From AAA to academia: What industry veterans have learned
by Leigh Alexander
Brenda Romero, John Romero, Warren Spector and Richard Lemarchand are all veteran game designers who became educators. On a panel, the four talked about the unique challenges and opportunities.
Console/PC, Social/Online, Indie, Serious, Programming, Design, Student/Education, GDC
Zynga offering office space, employee time to edugame incubator
by Kris Ligman
"We're excited to lend not just space, but, we hope, other talents," said former Zynga CEO Mark Pincus, in an event this Tuesday showing off the early efforts of its educational game incubator.
Indie, Serious, Business/Marketing, Recruitment, Student/Education
Valve launches Pipeline, a high school student experiment
by Mike Rose
As a way of encouraging high school students to pursue a job in the video game industry, Valve launched an initiative called Pipeline over the weekend, with the aim to provide an insight into how best to start out.
Console/PC, Serious, Programming, Art, Audio, Design, Student/Education, Video
Game jam contest puts your game in front of big-name judges
by Frank Cifaldi
Notch, Kellee Santiago, Ron Gilbert, Trent Oster, Jason Rohrer, Dino Patti and Vander Caballero will judge the seven finalists in a series of games created in 48 hours or less, with the winner taking home a cash prize.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Student/Education
GDC donates IGDA Student Scholarship passes for GDC 2013
Game Developers Conference organizers have once again donated 25 All-Access Conference passes for students to attend GDC 2013 via the IGDA scholarship program.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Student/Education