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May 24, 2016
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Updates » Student/Education
So you want to make video games? Here's some advice  
by Staff [05.11.16]
Our sister site, GameCareerGuide, helps new developers find the right career path. This week, the topic is: if you want to make games, what should you be doing?
Console/PC, Production, Recruitment, Student/Education

Daybreak Games opens up ninth G.I.R.L. scholarship  
by Christian Nutt [05.09.16]
$10,000 to be awarded for tuition and expenses to one winner of the scholarship -- along with an eight-week paid internship at Daybreak's San Diego studio.
Console/PC, Art, Student/Education

Bringing developers into game education 2
by Gamasutra Community [05.06.16]
"Iíve worked as a programmer for a couple of high profile companies ... So when I shifted career and started teaching at Staffordshire University I set to getting the games industry itself involved."
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, Student/Education

UC Irvine to launch eSports scholarships for League of Legends  
by Christian Nutt [03.30.16]
The University of California at Irvine is launching a big eSports initiative this fall, with backing from League of Legends developer Riot Games and PC gaming seller iBuyPower.
Console/PC, Social/Online, Business/Marketing, Student/Education

Erin Robinson Swink tapped as creative director of UC Santa Cruz game masters program  
by Christian Nutt [12.15.15]
The independent developer (Gravity Ghost, Puzzle Bots) joins the faculty of the respected Northern California video game program at the University of California at Santa Cruz.
Console/PC, Smartphone/Tablet, Indie, Design, Student/Education

There are over 1,600 studios and publishers in the U.S., says the ESA 13
by Christian Nutt [10.30.15]
And there are over 400 colleges and universities offering game development programs, too -- as the industry spreads across the entire country.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Student/Education

NYU Game Center brings on Naomi Clark, Mitu Khandaker-Kokoris 1
by Christian Nutt [06.22.15]
The acclaimed game development program headed by Frank Lantz has announced the addition of two new well-known faculty to its lineup.
Console/PC, Business/Marketing, Student/Education

Saying goodbye to game grad school: A personal postmortem  
by Gamasutra Community [05.28.15]
"There are so many arcs and characters from NYU and the events surrounding my time there that these years are really just the latest book in a series thatís finally found its footing."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, Student/Education

Students can now apply for the 2015 AIAS game industry scholarships  
by Alex Wawro [04.03.15]
Heads up, budding game devs: the Academy of Interactive Arts & Sciences has begun accepting applications from students seeking to claim the organization's Randy Pausch and Mark Beaumont scholarships.
Console/PC, Business/Marketing, Student/Education

Unity creates educational resources, makes engine free to teachers  
by Christian Nutt [03.23.15]
Unity 5 can head to high schools complete with a curricular framework for teaching the engine, and standards aimed at integrating with school curricula.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Student/Education

Ubisoft expands its Graduate Program for college students 1
by Christian Nutt [01.08.15]
Last year, the company launched a program to get recent grads Ubisoft jobs to transition them into the industry -- and this year, it adds more disciplines and another studio location.
Console/PC, Programming, Production, Student/Education

Experiments in gamifying the classroom 7
by Gamasutra Community [12.04.14]
"There is no guarantee that all gamification projects will succeed -- students may become too obsessed with rewards and game achievements, teachers may fail to design fun and engaging curriculums."
Social/Online, Design, Student/Education

Autodesk makes game dev tools free to schools, students worldwide 7
by Christian Nutt [12.03.14]
Maya, 3ds Max, and many other game dev tools are now free to students and teachers at secondary and university levels.
Console/PC, Smartphone/Tablet, Indie, Serious, Art, Production, Student/Education

What we can learn from teens making games 1
by Gamasutra Community [10.17.14]
"It is clear to us at foundry10 that game creation holds incredible value to students, if done right. But what is 'right' when each learner is different?"
Console/PC, Indie, Production, Student/Education

Download the 2014 Game Career Guide now! Exclusive 1
by Staff [08.20.14]
Looking to advance your career in the video game industry? The free annual Game Career Guide is out now, and will help industry newcomers and veterans alike.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Student/Education, annual Career Guide

Don't Miss: Game programming tips from Team Meat's Refenes 43
by Tommy Refenes [08.07.14]
Taking your first steps toward your dream game is an overwhelming feeling. Super Meat Boy programmer Tommy Refenes offers practical tips for aspiring -- and veteran -- developers.
Indie, Programming, Student/Education

Raspberry Pi final build now available for purchase 2
by Mike Rose [07.14.14]
The final version of the Raspberry Pi, the cheap and tiny computer that aims to teach programming to students, has now been released.
Console/PC, Business/Marketing, Student/Education

From AAA to academia: What industry veterans have learned 1
by Leigh Alexander [03.17.14]
Brenda Romero, John Romero, Warren Spector and Richard Lemarchand are all veteran game designers who became educators. On a panel, the four talked about the unique challenges and opportunities.
Console/PC, Social/Online, Indie, Serious, Programming, Design, Student/Education, GDC

Why three indies built a one-of-a-kind text adventure in Unity Exclusive 4
by Kris Ligman [02.12.14]
Gamasutra speaks with the three developers behind Second Amendment, a one-of-a-kind text adventure built entirely in Unity 3D.
Indie, Design, Exclusive, Student/Education

Warren Spector's next challenge: Mold the future of the game industry 9
by Kris Graft [11.12.13]
Warren Spector is known for his work on games including System Shock, Deus Ex and Epic Mickey. Now he'll help educate the next generation of video game leaders.
Student/Education