Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 22, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Updates » Social/Online
Wargaming Seattle is shutting down 6
by Alex Wawro [05.23.18]
Update This is a big deal given that Wargaming Seattle is the Redmond-based studio formerly known as Gas Powered Games, which was founded in 1998 by Chris Taylor and other former Cavedog devs.
Social/Online, Business/Marketing

Don't Miss: How RuneScape maintains its prolific update schedule  
by Staff [05.23.18]
In this 2016 GDC session, Jagex's Conor Crowley covers how the development team for RuneScape moved from an established development process to multiple agile cross-disciplined teams without missing an update.
Console/PC, Social/Online

Jagex shutting down RuneScape Classic after 17 years 2
by Alissa McAloon [05.23.18]
RuneScape developer Jagex has announced that it will shut down RuneScape Classic on August 6, 2018, ending support for the early online game 17 years after its first launch.
Console/PC, Social/Online

EA acquires talent, tech from GameFly's cloud gaming service 2
by Emma Kidwell [05.22.18]
Electronic Arts announced its acquisition of the cloud gaming technology assets and personnel of GameFly today.
Social/Online, Business/Marketing

UK government takes aim at online games in Internet Safety Strategy response  
by Alissa McAloon [05.22.18]
Video games were listed among the many online spaces being scrutinized by the United Kingdom government ahead of new laws that would aim to make the internet and social media safer for UK citizens.

Epic Games puts up $100M for Fortnite esports prize pool 4
by Alissa McAloon [05.21.18]
The studio shared the brief announcement on its company blog, noting that it is looking to get “behind competitive play in a big way” for the game’s inaugural 2018-2019 season.

Video Game Deep Cuts: The Secret Of Harry's Binding  
by Gamasutra Staff [05.20.18]
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

ESRB points devs toward IARC ratings as it looks to phase out short-form option  
by Alissa McAloon [05.18.18]
The ESRB will stop offering its ‘short form’ ratings process in the future, though the organization notes that it has no “hard date” for when the option will be fully retired.
Console/PC, Social/Online

Adding and computing online skill rankings for Inversus Deluxe  
by Gamasutra Community [05.18.18]
Game dev Ryan Juckett offers a fascinating deep dive the online skill ranking system of Inversus Deluxe, covering everything from the low-level math up to the user presentation.
Social/Online, Indie, Programming, Design

Call of Duty: Black Ops 4 won't have a single-player campaign but will offer battle royale  
by Alissa McAloon [05.17.18]
The upcoming first-person shooter won’t include a traditional single-player campaign, opting instead to deliver narrative exclusively through multiplayer experiences.
Console/PC, Social/Online

Opinion: Can World of Warcraft 'stat squish' its XP levels? 3
by Katherine Cross [05.17.18]
Gamasutra contributor Katherine Cross checks in on the state of Blizzard's aging MMORPG titan and asks: 'Why not simply hit the reset button and make the new level cap...60 once again?'
Social/Online, Design

Far Cry 5 and Assassin's Creed Origins lead to record profit and sales for Ubisoft  
by Alissa McAloon [05.17.18]
Ubisoft exceeded its own sales projections by 92 million euros (~$108.5 million), something that helped the company achieve both record sales and profitability for the fiscal year.
Console/PC, Social/Online, Business/Marketing

Take-Two's fortunes on the rise ahead of Red Dead Redemption 2 debut  
by Alex Wawro [05.16.18]
Take-Two's full-year earnings are out and it appears the U.S. publisher had another good year fueled primarily by recurrent spending in games like Grand Theft Auto Online.
Console/PC, Social/Online, Business/Marketing

Discord now boasts 130M users, 85M more than one year ago 1
by Alissa McAloon [05.15.18]
Discord has shared a handful of interesting statistics about the chat platform, offering devs a look at how it has evolved as a community-building tool since its first debut.
Social/Online API aims to help developers create mod-friendly games  
by Alissa McAloon [05.15.18]
The network behind online mod and game development communities like GameFront, IndieDB, and ModDB has released, an API geared at making it easier for developers to include mod support in their games. 
Console/PC, Social/Online

Supreme Court lifts ban on (e)sports gambling, allowing state-by-state legalization  
by Alissa McAloon [05.14.18]
The US Supreme Court has lifted a 1992 ban that barred the majority of states from legalizing sports gambling, opening new doors for esports-focused betting in the process.
Console/PC, Social/Online

Q&A: Making microtransactions work for players in Guild Wars 2  
by John Harris [05.14.18]
ArenaNet's Crystin Cox shares some insight into how Guild Wars 2 makes microtransactions that resonate with players instead of punishing them.
Console/PC, Social/Online, Business/Marketing

Video Game Deep Cuts: One Hour, One Frostpunk 1
by Gamasutra Staff [05.13.18]
This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Twitch files counter-complaint against banned CS:GO streamer  
by Emma Kidwell [05.11.18]
Twitch has filed a counter-complaint against the lawsuit filed by former Counter-Strike: Global Offensive streamer James 'Phantoml0rd' Varga.
Social/Online, Business/Marketing

Valve debuts public bug bounty board in an effort to improve security  
by Alex Wawro [05.10.18]
Valve is joining Nintendo, Oculus, and a litany of other tech companies in establishing a public bug bounty program to encourage folks to report security vulnerabilities in its services.
Social/Online, Business/Marketing