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December 11, 2016
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Updates » Social/Online
Destiny franchise is now a three-studio effort  
by Kris Graft [12.09.16]
Activision-owned Vicarious Visions will be assisting with development of online shooter franchise Destiny, the studio announced this week in a Facebook post.
Console/PC, Social/Online, Business/Marketing

Blog: Using rollback tech to create a responsive online experience 2
by Gamasutra Community [12.09.16]
An in-depth look into how Inversus uses rollback networking technology to create a responsive and robust online experience that is hard to distinguish from its local-multiplayer counterpart.
Social/Online, Programming

Eve Online dev CCP Games is on the selling block, says new report 8
by Kris Graft [12.09.16]
Citing "people with knowledge of the matter," Bloomberg reported Friday that Iceland’s CCP Games, best known for Eve Online, is exploring the possibility of selling off the company.
Social/Online, Business/Marketing

Heroes of the Storm director steps down to 'try something new' at Blizzard 1
by Alex Wawro [12.08.16]
Former Starcraft II director Dustin Browder announced today that he's giving up his spot as game director on Blizzard's Heroes of the Storm MOBA to "try something new" elsewhere in the company.
Social/Online, Business/Marketing

White House plans eSports event to raise health insurance awareness 1
by Alex Wawro [12.08.16]
Twitch announced today it's heading to the White House next week for a 4-hour livestreamed "Competitive Gaming Event" to draw people's attention to an upcoming health care enrollment deadline.
Social/Online, Business/Marketing

Online games will be required to disclose random loot box odds in China 6
by Alissa McAloon [12.08.16]
New regulations laid out by the Chinese Ministry of Culture state that publishers will soon be required to disclose the drop rates for items included in chance-based loot boxes.
Social/Online

Best of 2016: Charting the (re)birth of the 'hero shooter' genre 15
by Alex Wawro [12.07.16]
What's given rise to this year's slew of "hero shooters"? Gamasutra talks to devs on Overwatch, Paragon and Battleborn about tracing the genre back to MOBAs -- and Team Fortress 2.
Console/PC, Social/Online, Design, Business/Marketing

Get a job: Wargaming is hiring a Community Manager  
by Staff [12.07.16]
Wargaming is looking for a Community Manager in Emeryville, CA with a deep understanding of the gaming industry to generate key messaging, create specialized content, and support Wargaming's community.
Social/Online, Business/Marketing, Recruitment

Ubisoft to bring Assassin's Creed, Just Dance, Rabbids to Dubai theme park  
by Alissa McAloon [12.07.16]
Ubisoft plans to create “new ways for fans to interact with their favorite game franchises” through a partnership with IMG Worlds.
Social/Online

League of Legends' latest World Championships prize pool hits $6.7M  
by Alex Wawro [12.06.16]
That's way more than the $2.3 million in prizes awarded during last year's WCS, due entirely to Riot funneling a portion of proceeds from sales of special in-game items into the pot.
Social/Online, Business/Marketing

Cryptic expats debut a new game project and a new studio: Cold Iron  
by Alex Wawro [12.06.16]
Founded by Cryptic expats, California-based Cold Iron Studios made a show of announcing itself to the world this week as a "fully-funded" online game studio working on its debut (UE4) game.
Social/Online, Business/Marketing

Russian officials allege FIFA 17 violates law against gay propaganda 4
by Alex Wawro [12.05.16]
Russian MPs have reportedly asked regulators to investigate EA for an LBGTQ-inclusive FIFA 17 promo, alleging it turned the game into gay propaganda aimed at minors -- illegal under Russian law.
Console/PC, Social/Online, Business/Marketing

Alleging theft of trade secrets, Zynga takes 2 ex-employees to court 3
by Alex Wawro [12.02.16]
This week Zynga filed a lawsuit against ex-employees Massimo Maietti and Ehud Barlach, as well as their new employer Scopely, alleging that the pair pilfered valuable trade secrets when they quit.
Social/Online, Business/Marketing

South Korea cracks down on cheaters with law targeting illicit game mods 2
by Alissa McAloon [12.02.16]
Anyone caught creating or distributing illicit game modifications in South Korea could now face more than just an in-game ban thanks to a newly amended law.
Console/PC, Social/Online

GDC 2017 teams up with iam8bit to debut Art Boss game art showcase!  
by Staff [12.01.16]
GDC is teaming up with iam8bit to debut the Art Boss game industry art showcase at GDC 2017! Submissions of all types of video game art are being accepted now through January 6th, 2017.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Art

Don't Miss: Conflicting Views - Designing Multiplayer In Children's Games 9
by Staff [11.30.16]
WayForward designer Stephan Frost combines experience and literature to delineate two schools of thought on how children's games handle multiplayer.
Social/Online, Design

UKIE exhorts British officials to jumpstart the UK's eSports scene  
by Alex Wawro [11.29.16]
UKIE calls on the UK government to institute eSports diversity initiatives, better regulation and installation of "superfast broadband" that would make the UK competitive with hubs like South Korea.
Social/Online, Business/Marketing

Facebook launches in-app game library with Instant Games service 1
by Alissa McAloon [11.29.16]
The social media giant has kicked off the closed beta for a gaming platform built directly into the company's mobile apps.
Console/PC, Social/Online, Business/Marketing

GDC 2017 launches low-income free Expo Pass program  
by Staff [11.29.16]
These complimentary Expo Passes awarded via the Low Income Pass Lottery are intended for participants who would otherwise not be able to attend GDC without considerable financial assistance.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Video Game Deep Cuts: Zelda in Shenzhen Westworld  
by Gamasutra Staff [11.27.16]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, examines classic Zelda, contemporary Shenzhen I/O, & Westworld's VR experiment.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing