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February 15, 2019
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Updates » Smartphone/Tablet
Sony adds 7 games to the PS4's PlayLink lineup, including UNO and Ticket to Ride  
by Alissa McAloon [06.13.18]
Sony has added 7 more games to its PlayLink lineup, quietly reminding developers and players alike that it hasn’t abandoned the companion app-driven line of PlayStation 4 games just yet.
Console/PC, Smartphone/Tablet, E3

Fortnite has attracted 125M players in under a year  
by Chris Kerr [06.13.18]
Popular multiplayer shooter Fortnite has grown to 125 million registered players since launching less than year ago on July 25, 2017.
Console/PC, Smartphone/Tablet, Business/Marketing, E3

InnoGames to shut down Dusseldorf studio, move staff to Hamburg HQ  
by Alissa McAloon [06.12.18]
The German game developer InnoGames has announced plans to shut down its studio in Dusseldorf, roughly four years after setting up shop in the city.
Smartphone/Tablet, Business/Marketing

Bethesda working on new sci-fi property, Starfield 4
by Kris Graft [06.11.18]
At E3 in Los Angeles Sunday evening, Bethesda unveiled the upcoming game Starfield, its first new property in 25 years.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Video, E3

Video Game Deep Cuts: Diggin' In Bethesda's Carts  
by Gamasutra Staff [06.10.18]
This week's highlights include a retrospective of the Diggin' In The Carts game music album, a unique video on the history of Bethesda, and many more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Game Closure is looking for a Studio Game Engineer  
by Staff [06.08.18]
Game Closure is on the hunt for Game Engineers to help it build the social games that guide the development of its mobile game engine.
Social/Online, Smartphone/Tablet, Programming, Recruitment

With Tencent's help, J.J. Abrams' Bad Robot opens new game studio 2
by Alex Wawro [06.07.18]
Veteran indie Tim Keenan (Duskers) has been tapped to be Bad Robot Games' new creative director, with longtime Bad Robot Interactive chief Dave Baronoff now serving as Bad Robot Games division chief. 
Smartphone/Tablet, Business/Marketing, E3

Supercell invests $5M in Redemption Games, marking its first US investment  
by Alissa McAloon [06.07.18]
Supercell has picked up a minority stake in California-based Redemption Games for $5 million, marking the Finnish company’s first investment in a US-based studio.
Smartphone/Tablet, Business/Marketing

Get a job: Outfit 7 is hiring a Sr. Game Developer  
by Staff [06.06.18]
Outfit 7 is looking for a developer with strong programming skills, a creative drive, and passion for solving technical challenges to join its dev team in creating games for mobile.
Smartphone/Tablet, Programming, Recruitment

New iOS App Store guidelines ok timed demos but put the kibosh on the Steam Link App  
by Alissa McAloon [06.05.18]
Apple has updated its App Store guidelines following its WWDC keynote this week, offering new rules for free trials and screen mirroring apps like Valve’s rejected Steam Link iOS app in the process.

App Store devs have made $100B in revenue since store launched 2
by Chris Kerr [06.05.18]
Apple's decade-old App Store is now home to over 20 million developers, and collectively they've pulled in around $100 billion in lifetime revenue. 
Smartphone/Tablet, Business/Marketing

Florence and Alto's Odyssey honored at Apple Design Awards 2018
by Chris Kerr [06.05.18]
Florence and Alto's Odyssey were among five games to be honored at the annual Apple Design Awards yesterday.
Smartphone/Tablet, Design, Production

Porting iOS games to MacOS should be easier next year, says Apple  
by Alex Wawro [06.04.18]
At WWDC today Apple confirmed it's been working to update its UIKit framework to work well on MacOS, demonstrating by showing its own iOS apps running on MacOS and promising a 2019 release to devs.
Console/PC, Smartphone/Tablet, Business/Marketing

Apple introducing a new 'usdz' file format for sharable AR  
by Alissa McAloon [06.04.18]
Apple notes that the new, compact file format is optimized for sharing without sacrificing 3D graphics or animation quality.
VR, Smartphone/Tablet

Fear the reaper: Activision sunsetting Guitar Hero TV later this year  
by Chris Kerr [06.04.18]
The online game mode attempted to keep the title fresh by granting access to a rolling setlist of tracks, with the aim of keeping players engaged in the long-term.
Console/PC, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: The Dog In The Darkness  
by Gamasutra Staff [06.03.18]
This week's highlights include a very special mocap video game dog, the making of the creepy The Church In The Darkness, and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Citing the declining premium mobile market, Square Enix backs away from Go series 4
by Alissa McAloon [06.01.18]
"You've got more and more high-quality free titles so there are even fewer and fewer people inclined to try something that will not be free," said Square Enix Montreal head Patrick Naud.
Smartphone/Tablet, Business/Marketing

Analyst: 77% of the 4.5M apps on iOS are games, down from past years  
by Alissa McAloon [06.01.18]
App Annie has published an interesting report that looks at data from the past ten years to track the growth and evolution of the iOS App Store.
Smartphone/Tablet, Business/Marketing

Free-to-play Pokemon Quest passes 1M downloads on Switch  
by Alissa McAloon [06.01.18]
Game Freak’s free-to-play Pokemon title has already grabbed 1 million downloads on the Nintendo Switch, just two days after its near-simultaneous reveal and release.
Console/PC, Smartphone/Tablet

Chinese game company iDreamSky aims to go public -- again  
by Alex Wawro [05.31.18]
Chinese game company iDreamSky, best known in the West for localizing and publishing games like Subway Surfers and Gardenscapes in China, is planning to go public on the Hong Kong Stock Exchange.
Smartphone/Tablet, Business/Marketing