

Pokemon Go hits largest playerbase since launch  
by Emma Kidwell [06.26.18]
Pok�mon Go hit its highest active playerbase�since launching�back in July 2016�according to a new report from the market analysis firm SuperData.
Smartphone/Tablet, Business/Marketing

Monument Valley 2 made $10.4M during its first year
by Chris Kerr [06.26.18]
Acclaimed isometric puzzler Monument Valley 2 has amassed $10.4 million in revenue during its first year on digital shelves.
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Flipping Out On Primal Rage  
by Gamasutra Staff [06.24.18]
This week's highlights include a discussion on 'asset flips' and store-bought assets for games, an emotive postmortem of canned arcade game Primal Rage II, and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Westworld bug outs stolen Fallout Shelter code, alleges Bethesda lawsuit 7
by Alissa McAloon [06.22.18]
Bethesda is suing Warner Bros. over the recently released Westworld mobile game, alleging that the Behaviour-developed game is based on code from Fallout Shelter.
Console/PC, Smartphone/Tablet, Business/Marketing

Bluehole to acquire mobile dev Delusion Studio  
by Alissa McAloon [06.22.18]
Bluehole plans to acquire Castle Burn and Guardian Stone developer Delusion Studio, though specific terms of the deal were not disclosed.
Smartphone/Tablet, Business/Marketing

Weekly Jobs Roundup: Funcom, Tilting Point, and more are hiring now!  
by Staff [06.21.18]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Console/PC, Smartphone/Tablet, Programming, Design, Production, Recruitment

Mighty Bear Games secures 'millions' to create next-gen online titles  
by Chris Kerr [06.21.18]
"The diversity of expertise will be a great asset especially as we prepare to launch our first game this month and scale globally in the months ahead."
Smartphone/Tablet, Business/Marketing

Blog: The problem with mobile strategy game design 5
by Gamasutra Community [06.21.18]
Command and Conquer Rivals is the latest in the strategy genre to show up on mobile, but it also represents the biggest problem with trying to simplify the genre and its design.
Smartphone/Tablet, Design

Educational app TinyTap raises $5M toward accessible learning  
by Emma Kidwell [06.20.18]
Educational games company TinyTap has raised $5 million in funding to go toward providing accessible learning for children through its games.
Smartphone/Tablet, Business/Marketing

Fortnite revenue tops $100M on iOS after 90 days  
by Chris Kerr [06.20.18]
It's a milestone that means Epic's popular battle royale effort has outstripped some of the most successful mobile titles of the past two years.
Smartphone/Tablet, Business/Marketing

Dev of mobile FPS Critical Ops gets $6.3M to fuel eSport ambitions  
by Alex Wawro [06.19.18]
As the studio's flagship mobile multiplayer FPS Critical Ops inches closer to 1.0, the studio says it plans to use Business Finland's money to help grow the game and an "esports ecosystem" around it.
Smartphone/Tablet, Business/Marketing