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Take your career in games to the next level at GDC 2017!  
by Staff [02.22.17]
GDC is happening next week, and show officials want to remind you about the great career growth and networking opportunities attendees can take advantage of at the show!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

At GDC 2017, get expert tips on improving your game's user experience 1
by Staff [02.22.17]
At GDC 2017 next week, veteran game devs from across the industry will have a boisterous discussion about the effects of data, creativity, and development constraints on the user experience in games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, GDC

Digital trading card game Hex: Shards of Fate loses its publisher  
by Alex Wawro [02.21.17]
Almost 4 years after signing on to help publish Cryptozoic and Hex Entertainment's F2P online TCG, Gameforge Entertainment is stepping away from the game and leaving it in the hands of its creators.
Social/Online, Business/Marketing

Video Game Deep Cuts: A Loom-ing Night In The Woods  
by Gamasutra Staff [02.19.17]
This week's Video Game Deep Cuts include everything from A Night In The Woods' cartoon realism to a history of Loom, and much more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, Design, Production, Business/Marketing

Video: Improving our games through subversive diversity  
by Staff [02.16.17]
Game devs Catt Small and Shawn Alexander Allen take the stage at GDC 2016 to talk about how you can create more diverse and inclusive games, and why that's a valuable thing you should be doing.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Video, Vault

An AI watchdog could be the solution to Counter-Strike's cheater problem  
by Alissa McAloon [02.16.17]
Early versions of AI agents trained to identify cheating Counter-Strike: Global Offensive players are already showing promising results, says Valve.
Console/PC, Social/Online, Programming

Attend GDC 2017 and study how arcade culture has shaped eSports today  
by Staff [02.16.17]
Tom Cannon, cofounder of Radiant Entertainment and, the Evolution Championship Series (EVO) fighting game tourney, is coming to GDC 2017 to talk about how competitive game design influences players.
Console/PC, Social/Online, GDC

Watch top devs discuss video game storytelling in new vid series 5
by Alex Wawro [02.15.17]
The whole video series, titled "The Game Makers: Inside Story," is free to watch right now on the AIAS' YouTube channel and covers a broad enough range to interest most folks working in games today. 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Video

How Blizzard 'sold gold' in World of Warcraft without ruining the game 6
by Alissa McAloon [02.15.17]
A Glixel interview with game director Ion Hazzikostas dives into how Blizzard turned the failure of Diablo 3's cash based marketplace into a successful system in World of Warcraft.
Console/PC, Social/Online

Relinquishing Armored Warfare, CEO says Obsidian 'might not tackle a game like this again' 1
by Alex Wawro [02.14.17]
"Large MMOs are really beyond the ability of an independent developer to manage unless that developer gets huge," Obsidian CEO Feargus Urquhart tells Eurogamer from a new post-Armored Warfare world.
Social/Online, Business/Marketing

20 talks Gamasutra wants to see at GDC 2017, from sex scenes to grouchy fish  
by Staff [02.14.17]
Gamasutra writers recently put our heads together and picked some of our most-anticipated GDC sessions, with topics ranging from designing sex scenes in games to math(s) to...a grouchy fish who lived on the Dreamcast.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: The Alpha Kingdom Protocol  
by Gamasutra Staff [02.12.17]
This week's Video Game Deep Cuts include everything from a witty video appreciation of Kingdom's design to an Alpha Protocol retrospective, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

Activision Blizzard posts big sales, but Call of Duty fails to connect with fans 1
by Kris Graft [02.09.17]
In its latest financial earnings release, Activision Blizzard announced record-breaking revenues despite Activision's biggest shooter stumbling on the sales front.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Microsoft, Sony, HTC Vive and more are sponsoring great GDC 2017 talks!  
by Staff [02.07.17]
Don't skip the great sponsored sessions at GDC 2017! High-profile companies like Microsoft, Sony, and HTC Vive will be there opening up about everything from the future of Xbox to 3D audio to VR dev.
VR, Console/PC, Social/Online, Smartphone/Tablet, Programming, Design, Production, Business/Marketing, GDC

Blizzard greenlights World of Warcraft gold being spent in its other games 10
by Alex Wawro [02.06.17]
World of Warcraft players can now convert their in-game gold into Battle.net credit they can spend in other Blizzard games as the company continues to experiment with its pan-game economy.
Console/PC, Social/Online, Business/Marketing

YouTubers switch to guilty plea in FIFA 17 online gambling case  
by Alissa McAloon [02.06.17]
Craig Douglas and Dylan Rigby, co-owners of a FIFA-centric gambling site, have both changed their pleas from not guilty to guilty in the UK court case against their gambling operation.
Console/PC, Social/Online

At GDC 2017, see how Riot rebuilt League of Legends' client without breaking everything  
by Staff [02.06.17]
At the 2017 Game Developers Conference later this month, Riot Games' art director Laura DeYoung will show you how Riot redesigned and rebuilt the League of Legends client without breaking everything.
Social/Online

Online game firm Perfect World has executed a round of layoffs  
by Alex Wawro [02.03.17]
Online game company Perfect World Entertainment has told Gamasutra that it laid off a number of employees this week, but claims the cuts will not affect any of its current game projects.
Social/Online, Business/Marketing

At GDC 2017 Niantic will show you how it built Pokemon Go to be a planet-scale game  
by Staff [02.03.17]
Pokemon Go took the world by storm last year, and if you come to the Game Developers Conference later this month you'll learn exactly how Niantic built it to work consistently on a global scale!
Social/Online, Smartphone/Tablet, Programming, Design, GDC

Attend GDC 2017 and spend a day learning to build better eSports!  
by Staff [02.03.17]
If you're planning to attend the Game Developers Conference later this month, organizers want to make sure you don't miss out on all the cutting-edge eSports-focused talks taking place at the show!
Console/PC, Social/Online, Indie, Design, Business/Marketing, GDC