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January 23, 2017
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Updates » Social/Online
Why Jagex maintains two legacy versions of RuneScape 1
by Alissa McAloon [12.16.16]
The RuneScape of 2016 is quite a different game from what it was when it first released in 2001, but developer Jagex hasn’t abandoned players that prefer the classic game to its modern counterpart.
Console/PC, Social/Online


Attend GDC and see how Blizzard scripts Overwatch's weapons and powers  
by Staff [12.16.16]
Dan Reed is a senior software engineer at Blizzard, and he'll be giving GDC attendees a behind-the-scenes look at Overwatch in his talk on "Networking Scripted Weapons and Abilities in 'Overwatch'."
Console/PC, Social/Online, Programming, Design, GDC

Players bored with the game should just stop playing, says Rust dev 5
by Alissa McAloon [12.15.16]
Facepunch Studios' Garry Newman took to Reddit to explain how appeasing the criticisms of Rust's most vocal players isn't at all helping the game leave Early Access.
Console/PC, Social/Online, Production

Game devs, sharpen your UX design skills at GDC 2017  
by Staff [12.15.16]
Electronic Arts' Paul Rybicki is a veteran game maker, and at GDC next year he'll be sharing some critical design wisdom in his UX Summit talk on "UX Methodologies for Holistic Product Design." 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Best of 2016: Surviving and thriving as a game dev with chronic illness 12
by Alex Wawro [12.14.16]
In this 2016 feature, Gamasutra chats with a few developers who live with different chronic health conditions to talk about how it shapes their lives and life’s work in the game industry.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Come to GDC 2017 and see how Riot creates its League of Legends champs  
by Staff [12.14.16]
Riot Games senior development manager Jeremy Lee will be delivering a talk at GDC 2017 that promises to be a remarkable behind-the-scenes look at Riot's work.
Console/PC, Social/Online, Production, GDC

11 bit studios' game storefront Games Republic is closing up shop  
by Alex Wawro [12.13.16]
11 bit studios' game storefront Games Republic has stopped selling games and plans to shut down completely by the end of the year, affording customers time to log in and download their purchases.
Social/Online, Business/Marketing

Business Matchmaking is back at GDC 2017 and open to all attendees  
by Staff [12.13.16]
GDC 2017 is roughly two months away, which means now is an ideal time for registered attendees to schedule meetings using the conference's powerful Business Matchmaking system!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Attend GDC 2017 and learn from tales of community management crisis  
by Staff [12.13.16]
In her "S***'s on Fire!: A Cautionary Tale in Community Crisis Management" GDC 2017 talk, EA Firemonkeys' (Real Racing) Emma Siu will speak frankly about handling crises in game community management.
Social/Online, Business/Marketing, GDC

The 5 trends that defined the game industry in 2016 4
by Kris Graft [12.13.16]
2016 was a year marked with fear, disappointment, uncertainty, and dreams of what survival might be like in a post-apocalyptic world…and that’s just talking about the video game industry.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

To avoid conflicts of interest, 2 Twitch-owned eSports teams go independent  
by Alex Wawro [12.12.16]
Alliance and Evil Geniuses announced this week that they're stepping away from parent company Twitch.tv to become fully independent teams in an effort to avoid any potential conflict of interest.
Social/Online

Destiny franchise is now a three-studio effort  
by Kris Graft [12.09.16]
Activision-owned Vicarious Visions will be assisting with development of online shooter franchise Destiny, the studio announced this week in a Facebook post.
Console/PC, Social/Online, Business/Marketing

Blog: Using rollback tech to create a responsive online experience 4
by Gamasutra Community [12.09.16]
An in-depth look into how Inversus uses rollback networking technology to create a responsive and robust online experience that is hard to distinguish from its local-multiplayer counterpart.
Social/Online, Programming

Eve Online dev CCP Games is on the selling block, says new report 9
by Kris Graft [12.09.16]
Citing "people with knowledge of the matter," Bloomberg reported Friday that Iceland’s CCP Games, best known for Eve Online, is exploring the possibility of selling off the company.
Social/Online, Business/Marketing

Heroes of the Storm director steps down to 'try something new' at Blizzard 1
by Alex Wawro [12.08.16]
Former Starcraft II director Dustin Browder announced today that he's giving up his spot as game director on Blizzard's Heroes of the Storm MOBA to "try something new" elsewhere in the company.
Social/Online, Business/Marketing

White House plans eSports event to raise health insurance awareness 1
by Alex Wawro [12.08.16]
Twitch announced today it's heading to the White House next week for a 4-hour livestreamed "Competitive Gaming Event" to draw people's attention to an upcoming health care enrollment deadline.
Social/Online, Business/Marketing

Online games will be required to disclose random loot box odds in China 6
by Alissa McAloon [12.08.16]
New regulations laid out by the Chinese Ministry of Culture state that publishers will soon be required to disclose the drop rates for items included in chance-based loot boxes.
Social/Online

Best of 2016: Charting the (re)birth of the 'hero shooter' genre 15
by Alex Wawro [12.07.16]
What's given rise to this year's slew of "hero shooters"? Gamasutra talks to devs on Overwatch, Paragon and Battleborn about tracing the genre back to MOBAs -- and Team Fortress 2.
Console/PC, Social/Online, Design, Business/Marketing

Get a job: Wargaming is hiring a Community Manager  
by Staff [12.07.16]
Wargaming is looking for a Community Manager in Emeryville, CA with a deep understanding of the gaming industry to generate key messaging, create specialized content, and support Wargaming's community.
Social/Online, Business/Marketing, Recruitment