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June 6, 2013
Gameloft - New York
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Wargaming.net
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Virdyne Technologies
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Wargaming.net
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Gameloft - New York
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June 6, 2013
Cracking the Touchscreen Code
10 Business Law and Tax Law Steps to Improve the Chance of Crowdfunding Success
Deep Plaid Games, one year later
The Competition of Sportsmanship in Online Games
Gamification, Games, Teams and Competitive play
Features
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June 6, 2013
Not Puzzles, but Scenes: Cinematic Gameplay Interactions
[
7
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Inside the striking art and design of
Hawken
[
6
]
Characters and Worldbuilding: Analyzing the Strength of Japanese Games
[
32
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Press Releases
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June 6, 2013
Urban Trial Freestyle
Revving Up for Nintendo
3DS
MIGHT & MAGIC® X
LEGACY IS NOW IN OPEN...
Hank Zombie Hunter
Released For Mobile
Platforms
TUNE IN ON JUNE 10 FOR
THE UNVEIL OF
EA’S...
Global Games Market Grows
to $86.1bn in 2016
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About
Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
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March 2013 Issue of Game Developer
February 2013 Issue of Game Developer
January 2013 Issue of Game Developer
Game Developer Salary Report 2005-2010
Updates
Updates
» Student/Education
MIT's Einsteinian game engine goes open source
1
by Kris Ligman
[05.30.13]
MIT Game Lab's OpenRelativity engine, designed to educate players on Einstein's special relativity through the title
A Slower Speed of Light
, has gone open source for developers.
Serious
,
Programming
,
Production
,
Student/Education
Leaving AAA: Why Naughty Dog's star designer became a teacher
14
by Kris Ligman
[05.10.13]
"Game developers should not walk but
run
towards their nearest academic institution," says Richard Lemarchand, design lead on
Uncharted 3
who in 2012 left AAA to teach game design.
Console/PC
,
Indie
,
Design
,
Exclusive
,
Student/Education
Xbox designers come together to fund student-led games
 
by Kris Ligman
[04.24.13]
New fund aims to help USC game design students to "build their own future."
Indie
,
Student/Education
NYU and EVO team up for competitive game design scholarship
 
by Kris Ligman
[04.16.13]
A new scholarship for NYU Game Center seeks to support game design students active in the fighting game community.
Console/PC
,
Indie
,
Design
,
Student/Education
Lessons from
The Unfinished Swan
's unique development journey
 
by Leigh Alexander
[03.25.13]
Giant Sparrow creative director Ian Dallas shares what he learned in
The Unfinished Swan
's journey from USC student prototype to full-scale, 12-person PlayStation Network release.
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,
Indie
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Programming
,
Art
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GDC
Blog: Getting into game programming - tips from Team Meat's Refenes
32
by Tommy Refenes
[01.08.13]
Taking your first steps toward your dream game is an overwhelming feeling.
Super Meat Boy
programmer Tommy Refenes offers practical tips for aspiring -- and veteran -- developers.
Indie
,
Programming
,
Student/Education
Game jam contest puts your game in front of big-name judges
6
by Frank Cifaldi
[11.28.12]
Notch, Kellee Santiago, Ron Gilbert, Trent Oster, Jason Rohrer, Dino Patti and Vander Caballero will judge the seven finalists in a series of games created in 48 hours or less, with the winner taking home a cash prize.
Indie
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
,
Student/Education
GDC donates IGDA Student Scholarship passes for GDC 2013
 
by Staff
[11.28.12]
Game Developers Conference organizers have once again donated 25 All-Access Conference passes for students
to attend GDC 2013
via the IGDA scholarship program.
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,
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Student/Education
Nintendo's former 'Fun Club President' wants you to
Know-It-All
31
by Frank Cifaldi
[09.24.12]
Nintendo's former bow tie-adorned spokesman and "Gamemaster" Howard Phillips is back in the spotlight after twenty years, with a mobile game that he hopes will change the way games help us learn forever.
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Design
,
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Student/Education
,
History
More colleges than ever offering game dev courses, programs
8
by Eric Caoili
[08.23.12]
More schools than ever in the U.S. are offering opportunities for students to work toward a game development career. For the first time, all 50 states in the country are offering game dev programs.
Console/PC
,
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,
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Audio
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Design
,
Production
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Student/Education
Free 2012 Game Career Guide issue available from
Game Developer
 
by Staff
[07.11.12]
The fifth annual Game Career Guide issue of Game Developer is out, featuring beginner-friendly tutorials for Unreal Engine and Source, a postmortem of experimental student game
The Snowfield
, and more.
Console/PC
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Art
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Audio
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Design
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Production
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Business/Marketing
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Student/Education
DigiPen offers new undergraduate programs in sound design
1
by Tom Curtis
[04.11.12]
The Washington-based DigiPen Institute of Technology announced on Wednesday that it will offer two new programs this fall for undergraduates looking to pursue an education in sound design.
Console/PC
,
Student/Education
,
Business/Marketing
Opinion: Should I volunteer?
5
by Heather Decker-Davis
[03.27.12]
In this reprinted
#altdevblogaday
opinion piece, game development grad student Heather Decker-Davis shares some advice and potential benefits for those looking to volunteer in the game industry.
Student/Education
,
Business/Marketing
Revitalizing the UK games industry at the source: Education
7
by Mike Rose
[03.22.12]
Eidos life president Ian Livingstone warns, in a Gamasutra-attended UK seminar, that we're "boring our children to death" with computer courses more focused on Microsoft Word than real coding.
Console/PC
,
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Student/Education
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Indie
,
Business/Marketing
,
Programming
Social company lets students play games to earn college grants
 
by Tom Curtis
[03.21.12]
Social gaming company Grantoo has announced a new platform on which college students can compete in online tournaments to earn money to fund their education and support charity.
Social/Online
,
Student/Education
,
Business/Marketing
GDC 2012: The unique challenge of making students play old video games
20
by Frank Cifaldi
[03.06.12]
It should be easy to get college students to play the most beloved titles in video game history, but as three educators tell it, this seemingly simple task presents its own challenges.
Console/PC
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Student/Education
,
GDC
,
Business/Marketing
,
Design
GDC 2012:
Loom
creator Brian Moriarty's 'sinister' school of game design
2
by Tom Curtis
[03.05.12]
In an Education Summit talk at GDC 2012, Infocom and LucasArts veteran Brian Moriarty outlined some key principles of game design education, arguing that the best way to teach students is to force them to figure it out on their own.
Console/PC
,
Student/Education
,
GDC
,
Design
,
Programming
Princeton Review names USC top game design school
4
by Eric Caoili
[03.01.12]
Education services company The Princeton Review has again selected University of Southern California as the top undergraduate and graduate school to study video game design in the U.S. and Canada.
Student/Education
,
Business/Marketing
Opinion: Why accreditation matters
1
by Lee Winder
[03.01.12]
In this reprinted
#altdevblogaday
opinion piece, Blitz Game Studios' technical manager Lee Winder explains why accreditation matters for universities in the UK, and describes the accreditation process.
Student/Education
,
Programming
U.S. Congressional Caucus For Entertainment Technology Competitiveness Launched
25
by Kris Graft
[02.16.11]
U.S. Congress members and reps for the game industry are meeting this morning on Capitol Hill for the launch of the E-Tech Caucus, which will focus on the growing video game sector. [
UPDATE
: ESA approves.]
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