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April 29, 2017
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Updates » Social/Online
Survey: Women MMO players love The Old Republic, aren't really into World of Warcraft 5
by Alex Wawro [01.19.17]
Video game consultancy Quantic Foundry has published another analysis of data gathered from its survey of 270k game players that purports to break down which genres of games women play most.

Report: Internet-breaking DDoS worm traced to chief of Minecraft-focused DDoS guard firm  
by Alex Wawro [01.18.17]
Security expert Brian Krebs reports the author of the "Internet-breaking" Mirai DDoS botnet malware -- and indeed, the business of conducting DDoS attacks in general -- is intertwined with Minecraft.
Social/Online, Business/Marketing

A layer-by-layer breakdown of League of Legends' rendering process 2
by Alissa McAloon [01.18.17]
Riot Games' engineering blog is frequently a goldmine for interesting technical breakdowns of League of Legends systems, and a recent post explaining the game's rendering process is no exception.
Console/PC, Social/Online, Programming, Production

Wizards of the Coast makes a show of opening new digital game studio  
by Alex Wawro [01.17.17]
Game publisher Wizards of the Coast has launched a new Digital Games Studio division that aims to reimagine digital versions of the company's games, like D&D and Magic: The Gathering.
Social/Online, Business/Marketing

PSA: Tomorrow is your deadline to register early for GDC 2017!  
by Staff [01.17.17]
With just over 24 hours to go before early registration for Game Developers Conference 2017 ends tomorrow -- Wednesday, January 18th at 11:59 PM Pacific, now's the time register at a discounted rate!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Switch-ed Up For Pokemaniacs  
by Gamasutra Staff [01.15.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Switch's launch, the deep fandom of Pokemon, & lots more.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing

At GDC 2017, Blizzard shares tips on designing great game rewards  
by Staff [01.13.17]
At GDC 2017, Blizzard senior game designer Travis Day will draw on 12 years working on World of Warcraft and Diablo 3 to share some hard-learned lessons about how reward systems can guide or harm player experience.
Console/PC, Social/Online, Design, GDC

Nintendo will launch paid online game service this fall 2
by Kris Graft [01.13.17]
Nintendo on Thursday night said it would be offering a paid online game service this fall for the upcoming Nintendo Switch.
Console/PC, Social/Online, Business/Marketing

Come to GDC 2017 and level up your community management skills!  
by Staff [01.12.17]
GDC 2017 organizers highlight a handful of great game community management GDC 2017 talks from seasoned talent around the industry!
Social/Online, GDC

GDC State of the Industry: Devs weigh in on Nintendo Switch, Vive interest surges  
by Staff [01.12.17]
The 2017 Game Developers Conference survey of over 4.5k devs reveals many findings, including that devs are optimistic about Nintendo's Switch & uncertain about mid-cycle PS4/Xbox console refreshes.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

To help players train, Riot adds debug-esque 'Practice Tool' to League  
by Alex Wawro [01.11.17]
Riot Games is gearing up to add a new "Practice Tool" to League of Legends, a single-player mode that affords players remarkable game state editing tools they can use to quickly practice strategies.
Social/Online, Business/Marketing

Apply now for the Amplifying New Voices program ahead of GDC 2017! 4
by Staff [01.11.17]
Organizers of the Game Developers Conference want to remind everyone that the deadline to apply (or nominate someone else) for the Amplifying New Voices bootcamp at GDC 2017 is next week!
Social/Online, GDC

Shut Up & Sit Down is back at GDC 2017 with a board game bonanza  
by Staff [01.11.17]
Hunted and gathered by the minds behind Shut Up & Sit Down, this exhibit will once again offer GDC attendees a calm oasis where you can relax and play some of the best tabletop games of 2016.
Social/Online, GDC

Game psychologist wants to help design game characters, not just systems  
by Alex Wawro [01.10.17]
"Most big game companies that do employ psychologists get them to look more at what the players are doing," psychologist Laura Crawford told Zam. "Which is a shame."

Unofficial Sims Online revival buckles under unexpected player counts  
by Alissa McAloon [01.10.17]
The single developer behind the unofficial revival of the defunct The Sims MMO has closed down and delayed FreeSO following launch-day demand that exceeded all expectations.
Console/PC, Social/Online, Indie

1.5M accounts exposed after eSports org balks at hacker's ransom demand 3
by Alex Wawro [01.09.17]
The ESL-owned eSports Entertainment Association (ESEA) confirmed today that a hacker published a trove of ESEA user data online this month after attempts to ransom the data for $100,000 were rebuffed.
Social/Online, Business/Marketing

Don't forget to register for GDC 2017 childcare if you're attending with kids!  
by Staff [01.09.17]
Game Developers Conference officials are excited to continue their partnership with leading childcare provider KiddieCorp to offer GDC 2017 attendees access to an on-site children's program.
Social/Online, GDC

Video Game Deep Cuts: Let It Die, 2017  
by Gamasutra Staff [01.08.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, profiles 2016's highlights, 2017's future highlights, & lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

Team-owned eSports org suspends CS:GO league after a majority of players bail  
by Alex Wawro [01.06.17]
The team-owned Professional eSports Association says it will suspend plans for its first tournament series after a majority of players voted to play in the ESL Pro League's CS:GO tourneys instead.
Social/Online, Business/Marketing

Nvidia'sGeForce Now game streaming service is coming to PC/Mac  
by Alex Wawro [01.05.17]
This is effectively Nvidia's big push into providing a remote game streaming service, ŕ la OnLive or Gaikai, though Nvidia is rolling out an odd hourly pricing scheme for its GeForce Now PC/Mac apps.
Console/PC, Social/Online, Business/Marketing