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March 21, 2019
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Updates » Social/Online
Epic Games is no longer actively developing Unreal Tournament 1
by Alissa McAloon [12.05.18]
After doubling down on Fortnite's ongoing development earlier this year, Epic head Tim Sweeney has now confirmed that the game is no longer being actively developed at the company.
Console/PC, Social/Online

PUBG Mobile grabs Best Game in 2018 Google Play Awards  
by Alissa McAloon [12.04.18]
Google Play has announced its Best Apps of 2018, a list that includes a good number of mobile games released on Android this year.
Social/Online, Smartphone/Tablet, Indie

Valve's Steam Link app lands on Raspberry Pi  
by Alissa McAloon [12.04.18]
Valve has rolled out Raspberry Pi support for its Steam Link app in beta, allowing anyone with access to the microcomputer the ability to remotely tap into an instance of Steam on another machine.
Console/PC, Social/Online

Get an inside look at the making of Destiny 2: Forsaken at GDC 2019  
by Staff [12.04.18]
Bungie recently released a big overhaul to its biggest game yet with Destiny 2: Forsaken, and at next year's Game Developers Conference you'll get a frontrow seat to see how they pulled it off.
Console/PC, Social/Online, Design

GDC 2019's new Game Discoverability Day will help you get your game noticed!  
by Staff [12.04.18]
Next year's Game Developers Conference will debut a special Game Discoverability Day, a full day of talks discussing practical case studies and strategies for devs to get their games noticed.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC

Video: Designing UX for board games  
by Staff [12.03.18]
In this GDC 2018 session, Foxtrot Games' Randy Hoyt explores the many details that board game publishers and producers consider when turning solid game prototypes into great product experiences.
Social/Online, Indie, Design, Video

Don't Miss: Fostering camaraderie in game communities from the ground up  
by Staff [12.03.18]
Smash Sisters founders Emily Sun and Lil Chen share practical learnings from their side events organized for women, by women in the Super Smash Bros. community.
Social/Online, Business/Marketing

Devs say a problem with the Steam algorithm has severely hurt store page traffic 4
by Alissa McAloon [12.03.18]
With no official word from Steam, devs aren’t sure if it's a bug or an intentional change but many are saying that traffic to the pages for their games on Steam has seen a significant hit since October.
Console/PC, Social/Online

Mobile studio Playtika acquires Wooga to bolster its casual games offerings  
by Alissa McAloon [12.03.18]
Playtika, Israel-based mobile game developer behind social casino games like Poker Heat and Slotomania, has acquired June's Journey developer Wooga and its 180 employee-strong team.
Social/Online, Smartphone/Tablet

Video Game Deep Cuts: It's Spooky, It's Idle  
by Gamasutra Staff [12.03.18]
This week's highlights include a fascinating documentary on fighting game stalwarts Team Spooky, a hyper-analytical look at the top idle game mechanics, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

FTC agrees to investigate loot box monetization schemes in games  
by Alex Wawro [11.27.18]
Federal Trade Commission chairman Joseph Simons today agreed to begin an investigation into 'loot box' monetization schemes in video games and whether they take advantage of young players.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Hex Me With This Underworld Battlefield  
by Gamasutra Staff [11.25.18]
This week's highlights include impressions of more late-breaking notable games of this holiday season, from Let's Go Pikachu through Battlefield V to Underworld Ascendant and beyond.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

NPD: Skipping single player didn't hurt sales for Call of Duty: Black Ops 4  
by Alissa McAloon [11.21.18]
An NPD Group analyst says that sales of Call of Duty: Black Ops 4 weren't hurt 'in the slightest' by the game's multiplayer-only model.
Console/PC, Social/Online

Opinion: World of Warcraft: Classic will disappoint you 4
by Katherine Cross [11.20.18]
"I fear that World of Warcraft: Classic is unsustainable, and will prove to be incapable of sustaining a meaningful community of anyone other than those committed to burning through the endgame."
Console/PC, Social/Online

Don't Miss: Designing the Elusive Target system for 2016's Hitman 6
by Staff [11.20.18]
"They would be tough because players would have one chance to get them right, and the whole dynamic around how you play the game should change."
Console/PC, Social/Online, Design

GoFundMe, Doom auction seek to raise funds for devs affected by California fires  
by Alissa McAloon [11.20.18]
Both a GoFundMe campaign and an online auction of rare Doom memorabilia have been set up to help Christy Marx and Randy Littlejohn, two writers that lost their home in the yet-ongoing Camp Fire.
Social/Online

A peek at the experiments Spelunky players use to manipulate the game's code  
by Alissa McAloon [11.20.18]
Players of Mossmouth's Spelunky HD are working to understand the game's inner workings, a process that has become integral to snagging a spot on the game's leaderboards.
Console/PC, Social/Online, Indie

PUBG Corp. details the results of its 3-month 'Fix PUBG' push  
by Alissa McAloon [11.19.18]
The PlayerUnknown’s Battlegrounds dev has shared a post rounding up the various changes made during its three-month-long Fix PUBG campaign.
Console/PC, Social/Online

Star Citizen has now crowdfunded over $200 million in 6 years 3
by Alissa McAloon [11.19.18]
Star Citizen's sizable crowdfunding sum has now surpassed the $200 million mark as the game progresses through its alpha stages.
Console/PC, Social/Online

Video Game Deep Cuts: The Grandmaster Of Fallout 76  
by Gamasutra Staff [11.18.18]
This week's highlights include a look at the U.S. grandmaster vying for the world chess championships, a diary playing through Bethesda's oddly emergent Fallout 76, and more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing