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February 26, 2017
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Updates » Social/Online
YouTubers switch to guilty plea in FIFA 17 online gambling case  
by Alissa McAloon [02.06.17]
Craig Douglas and Dylan Rigby, co-owners of a FIFA-centric gambling site, have both changed their pleas from not guilty to guilty in the UK court case against their gambling operation.
Console/PC, Social/Online

At GDC 2017, see how Riot rebuilt League of Legends' client without breaking everything  
by Staff [02.06.17]
At the 2017 Game Developers Conference later this month, Riot Games' art director Laura DeYoung will show you how Riot redesigned and rebuilt the League of Legends client without breaking everything.
Social/Online

Online game firm Perfect World has executed a round of layoffs  
by Alex Wawro [02.03.17]
Online game company Perfect World Entertainment has told Gamasutra that it laid off a number of employees this week, but claims the cuts will not affect any of its current game projects.
Social/Online, Business/Marketing

At GDC 2017 Niantic will show you how it built Pokemon Go to be a planet-scale game  
by Staff [02.03.17]
Pokemon Go took the world by storm last year, and if you come to the Game Developers Conference later this month you'll learn exactly how Niantic built it to work consistently on a global scale!
Social/Online, Smartphone/Tablet, Programming, Design, GDC

Attend GDC 2017 and spend a day learning to build better eSports!  
by Staff [02.03.17]
If you're planning to attend the Game Developers Conference later this month, organizers want to make sure you don't miss out on all the cutting-edge eSports-focused talks taking place at the show!
Console/PC, Social/Online, Indie, Design, Business/Marketing, GDC

Investors pour another $8.5M into Star Trek Timelines dev Disruptor Beam  
by Alex Wawro [02.02.17]
Social and mobile game dev Disruptor Beam has raised $8.5 million from both new and existing investors as it plans to debut a new Walking Dead game later this year.
Social/Online, Smartphone/Tablet, Business/Marketing

At GDC 2017, learn how to design games so servers don't die on launch day  
by Staff [02.01.17]
At GDC 2017, Riot Games' Jennie Lees and VREAL's Sela Davis (two engineers who have worked on scalable systems large and small) will provide key takeaways on how to reduce or prevent launch issues.
Social/Online, Production, GDC

Gram Games launches program to bring more women into game dev  
by Alex Wawro [01.31.17]
Turkish game company Gram Games has launched a new initiative, The 22 Percent Project, aimed at bringing more women into the game industry via (among other things) a series of game dev workshops.
Social/Online, Smartphone/Tablet, Video

Use the GDC 2017 Session Scheduler to get the most out of your trip  
by Staff [01.31.17]
PSA: Use the multi-purpose GDC 2017 Session Scheduler to plan out which talks you'd like to attend and ensure you don't miss anything the upcoming conference has to offer!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Here's a preview of GDC 2017 -- direct from the speakers themselves!  
by Staff [01.31.17]
As you're planning out your GDC 2017 schedule, organizers want to make sure you have an opportunity to learn more about some of the event's great talks -- straight from the speakers themselves!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Come to GDC 2017 and learn to design great reward systems for games  
by Staff [01.31.17]
Forget everything you've heard about "dopamine" -- Epic Games' Ben-Lewis Evans is giving a great, well-informed talk at GDC 2017 that will empower you to build better game reward systems.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Watch Tim Schafer's triumphant return to host the 2017 GDC Awards!  
by Staff [01.30.17]
This will be Schafer's sixth time hosting the big Game Developers Choice Awards show, and you know what they say -- sixth time's the charm!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Video, GDC

Video Game Deep Cuts: The Neo Geo Yakuza  
by Gamasutra Staff [01.29.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Neo Geo collecting insanity, Yakuza translations, and more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, Design, Production, Business/Marketing

Why games are critical to Tencent's Disney-esque ambitions  
by Alex Wawro [01.27.17]
In an interesting Backchannel analysis, a former Riot Games employee analyzes how Riot owner Tencent may be trying to build an entertainment empire to rival Disney -- on the back of video games.
Social/Online, Smartphone/Tablet, Business/Marketing

Download your copy of the GDC 2017 State of the Industry report!  
by Staff [01.27.17]
Game Developers Conference officials are happy to release the full results of the 5th annual GDC State of the Industry survey, and now you can download a copy of the full report for yourself. 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

More game developers laid off by GSN Games  
by Alex Wawro [01.26.17]
Update These cutbacks notably come less than six months after a round of layoffs that included veteran game dev Steve Meretzky, and are believed to encompass a variety of game dev positions.
Social/Online, Smartphone/Tablet, Business/Marketing

GDC State of the Industry: Crunch sucks, content is king 2
by Staff [01.26.17]
We round out our dive into the survey findings by sharing developers' responses to one of the survey's most open-ended questions: "Is there anything else you'd like to say about the game industry?"
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Around $5B in Counter-Strike skins were wagered in 2016 1
by Alissa McAloon [01.23.17]
A feature put together by ESPN extensively digs into the origins and recent eruption of gambling sites based around wagering Counter-Strike: Global Offensive skins.
Console/PC, Social/Online

GDC State of the Industry: Devs explain why their confidence in eSports is rising 1
by Staff [01.23.17]
Today, the folks at GDC dive even deeper into the 2017 State of the Industry survey results and surface some of the intriguing written responses respondents gave about the state of eSports in 2017.
Social/Online, Business/Marketing, GDC

Get a sneak peek of GDC 2017 with these speaker interviews and pitches!  
by Staff [01.23.17]
With GDC 2017 right around the corner, conference organizers want to make sure you have an opportunity to learn more about some of the event's great talks -- direct from the speakers themselves!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, GDC