Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 18, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Social/Online
Kickstarter expanding to welcome Japanese creators this September  
by Alissa McAloon [08.17.17]
Previously, Japanese developers and creators looking to launch a project on Kickstarter needed to forge an international partnership to launch a crowdfunding campaign.
Social/Online, Business/Marketing

Don't Miss: StarCraft Remastered dev analyzes the enduring appeal of StarCraft 3
by Staff [08.17.17]
Nearly 2 decades after Blizzard released StarCraft, the game is still being played at a pro level. Why? StarCraft Remastered lead Pete Stilwell shares his thoughts on what makes an RTS game great.
Console/PC, Social/Online, Design

PSA: Today's the last day to pitch your GDC 2018 Main Conference talks!  
by Staff [08.17.17]
Hey devs: the call for submissions to present lectures, panels, roundtables, & posters at GDC 2018 next March closes today, Thursday, August 17 at 11:59 PM PT!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video: Making better games through neuroscience-- and good UX  
by Staff [08.16.17]
Epic Games' Celia Hodent takes the stage at GDC 2015 to talk about how game designers can leverage neuroscience to design better games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Video, Vault

How one dev aims to thwart arranged marriages through game design  
by Alex Wawro [08.16.17]
Returning to Pakistan after her H1B visa expired, designer Nashra Balagamwala aims to release her board game Arranged! to both raise awareness of arranged marriages -- and help her avoid one herself.
Social/Online, Design

Hollywood aims to make a TV show based on Funcom's The Secret World  
by Alex Wawro [08.15.17]
It's a notable move by venerable developer Funcom to propel its intellectual property into another medium of entertainment, albeit one that seems to have been brewing for some time.
Social/Online, Business/Marketing

Blizzard is bringing the Battle.net name back from the dead 4
by Alex Wawro [08.14.17]
Roughly 5 months after laying its long-standing "Battle.net" brand to rest, Blizzard is bringing it back -- although going forward, it would prefer if everyone referred to it as Blizzard Battle.net.
Social/Online, Business/Marketing

Report: Tencent invests in Battlegrounds dev Bluehole 5
by Alissa McAloon [08.14.17]
UPDATE: Tencent has reportedly invested an undisclosed amount in the PlayerUnknown’s Battlegrounds dev after the South Korean company turned down its acquisition offer.
Console/PC, Social/Online, Business/Marketing

Devs, submit your pitches for great GDC 2018 Design talks now!  
by Staff [08.14.17]
If you have a talk that'd fit perfectly in the Design track at Game Developers Conference 2018, organizers want to hear it -- and they're only accepting submissions through this Thursday, August 17th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, GDC

Video Game Deep Cuts: GTA Online's Flash Dream  
by Gamasutra Staff [08.14.17]
This week's longform articles/videos include GTA Online's crime issues, the history of the Flash game scene, & the triumphant completion of The Dream Machine.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

With LawBreakers loose, Bleszinski says livestreaming the alpha was a misstep 3
by Alex Wawro [08.11.17]
"It deflated some of the expectations, and we have to work three times as hard to win people back based on that perception," Boss Key cofounder Cliff Bleszinski says in a new interview with Eurogamer.
Social/Online, Production

Now's the time to pitch great Business & Marketing talks for GDC 2018  
by Staff [08.11.17]
If you aim to speak at the Game Developers Conference next year, better hurry -- time is running out to submit your talk! The deadline is next Thursday, August 17th.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

Twitch rolls out its desktop app, complete with video chat  
by Alex Wawro [08.10.17]
Some game makers may appreciate the app's focus on managing communities, as it allows you to set up chat servers where participants can message and voice chat with each other at any time. 
Social/Online, Business/Marketing

Game chat app Discord begins testing video chat and screen-sharing  
by Alex Wawro [08.10.17]
If you're a dev who uses Discord to interact with your community of players, this opens up new ways for you to communicate with them and share what you're working on.
Social/Online, Business/Marketing

Submit your great Production & Team Management talks for GDC 2018!  
by Staff [08.10.17]
The GDC 2018 Production & Team Management track is looking for talks, especially from experienced producers who have shipped games and seek to share their best techniques or experiences!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production, GDC

There's a chance eSports could make an appearance at the 2024 Olympic Games 4
by Alissa McAloon [08.09.17]
The Paris Olympic bid committee is discussing the possibility of including competitive video games as a medal-worthy sport in the 2024 summer Olympic Games.
Social/Online

GDC 2018 seeks your submissions for great Audio talks! 1
by Staff [08.09.17]
If you have a talk that would fit perfectly in the Audio track at Game Developers Conference 2018, organizers want to hear it -- and they're accepting submissions through Thursday, August 17th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Audio, GDC

Final Fantasy XIV surpasses 10 million lifetime players  
by Alissa McAloon [08.08.17]
Seven years after its launch (and four after its more successful relaunch), Final Fantasy XIV has passed 10 million cumulative players.
Console/PC, Social/Online

Now's the time to pitch your best Programming talks for GDC 2018  
by Staff [08.08.17]
Hey devs! GDC officials seek great submissions of interesting, cutting-edge Programming talks for the GDC 2018 Main Conference, from now through August 17th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, GDC

Video: The rise and fall of Flash games -- A postmortem 1
by Staff [08.07.17]
With Flash on the way out, Kongregate's John Cooney takes the stage at GDC 2017 to deliver a postmortem of Flash games and the Flash game dev community in general.
Social/Online, Indie, Design, Business/Marketing, Video, Vault