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November 14, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Social/Online
50 million Facebook accounts hit by account hijacking security exploit  
by Alissa McAloon [09.28.18]
Facebook has learned of a security vulnerability that has opened up millions of its users to account theft over the past year, though the company notes it is still investigating any impact the exploit has had to date.
Console/PC, Social/Online

Sony is shuttering PlayStation All-Stars Battle Royale's online servers  
by Alissa McAloon [09.27.18]
Sony routinely ends online support for older or oft-played PlayStation games, with several PlayStation 3, Vita, and even some PlayStation 4 games getting the ax over the past several years.
Console/PC, Social/Online

Video: A classic postmortem of the trailblazing Ultima Online  
by Staff [09.25.18]
In this 2018 GDC session, Raph Koster, Starr Long, Richard Garriott de Cayeux (Lord British himself) & Rich Vogel talk about the things that went wrong and right in making and running Ultima Online.
Social/Online, Programming, Art, Design, Production, Business/Marketing, Video, Vault

Big Fish Games laying off 15% of staff to focus on 'social casino' and 'casual' games 1
by Alex Wawro [09.25.18]
Yup, it's another layoffs story. Word is spreading today that Big Fish Games is cutting roughly 15 percent of its workforce, including a number of executives, to focus on casual & social casino games.
Social/Online, Smartphone/Tablet, Business/Marketing

Get a job: Cryptic Studios is hiring a Character Artist for a Magic: The Gathering MMO  
by Staff [09.25.18]
The ideal candidate understands the aesthetics and technicalities of game-ready character art and can texture, shade, surface, optimize and implement just as well as they can sculpt.
Social/Online, Art, Recruitment

Drawn to Death is closing down its online servers  
by Alissa McAloon [09.25.18]
The sketchy brawler created by David Jaffe’s now defunct studio The Bartlet Jones Supernatural Detective Agency is ending online service in March.
Social/Online

Switch cloud saves are actually stored for 6 months, clarifies Nintendo 1
by Alissa McAloon [09.25.18]
Nintendo has offered a bit more of an explanation on what happens to the cloud saves of Nintendo Switch Online members should their subscription lapse.
Social/Online

Destiny 2 devs explain the evolution of Gambit's combo PvP and PvE play  
by Alissa McAloon [09.24.18]
Gambit aims to merge the mostly-separate player-vs-player and player-vs-everything sides of Destiny 2, but its creation didn't come without its fair share of struggles.
Console/PC, Social/Online, Design

Free-to-play Warface grabs 1.3M registered players in one week on PS4  
by Alissa McAloon [09.24.18]
Overall, the top six countries, including the US, Germany, France, the UK, Brazil, and Russia, only represent around 62 percent of the title’s total registered PS4 players for week one.
Console/PC, Social/Online

Video Game Deep Cuts: The Unavowed Ninja's Red (Dead) Redemption 1
by Gamasutra Staff [09.24.18]
This week's highlights include analysis of adventure title Unavowed, a cover story on Fortnite streamer Ninja, & detailed impressions of Rockstar's Red Dead Redemption 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Twitch abruptly blocked in China & delisted from local iOS App Store  
by Alex Wawro [09.20.18]
Video streaming platform Twitch has suddenly hit a wall in China, as the Twitch website is currently inaccessible in the country & the Twitch iOS app has been removed from Apple's regional App Store.
Social/Online, Business/Marketing

Ex-BioWare GM Aaryn Flynn is now Improbable's North American GM of games  
by Alex Wawro [09.20.18]
Former BioWare GM Aaryn Flynn has joined up with the folks at British tech firm Improbable, makers of the SpatialOS game server platform, to serve as their North American general manager of games.
Social/Online, Business/Marketing

PlayStation Now begins offering downloadable PS2 & PS4 games  
by Alissa McAloon [09.20.18]
PlayStation is expanding its pay-for-access streaming game library PlayStation Now to allow subscribers to download PlayStation 4 and PlayStation 2 games directly to their consoles.
Console/PC, Social/Online

Rockstar is bringing an open-world online mode to Red Dead Redemption 2 2
by Alissa McAloon [09.19.18]
Red Dead Redemption 2 is following in the footsteps of developer Rockstar’s cash cow Grand Theft Auto Online by including an open-world online mode with the single-player game.
Console/PC, Social/Online

The standalone YouTube Gaming app is essentially being absorbed into YouTube  
by Alissa McAloon [09.18.18]
YouTube has opted to roll features from the standalone app into its main video platform, something it hopes addresses discoverability issues that showed up in the original YouTube Gaming attempt.
Social/Online

Australian study warns of link between loot boxes and problem gambling 3
by Alissa McAloon [09.17.18]
"These results support the position of academics who claim that loot boxes are psychologically akin to gambling," reads a statement shared along with the findings published by the committee today.
Console/PC, Social/Online

Washington State and 15 countries team up over video game gambling concerns  
by Alissa McAloon [09.17.18]
The squad of sixteen regulators has signed a declaration over growing concerns with the overlap between gambling and video games through things like loot boxes and skin betting.
Social/Online

Nintendo requires online subscription to purchase Switch NES controller 3
by Alissa McAloon [09.14.18]
Sale of the wireless NES controllers recently announced for the Switch is limited to one per Nintendo account as well.
Console/PC, Social/Online

Take-Two CEO: U.S. gov't needs to take a stand on China's game trade  
by Alex Wawro [09.13.18]
"Our government actually does need to take a position with regard to our trade with China," Zelnick said this week. "China has been stealing our intellectual property for a really long time. Those things just have to change."
Console/PC, Social/Online, Business/Marketing

Finding the balance between too little and too much to do in Destiny 2  
by Alissa McAloon [09.13.18]
“We found with Destiny 2 – and this is the case, I think, on any game – that players don’t want to be told when to stop playing.”
Console/PC, Social/Online, Design