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November 14, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Smartphone/Tablet
Big Fish Games laying off 15% of staff to focus on 'social casino' and 'casual' games 1
by Alex Wawro [09.25.18]
Yup, it's another layoffs story. Word is spreading today that Big Fish Games is cutting roughly 15 percent of its workforce, including a number of executives, to focus on casual & social casino games.
Social/Online, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: The Unavowed Ninja's Red (Dead) Redemption 1
by Gamasutra Staff [09.24.18]
This week's highlights include analysis of adventure title Unavowed, a cover story on Fortnite streamer Ninja, & detailed impressions of Rockstar's Red Dead Redemption 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Stillfront acquires Imperia Online developer for $11M  
by Emma Kidwell [09.21.18]
The Swedish firm Stillfront Group announced today that it has acquired developer Imperia Online, known for the medieval-themed MMO strategy game of the same name $11.7 million. 
Console/PC, Smartphone/Tablet, Business/Marketing

Tilting Point drops $29M into Star Trek Timelines developer Disruptor Beam  
by Bryant Francis [09.20.18]
The $29 million deal between the companies will help fund Star Trek Timelines and development on a new game from Disruptor Beam.
Smartphone/Tablet, Business/Marketing

Mobile game dev Outfit7 opens new Barcelona studio  
by Alex Wawro [09.19.18]
Head's up, game devs: The mobile game makers at Talking Tom developer Outfit7 announced this week that they're opening a new studio in Barcelona, Spain.
Smartphone/Tablet, Business/Marketing

Disney shuts down Star Wars: Rivals following soft launch 1
by Alissa McAloon [09.17.18]
The game has already been removed from online marketplaces as it awaits full shutdown next month.
Smartphone/Tablet

Weekly Jobs Roundup: Cryptic Studios, The Game Band, and more are hiring!  
by Staff [09.14.18]
Whether you're just starting out, looking for something new, or just seeing what's out there, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Console/PC, Smartphone/Tablet, Programming, Art, Production

Head like a hole: The wisdom of Donut County dev Ben Esposito  
by Alex Wawro, Bryant Francis [09.14.18]
Ben Esposito spent six years of his life making a wonderful game about a hole that eats up a California county -- and he learned a lot along the way.
Console/PC, Smartphone/Tablet, Indie, Art, Design, Business/Marketing

Ex-Riot devs net $2.5M to help launch new LA studio Singularity 6  
by Alex Wawro [09.13.18]
There's a new game studio in Los Angeles: Singularity 6, founded by former Riot Games staffers Anthony Leung and Aidan Karabaich with an eye towards creating "genre-defining" online games.
Smartphone/Tablet, Business/Marketing

Mobile marketplaces accused of publishing apps violating kids' privacy laws  
by Emma Kidwell [09.13.18]
An analysis by The New York Times examines a lawsuit filed by New Mexico’s attorney general claiming mobile game Fun Kid Racing violated a federal children’s privacy law.
Smartphone/Tablet, Design

Pitch your exciting, insightful game UX talks for GDC 2019's UX Summit!  
by Staff [09.13.18]
GDC organizers are still accepting UX Summit talk submissions -- but only until Friday, October 5th at 11:59 PM Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, GDC

Telecoms giant Sky forms new mobile studio with The Walking Dead producer 1
by Chris Kerr [09.13.18]
UK telecoms outfit Sky has partnered with multi-platform entertainment company Skybound to create new mobile game studio, Skybound Stories. 
Smartphone/Tablet, Business/Marketing

iPhone Xs comes with enhanced performance for ARKit 2  
by Emma Kidwell [09.12.18]
The recently unveiled iPhone Xs and Xs Max feature a brand-new chip called the A12 Bionic, a 6-core CPU said to enhance performance improvements for ARKit 2.
Smartphone/Tablet, Design, Production

Learn to design better virtual, augmented, and mixed reality spaces at XRDC!  
by Staff [09.12.18]
If you're a game or experience designer, it doesn't matter if you're working in augmented reality, virtual reality, mixed reality, or all of the above: XRDC 2018 has something that meets your needs!
VR, Smartphone/Tablet, Design

Niantic touts 35 percent growth in active players for Pokemon Go 2
by Bryant Francis [09.11.18]
Thanks to new social features and a busy summer, Niantic says Pokemon Go has seen a 35 percent growth in active users.
Smartphone/Tablet, Business/Marketing

NPD survey: 34% of players exclusively play mobile games  
by Alissa McAloon [09.11.18]
The NPD Group's EEDAR has released a report examining the platforms typically favored by players, offering devs insight into how groups of people prefer to play games.
Console/PC, Smartphone/Tablet, Business/Marketing

GDC 2019's Mobile Summit needs you to submit great mobile-centric talks!  
by Staff [09.11.18]
Today officials want to give a special shoutout to folks who might have ideas for talks that would be a good fit for the GDC Mobile Summit, which helps kick off GDC 2019 next March in San Francisco!
Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Developing the first mobile Spider-Man game before the App Store  
by Emma Kidwell [09.10.18]
In an interview Gadgets 360, game designers from Mumbai studio Indiagames discuss development of the first mobile iteration of Spider-Man, which was put together in under a month.
Smartphone/Tablet, Production

Analyst: 'Whale' spenders aren't as crucial to F2P mobile games as they once were  
by Alissa McAloon [09.10.18]
Data featured in a report from DeltaDNA suggests that casual spenders are on the rise, and that free-to-play mobile games likely won’t need to rely on power-spenders as a result.
Smartphone/Tablet, Business/Marketing

Now's the time to submit talks for the GDC 2019 Educators Summit!  
by Staff [09.10.18]
Next March, GDC 2019 will again host the Educators Summit, a program of talks dedicated specifically to game education. If you have a great talk in mind, now's the time to pitch!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC