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September 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Updates » Smartphone/Tablet
Nintendo credits its mobile push for rise in Switch sales in Asia, Middle East 1
by Alissa McAloon [05.02.18]
Nintendo's decision to bring some of its brands to mobile devices seems to be playing off by helping the company sell Switch consoles in regions outside of the Americas, Europe, and Japan.
Console/PC, Smartphone/Tablet, Business/Marketing

Nintendo's new president wants to turn mobile into $900M business 2
by Chris Kerr [05.02.18]
Nintendo's incoming president Shuntaro Furukawa wants to raise the value of the company's smartphone business to $910 million with the release of one huge blockbuster. 
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Pixelberry Studios is seeking a Software Engineering Manager  
by Staff [05.01.18]
Pixelberry is looking for a talented Software Engineering Manager to lead development on its interactive fiction game Choices: Stories You Play.
Smartphone/Tablet, Programming, Recruitment

Nintendo hasn't achieved 'satisfactory profit' on mobile 4
by Chris Kerr [05.01.18]
Nintendo's smartphone offerings haven't reached a "satisfactory profit point yet," according to outgoing president Tatsumi Kimishima. 
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: The God Of Portal Is Mario's Face  
by Gamasutra Editors [04.30.18]
This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo partners with Japanese dev Cygames on new mobile title 1
by Chris Kerr [04.27.18]
The game is being pitched as an "all-new original action RPG application" built from the ground up for mobile.
Smartphone/Tablet, Business/Marketing

Video: Doing good user research at the end of game production  
by Staff [04.26.18]
At GDC 2015, Electronic Arts' Veronica Zammitto talks about what to do when you start testing early, and keep testing -- all the way through until the final leg of game production. 
Console/PC, Smartphone/Tablet, Indie, Production, Video, Vault

Social AR games are coming to Snapchat  
by Alissa McAloon [04.25.18]
Snapchat plans to introduce a number of AR games as interactive ‘lens’ camera overlays, starting later this week.
VR, Smartphone/Tablet, Video

Tencent investing $15M to help establish Fortnite in China  
by Chris Kerr [04.24.18]
Tencent is investing more than $15 million in Fortnite to ensure Epic Games' popular battle royale shooter succeeds in China. 
Smartphone/Tablet, Business/Marketing

Hearthstone executive producer Hamilton Chu leaves Blizzard  
by Alissa McAloon [04.23.18]
A second high-profile member of the Hearthstone development team has left Blizzard as Hamilton Chu departs to “start something new.”
Console/PC, Smartphone/Tablet, Business/Marketing

Sponsored: How Shopify enables game developers to monetize with merch  
by Corey Pollock, Product Manager, Shopify [04.23.18]
If you're not selling merchandise from right inside your game, you may be leaving money on the table. Corey Pollock explains how Shopify can help game devs take advantage of the rapidly-growing merchandising segment.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Sponsored Article

Video Game Deep Cuts: Rise Of The Ambient Parent Jam  
by Gamasutra Staff [04.22.18]
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Production, Business/Marketing

Hearthstone game director Ben Brode departs Blizzard  
by Alissa McAloon [04.20.18]
Brode, who has worked on Hearthstone for 10 of his 15 years at Blizzard, has announced that he is leaving Blizzard to 'take a crazy risk' and help start a game development company of his own.
Console/PC, Social/Online, Smartphone/Tablet

Capcom scrapping Puzzle Fighter to focus on Dead Rising  
by Chris Kerr [04.20.18]
The mobile version of the arcade classic only launched in November last year, but has already been deemed surplus to requirements.
Console/PC, Smartphone/Tablet, Business/Marketing

Fortnite mobile nabbed $25M in revenue during its first month  
by Alissa McAloon [04.18.18]
Epic Games’ mobile release of its popular free-to-play battle royale title grossed $25 million worldwide during its first 30 days out.
Smartphone/Tablet

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Blog: Why Fortnite will fall, but battle royale will rise on mobile 6
by Gamasutra Community [04.17.18]
I believe key factors will limit the long-term sustained growth and success of Fortnite on mobile, and this is why.
Smartphone/Tablet, Business/Marketing

U.S. iPhone users spent an average of $58 on apps and IAPs in 2017  
by Chris Kerr [04.17.18]
U.S. iPhone users spent an average of $58 on in-app purchases and premium apps in 2017, with the growing number of free-to-play mobile games pulling in the bulk of that cash. 
Smartphone/Tablet, Business/Marketing

Google Play under investigation by South Korea's FTC over market abuse  
by Emma Kidwell [04.16.18]
South Korea's Fair Trade Commission is investigating Google Play after claims that the mobile marketplace used its position to pressure game devs into publishing titles through Google Play only.
Smartphone/Tablet, Business/Marketing

Ex-Scopely, EA devs form Ordinal Games mobile studio  
by Alissa McAloon [04.16.18]
A pair of devs previously hailing from EA and Scopely teams have partnered up to form a new game studio, focused specifically on creating narrative-focused free-to-play mobile games.
Smartphone/Tablet