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March 24, 2019
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Updates » Social/Online
Hi-Rez Studios bringing cross-platform play to Smite, Paladins, and Realm Royale 1
by Alissa McAloon [11.16.18]
The PlayStation 4, however, is notably absent once again from the list of platforms supported in the move.
Console/PC, Social/Online

Despite China's game freeze, mobile game revenue is still on the rise at Tencent  
by Alissa McAloon [11.15.18]
Tencent’s game business saw a rise in mobile game revenue during the third quarter of the company’s fiscal year, though PC game revenue fell by 15 percent during that same period.
Social/Online, Smartphone/Tablet

Discord's digital storefront now supports early access games  
by Alissa McAloon [11.15.18]
The community chat app Discord is bringing an early access program to its recently-launched digital game storefront.
Console/PC, Social/Online, Business/Marketing

Get a job: Choices dev Pixelberry Studios is hiring a Senior Software Engineer  
by Staff [11.14.18]
The Pixelberry Studios team in Mountain View, California is looking for an experienced Software Engineer to play a part in architecting new features, troubleshooting issues, and more.
Social/Online, Smartphone/Tablet, Programming, Recruitment

China's ongoing game license freeze prompts decline in market forecast  
by Alissa McAloon [11.14.18]
The market analysis firm Niko Partners has adjusted its 2018 forecast for PC and mobile game revenue in China, dropping those predictions by 3.8 percent and 2.4 percent respectively.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Balancing challenge and collaboration in Final Fantasy XIV's raid battles  
by Alissa McAloon [11.13.18]
Combat Designer Yoshito Nabeshima explores the process of designing (and later overhauling) a Final Fantasy XIV raid boss.
Console/PC, Social/Online, Design

God of War, Red Dead Redemption 2 lead nominees for The Game Awards  
by Alissa McAloon [11.13.18]
The Game Awards has listed the games nominated for honors in the event's coming 2018 award show, with both God of War and Red Dead Redemption leading the pack with a total of 8 nominations each.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Video Game Deep Cuts: A Quiet Man, With Trivial Credits 1
by Gamasutra Staff [11.11.18]
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Obsidian, inXile acquired by Microsoft Studios 4
by Gamasutra Staff [11.10.18]
Microsoft has announced the acquisition of RPG-centric studios Obsidian and inXile Entertainment, as part of a host of announcements at its X08 event in Mexico.
Console/PC, Social/Online, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Lord of the Rings Online returns to its 2007 roots with official 'Legendary Server'  
by Alissa McAloon [11.09.18]
Lord of the Rings Online has opened up a 'Legendary Server' that rolls the modern version of the game back (in some ways) to match the world offered way back in 2007 when the game first launched.
Console/PC, Social/Online

Nintendo is ending video streaming support on the Wii 4
by Alissa McAloon [11.09.18]
The change sees support for all video streaming applications, including Netflix, cut from Nintendo’s 2006 console. 
Console/PC, Social/Online

Three Square Enix mobile games blocked in Belgium over loot box use 2
by Alissa McAloon [11.08.18]
Square Enix is the latest of many developers to be affected by loot box laws in Belgium, alongside the likes of EA, Blizzard, 2K, and Valve.
Social/Online, Smartphone/Tablet

Ex-EA design chief Patrick Söderlund unveils Embark Studios 2
by Alissa McAloon [11.08.18]
The Nexon-funded company has set its sights on using emerging technology to create interactive, online worlds.
Console/PC, Social/Online

Streamlabs launches app store with $1M developer fund  
by Emma Kidwell [11.08.18]
Streamlabs has announced the launch of its native app store, featuring a growing collection of apps built entirely within Streamlabs OBS.
Console/PC, Social/Online, Business/Marketing

Video: How to utilize different types of game randomness  
by Staff [11.07.18]
In this GDC 2018 talk, Mars International's Geoff Engelstein examines the different types of game randomness, when each type is useful, and how to generate and use them in a board game context.
Social/Online, Design, Video

Payday 2 is responsible for 62% of Starbreeze's Q3 sales  
by Alissa McAloon [11.06.18]
The 2013 heist game continues to be a major earner for Starbreeze, bringing in a total of 20.9 million during the company's latest quarter.
Console/PC, Social/Online, Business/Marketing

Just Dance 2019 under fire for advertising paid subscription in 'Kids Mode'  
by Alissa McAloon [11.06.18]
An online complaint from a parent has prompted Ubisoft to apologize for how it advertises songs locked behind a paid subscription when the game is in "Kids Mode."
Console/PC, Social/Online

Horror survival game The Forest has sold over 5.3 million copies  
by Alissa McAloon [11.05.18]
Endnight Games’ survival game The Forest has sold over 5.3 million copies in four years, a milestone that comes just ahead of the game’s PlayStation 4 release this week.
Console/PC, Social/Online

Video Game Deep Cuts: Diablo's Deltarune... To The Stars?  
by Gamasutra Staff [11.05.18]
This week's highlights include the top news from Blizzcon around Diablo and other devilish titles, Toby Fox's Deltarune & his radical transparency, and Marty O'Donnell talking 'The Music Of The Spheres'.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Visual tweaks hit Rainbow Six Siege ahead of release in Asian countries 1
by Alissa McAloon [11.02.18]
The minor visual changes made to bring Rainbow Six Siege in line with regulations in countries like China will be present in the Western versions of the game as well.
Console/PC, Social/Online