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May 24, 2017
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Get a sneak peek of GDC 2017 with these speaker interviews and pitches!  
by Staff [01.23.17]
With GDC 2017 right around the corner, conference organizers want to make sure you have an opportunity to learn more about someof the event's great talks -- direct from the speakers themselves!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, GDC

Video Game Deep Cuts: Werewolves vs. Obamacare 4
by Gamasutra Staff [01.22.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Werewolves Within, Obamacare & indies, and lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

Heads up, devs: It's Global Game Jam time this weekend  
by Alex Wawro [01.20.17]
The eighth annualGlobal Game Jam is happening this weekend,and countless developers are expected to gather at locations around the world to jam on a game based on a secret (for the moment) theme.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Learn from devs on Cuphead, Overwatch and more at GDC 2017's Animation Bootcamp  
by Staff [01.20.17]
Artists and animators, take note:GDC 2017organizers remind you to check out all the great talkstaking place during the day-long Animation Bootcamp that helps kick off next month'sconference.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, GDC

Survey: Women MMO players love The Old Republic, aren't really into World of Warcraft 5
by Alex Wawro [01.19.17]
Video game consultancy Quantic Foundry haspublishedanother analysisofdata gathered from its survey of 270k game players that purports to break down which genres of games women play most.
Social/Online

Report: Internet-breaking DDoS worm traced to chief of Minecraft-focused DDoS guard firm  
by Alex Wawro [01.18.17]
Security expert Brian Krebs reports the author of the "Internet-breaking" Mirai DDoS botnet malware -- and indeed, the business of conducting DDoS attacks in general -- is intertwined withMinecraft.
Social/Online, Business/Marketing

A layer-by-layer breakdown of League of Legends' rendering process 2
by Alissa McAloon [01.18.17]
Riot Games' engineering blog is frequently a goldmine for interesting technical breakdowns of League of Legends systems, and a recent post explaining the game's rendering process is no exception.
Console/PC, Social/Online, Programming, Production

Wizards of the Coast makes a show of opening new digital game studio  
by Alex Wawro [01.17.17]
Game publisher Wizards of the Coast has launched a new Digital Games Studio division that aims to reimagine digital versions of the company's games, like D&D and Magic: The Gathering.
Social/Online, Business/Marketing

PSA: Tomorrow is your deadline to register early for GDC 2017!  
by Staff [01.17.17]
With just over 24 hours to go beforeearly registration for Game Developers Conference 2017ends tomorrow --Wednesday, January 18th at11:59 PM Pacific,now's the time register at a discounted rate!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Switch-ed Up For Pokemaniacs  
by Gamasutra Staff [01.15.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Switch's launch, the deep fandom of Pokemon, & lots more.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing

At GDC 2017, Blizzard shares tips on designing great game rewards  
by Staff [01.13.17]
At GDC 2017, Blizzard senior game designer Travis Day will draw on 12 years working on World of Warcraft and Diablo 3 to share some hard-learned lessons about how reward systems can guide or harm player experience.
Console/PC, Social/Online, Design, GDC

Nintendo will launch paid online game service this fall 2
by Kris Graft [01.13.17]
Nintendo on Thursday night said it would be offering a paid online game service this fall for the upcoming Nintendo Switch.
Console/PC, Social/Online, Business/Marketing

Come to GDC 2017 and level up your community management skills!  
by Staff [01.12.17]
GDC 2017 organizers highlight a handful of great game community management GDC 2017 talks from seasoned talent around the industry!
Social/Online, GDC

GDC State of the Industry: Devs weigh in on Nintendo Switch, Vive interest surges  
by Staff [01.12.17]
The 2017 Game Developers Conference survey of over 4.5k devs reveals many findings, including that devs are optimistic about Nintendo's Switch & uncertain about mid-cycle PS4/Xbox console refreshes.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

To help players train, Riot adds debug-esque 'Practice Tool' to League  
by Alex Wawro [01.11.17]
Riot Games is gearing up to add a new "Practice Tool" to League of Legends,a single-player mode thataffords players remarkable game state editing toolsthey can use toquickly practice strategies.
Social/Online, Business/Marketing

Apply now for the Amplifying New Voices program ahead of GDC 2017! 4
by Staff [01.11.17]
Organizers of the Game Developers Conference want to remind everyone that the deadline to apply (or nominate someone else) for theAmplifying New Voices bootcamp at GDC 2017 is next week!
Social/Online, GDC

Shut Up & Sit Down is back at GDC 2017 with a board game bonanza  
by Staff [01.11.17]
Hunted and gathered by the minds behind Shut Up & Sit Down, this exhibit will once again offer GDCattendees a calm oasiswhere you canrelax andplay some of the best tabletop games of 2016.
Social/Online, GDC

Game psychologist wants to help design game characters, not just systems  
by Alex Wawro [01.10.17]
"Most big game companies that do employ psychologists get them to look more at what the players are doing," psychologist Laura Crawford told Zam. "Which is a shame."
Social/Online

Unofficial Sims Online revival buckles under unexpected player counts  
by Alissa McAloon [01.10.17]
The single developer behind the unofficial revival of the defunct The Sims MMO has closed down and delayed FreeSO following launch-day demand that exceeded all expectations.
Console/PC, Social/Online, Indie

1.5M accounts exposed after eSports org balks at hacker's ransom demand 3
by Alex Wawro [01.09.17]
The ESL-owned eSports Entertainment Association (ESEA) confirmed today that a hacker published a trove of ESEA user data online this month after attempts to ransom the data for $100,000 were rebuffed.
Social/Online, Business/Marketing