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July 5, 2015
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Updates » Student/Education
GCG Game Design Challenge: 'Rename Katamari Damacy'  
by Jill Duffy [06.04.08]
GameCareerGuide.com has a weekly Game Design Challenge that asks aspiring game developers to flex their creative muscules. This week’s challenge is to come up with a n
Console/PC, Student/Education

Game Developer Career Guide Calls For Student Feedback 1
by Staff [06.03.08]
The editors of Game Developer magazine are inviting current and prospective game school students to take part in the first-ever Game Developer Career Guide Student Survey, ex
Console/PC, Student/Education

GameCareerGuide’s Game Design Challenge: Hamlet  
by Jill Duffy [05.30.08]
GameCareerGuide.com has just posted a new game design challenge: design a game that teaches Shakespeare’s Hamlet. The challenges are a way for aspiring game designers to
Console/PC, Student/Education

Educational Feature: ‘10 Myths About Game Degrees’ 3
by Jill Duffy [05.29.08]
Dr. Andrew Tuson of the Department of Computing at City University London debunks 10 misconceptions about game development degrees in a new GameCareerGuide.com article.
Console/PC, Student/Education

GCG: ‘Game Design Challenge: MMORPG for Kids’  
by Jill Duffy [05.21.08]
GameCareerGuide.com has a new game design challenge, and anyone can participate. The challenge: Create a communication system for an MMORPG targeted at children. The
Console/PC, Student/Education, Design

Ask the Experts: ‘Should I Call?’  
by Jill Duffy [05.19.08]
An aspiring newbie to the industry writes, ‘I’ve applied to a few jobs at game companies, but I haven’t heard anything back from them yet. It’s been about two weeks. Should I call?’ Console/PC, Student/Education

GCG: 'James Portnow’s Game Design Challenge: WWII' 2
by Jill Duffy [05.07.08]
GameCareerGuide.com is running a weekly game design challenge, getting game students and other aspiring game developers to flex their creative muscles. This week’s challenge is to Console/PC, Student/Education, Design

Educational Feature: Physics in Mass Market Games 1
by Jill Duffy [05.06.08]
In the latest feature for GameCareerGuide.com, students from McMaster University examine a brief history of physics in video games, from its earliest uses in classic arc
Console/PC, Student/Education

Ask the Experts: How to Practice Game Design (On The Cheap) 4
by Jill Duffy [05.05.08]
One 13-year old reader asks whether it’s worthwhile to make ‘just the rough paperwork’ of a game, rather than build a full video game. GameCareerGuide.com’s Console/PC, Student/Education, Design

Student Postmortem: Savannah's ARG Project Loyola  
by Jill Duffy [04.22.08]
Can student game developers pull off an alternate reality game? Jeff McNab and fellow students at SCAD tried with Project Loyola, and in a new postmortem on GameCareerGuide.com, they Console/PC, Student/Education

Ask the Experts: Business Jobs in the Game Industry  
by Jill Duffy [04.21.08]
Are business jobs in the games industry more scarce for recent college graduates? The latest ‘Ask the Experts’ advice column on sister site GameCareerGuide.com looks at tips for finding entry-level openings in
Console/PC, Student/Education

Educational Feature: Entry-Level Video Game Designers 5
by Jill Duffy [04.15.08]
In the latest feature for GameCareerGuide.com, fledgling High Voltage Software designer Chad Kilgore discusses whether it’s really viable to get your first entry-level
Console/PC, Student/Education, Design

Student Postmortem: The Art Of Board Game Design  
by Jill Duffy [04.10.08]
Board games are the topic of a new student postmortem on sister site GameCareerGuide.com, as students at Savannah College of Art and Design constructed a paper-based g
Console/PC, Student/Education, Design

GameCareerGuide.com Adds Educational Design Challenge  
by Jill Duffy [04.09.08]
GameCareerGuide.com is running a new weekly Design Challenge, which asks readers to solve a game design problem, exercising their abilities to think like game developers.
Console/PC, Student/Education, Design

Educational Feature: ‘Student Postmortem: AudiOdyssey’  
by Jill Duffy [04.08.08]
Singapore-MIT Game Lab has created AudiOdyssey, an innovative Wiimote-utilizing game that can be played equally by both blind and sighted players, and sister site Game Career Guide is featuring Console/PC, Student/Education

Ask the Experts: Video Game Companies In The UK  
by Jill Duffy [04.07.08]
In the latest entry in GameCareerGuide.com 'Ask The Experts' advice column, editor Jill Duffy answers a question from a reader in the UK, who asks, ‘Do I have to move to America to work in the game industry?’
Console/PC, Student/Education

Educational Feature: Sharing the Design  
by Jill Duffy [04.03.08]
One of the challenges of being a new game designer is learning how to share the theoretical ideas and notions that make up a game project. In a new feature article that was just po
Console/PC, Student/Education, Design

New York Comic Con Adds Gamer Summit  
by Staff [04.01.08]
Organizers of the New York Comic Con have announced that its April 18-20th expo will see a number of gaming related sessions, including Epic's Michael Capps and scriptwriter Joshua Ortega on the making of Gears of War 2.
Console/PC, Student/Education

Educational Feature: The Law of the Land for Game Writing  
by Jill Duffy [04.01.08]
Writing for video games is different from writing for any other medium – and knowing that is half the battle. A new article on sister web site GameCareerGuide.com shares some mainstay Console/PC, Student/Education

Vicious Cycle To Donate Middleware For Student Use  
by Leigh Alexander [03.27.08]
Vicious Cycle Software (Dead Head Fred) has agreed to provide students at the Indiana University School of Education hands-on access to its Vicious Engine cross-platform middleware to prototype, develop, and test 'serious games.'
Console/PC, Serious, Student/Education, Programming