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October 24, 2014
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Updates » Social/Online
GDC 2015 announces call for papers, new advisory board members  
by GDC Staff [07.31.14]
GDC 2015 organizers have opened the Call for Papers, running until August 28th and added advisory board members Brenda Romero and Penka Kouneva.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Leaderboards: The original and best social feature 5
by Gamasutra Community [07.31.14]
A look at why leaderboards are so commonly implemented, what they gain you as a developer, and how players react to them.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Touch Love: Ledoliel and the world of Devine Lu Linvega Exclusive 3
by Leigh Alexander [07.30.14]
Leigh Alexander spends time with Ledoliel, an often-intimate, often-violent alien negotiation app -- and looks into the distinctive world of its multidisciplinary creator, Devine Lu Linvega.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, Audio, Design, Exclusive

These girls are ready to shape the future of game development Exclusive 9
by Leigh Alexander [07.29.14]
With help from sponsors and the expertise of Tim Schafer, Kellee Santiago and Tracy Fullerton, the Girls Make Games program has launched to resounding success, helping young girls learn game-making.
Console/PC, Social/Online, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive

9 reasons why video game developers turn to outsourcing 15
by Gamasutra Community [07.29.14]
Anton Wiegert, head of outsourcing at Guerrilla Games (Killzone), explains why developers outsource, and outlines less-obvious advantages of commissioning external development.
Console/PC, Social/Online, Smartphone/Tablet, Art, Production, Business/Marketing

Blog: Is 'better' always better? 9
by Gamasutra Community [07.28.14]
"We as game developers are constantly trying to make the best game we can. The problem is that sometimes people forget about the 'we can' part in 'the best game we can.'"
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

Why game testers should be integrated into development teams 7
by Gamasutra Community [07.28.14]
"Why should almost all game testers be integrated into the development teams, and part of the development process? The short answer is 'complexity' and 'combinatorial explosion.'"
Console/PC, Social/Online, Smartphone/Tablet, Production

Don't Miss: The 2014 Game Developer Salary Survey Exclusive  
by Kris Graft [07.28.14]
Make sure to check out our dedicated page highlighting key stories from Gamasutra's 2014 Game Developer Salary Survey, then download the whole report!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Production, Business/Marketing, Exclusive

This Week in Video Game Criticism: Kim Kardashian Ruins Everything 9
by Kris Ligman [07.28.14]
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from the success of Kim Kardashian: Hollywood to how we talk about HipHopGamer.
Console/PC, Social/Online, Indie, Design, Business/Marketing

'Who are your game dev heroes?' 40
by Christian Nutt [07.25.14]
Games inspire us to make games, but so do the people behind them. Here are inspirational developers, as selected by our Twitter followers.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Don't Miss: Overcoming Impostor's Syndrome 35
by Gamasutra Community [07.25.14]
"You realize that you donít deserve to be here. You do not belong. You see amazing, talented people with more experience and talent, and you know you arenít qualified to work in their industry."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Crytek speaks about its financial woes, manages to explain little 4
by Alex Wawro [07.25.14]
The company blames recent reports of its developers not being paid on internal miscommunication as Crytek sought additional funding, which it claims to have now secured.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

The new boss of EVE Online is CCP's own Andie Nordgren 2
by Alex Wawro [07.25.14]
In her new role, Nordgren expects to expand the game's third-party developer support and smoothly transition the game from a dev cycle of infrequent, big expansions to smaller and faster updates.
Console/PC, Social/Online, Production

Game developers speak their minds as part of our 2014 Salary Survey Exclusive 24
by Kris Graft [07.25.14]
As part of Gamasutra's 2014 Game Developer Salary Survey, we asked respondents an open question: "Do you have anything to say about the game industry in 2013?"
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Salary Survey 2014

Get a job: Obsidian is hiring a Visual Effects Artist  
by Staff [07.24.14]
Handy with Maya and 3ds Max? Irvine, CA-based Obisidian Entertainment is looking to hire a visual effects artist to work with the designers and art director of an upcoming MMORPG.
Console/PC, Social/Online, Art, Production, Recruitment

Don't Miss: Khris Brown on the secrets of great voice acting Exclusive 4
by Alex Wawro [07.24.14]
Gamasutra speaks to voice director, consultant and game industry veteran Khris Brown to better understand how high-quality voicework in games comes together from a developer perspective.
Console/PC, Social/Online, Indie, Audio, Design, Production, Exclusive

Blog: WildStar's CREDD system explained 9
by Gamasutra Community [07.24.14]
"WildStar CREDD can be used to lengthen a subscription by one month, allowing players to exchange game gold for game time. If players don't want to farm gold, they can just pay a regular subscription fee."
Console/PC, Social/Online, Business/Marketing

Sony seeks to settle lawsuit over PSN data breach for $15 million 2
by Alex Wawro [07.24.14]
Sony has agreed to a preliminary $15 million settlement in a long-running class action lawsuit over the PlayStation Network security breach in April 2011. Here's what they're offering to those affected.
Console/PC, Social/Online, Business/Marketing

Differences between software testing and game testing 8
by Gamasutra Community [07.24.14]
A senior QA engineer at King (Candy Crush Saga) with a background in software testing and mobile phone QA takes a look at the differences between the two worlds.
Console/PC, Social/Online, Smartphone/Tablet, Production

Game developer layoffs were up in 2013, according to new survey Exclusive 3
by Kris Graft [07.24.14]
While previous years have seen a downward trend in layoffs, 2013 saw a slight increase, according to Gamasutra's Game Developer Salary Survey 2014.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Salary Survey 2014