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July 24, 2014
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Updates » Social/Online
How to make an effective game trailer with no experience or budget 11
by Gamasutra Community [07.09.14]
"A trailer can be your calling card. Putting together a nice-looking trailer can help showing the features of a game, without the need of having the game finished."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Get a job: Blizzard seeks a User Interface Designer  
by Staff [07.08.14]
Blizzard is looking to bring on an experienced UI designer to work on Starcraft II and the upcoming Heroes of the Storm MOBA from the company's Irvine, CA headquarters.
Console/PC, Social/Online, Recruitment

GameStop wants to participate in your game's development 8
by Alex Wawro [07.08.14]
As sales of new software sink, the retail chain seeks to expand its partnerships with developers in order to secure larger swathes of gameplay it can brand as "exclusive" to its customers.
Console/PC, Social/Online, Business/Marketing

Cliff Bleszinski teaming up with Nexon to build a F2P PC shooter 3
by Alex Wawro [07.08.14]
Industry veteran Cliff Bleszinski has launched his new studio, Boss Key Productions, and announced its first project in partnership with Nexon: a free-to-play PC shooter currently known as Blue Streak.
Console/PC, Social/Online, Production, Business/Marketing

Blog: Unknown answers 2
by Gamasutra Community [07.08.14]
Sometimes games are the most fun when the game designer doesn't pretend to have all the answers, and instead lets players figure it all out.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

GDC Europe State of the Industry: PC and mobile reign, crowdfunding heats up 1
by GDC Staff [07.08.14]
Organizers of GDC Europe 2014 have released the results of the second annual European State of the Industry Survey, which reveals trends around regional development hubs, tax incentives and platform preferences.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC Europe

Video: Diverse voices sharing countless ideas in GDC 2012 Microtalks 1
by Staff [07.07.14]
Industry veterans like Amy Hennig, Cliff Bleszinski, and Richard Lemarchand give great, rapid-fire presentations on the theme of "Playing for Time" during the Microtalks session at GDC 2012.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Get a job: Volition is hiring a Senior Audio Designer  
by Staff [07.07.14]
Audio experts, take note: Deep Silver Volition, known for the Saints Row franchise, is seeking a senior audio designer to join them in their Champaign, Illinois offices.
Console/PC, Social/Online, Audio, Design, Production, Recruitment

This Week in Video Game Criticism: From Rapture to No Man's Land  
by Kris Ligman [07.07.14]
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from Valiant Hearts' treatment of World War I to the one type of blood you still don't see in video games.
Console/PC, Social/Online, Indie, Design

Don't Miss: How paid YouTuber coverage boosted Guns of Icarus Online 39
by Gamasutra Community [07.07.14]
The charts and graphs in this Guns of Icarus Online postmortem help explain how sponsored YouTube videos, Steam deals and player support can drive a game's success.
Console/PC, Social/Online, Indie, Design, Production, Business/Marketing

Oculus now owns a networking engine (and will open-source it) 3
by Alex Wawro [07.07.14]
Oculus VR has acquired RakNet and made its eponymous networking middleware open-source under a modified license, potentially making it easier for developers to build cross-platform multiplayer titles.
Console/PC, Social/Online, Business/Marketing

Unconventional tips for improving your programming skills 29
by Gamasutra Community [07.07.14]
There are "plenty of good resources out there that teach the technical skills"; this post concentrates on "the more personal lessons that you often only learn through experience or trial and error."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming

Oculus VR has its own developer event 1
by Kris Graft [07.07.14]
In an effort to directly foster its relationship with creators, Oculus VR said today it would host a new developer-centric event this year.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Business/Marketing

Not too COOL: Majesco stays on NASDAQ thanks to reverse stock split 3
by Christian Nutt [07.03.14]
The troubled New Jersey publisher hangs onto its spot on the stock market by issuing one share of stock for every seven held by its investors.
Console/PC, Social/Online, Business/Marketing

When should you pay YouTubers to play your game, and when should they pay you? 12
by Alex Wawro [07.03.14]
Should you get paid when someone produces videos that prominently feature your game? Should you pay a prominent YouTuber to play your game? Escape Goat 2 developer Ian Stocker explores the issue.
Console/PC, Social/Online, Indie, Production, Business/Marketing, YouTube

GDC Europe 2014 reveals new talks from Epic Games and Wooga  
by Staff [07.03.14]
Senior talent from Epic Games and Wooga join the lineup of speakers exploring the art and business of making mobile games at GDC Europe 2014 this August in Cologne.
Console/PC, Social/Online, Smartphone/Tablet, Art, Design, Production, Business/Marketing, GDC Europe

Are you investing in community management?  
by Gamasutra Community [07.03.14]
"I really want to encourage you to see that community management isn't another 'job', it's a function that connects to so many parts of a studio."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Bigpoint hires Farmville producer to help bolster its own farming game  
by Mike Rose [07.02.14]
Casual game company Bigpoint is looking to build the next Farmville -- and the studio has hired an ex-Farmville producer to help them do that.
Social/Online, Smartphone/Tablet, Business/Marketing

Prominent educators launch Higher Education Video Game Alliance 1
by Christian Nutt [07.01.14]
Today, HEVGA launched -- run by top educators from schools such as Carnegie Mellon University and the University of Southern California, backed by the ESA, and with a mission of improving game education.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Age of Empires Online shutting down today 5
by Christian Nutt [07.01.14]
Microsoft today shut down Age of Empires Online, the latest in its enduring franchise, and a game it first launched in 2011.
Console/PC, Social/Online, Business/Marketing