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June 28, 2016
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June 28, 2016
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Updates » Student/Education
DigiPen To Offer BA, BS Degrees In Game Design  
by Jill Duffy [06.13.08]
Games education university DigiPen Institute of Technology has announced it will be adding two game design bachelors degree programs -- both a bachelor of arts and bachelor of science in game design -- to begin in the fall 2008 term.
Console/PC, Student/Education, Design

GCG’s Game Design Challenge Results: Hamlet  
by Jill Duffy [06.12.08]
Sister site has posted the strongest solutions to its recent game design challenge, which tasked readers with designing a game based on Hamlet - li
Console/PC, Student/Education, Design

GCG's Game Design Challenge: One Button 1
by Jill Duffy [06.11.08] has an ongoing, popular weekly Game Design Challenge that asks game developers to flex their creative muscles. This week’s challenge, which comes from Game Developer magazine’s Brandon Sheffield, is to Console/PC, Student/Education, Design

Microsoft Launches 2008 Dream Build Play Contest  
by Staff [06.10.08]
Microsoft has announced the launch of its second Dream Build Play contest, giving students and hobbyists a chance to win up to $40,000 and an an Xbox Live Arcade contract by submitting Xbox 360 games created in XNA Game Studio 2.0.
Console/PC, Student/Education

Educational Book Review: Video Game Careers  
by Jill Duffy [06.10.08] has just reviewed the book Video Game Careers. A new edition of the book by David S.J. Hodgson, Bryan, Stratton, and Alice Rush, was released this
Console/PC, Student/Education

Ask the Experts: On Track, But What Else Can I Do?  
by Jill Duffy [06.09.08]
The latest advice column on answers the question, ‘What else can I do?’ for an aspiring game developer and current student who knows the basic
Console/PC, Student/Education

2008 Edinburgh Interactive Festival Announced  
by David Jenkins [06.09.08]
Organizers of the Edinburgh Interactive Festival have officially announced an August 10-12 return for the event, this year with a new venue and more activities for the general public, alongside the two-day conference and other industry content.
Console/PC, Student/Education

Sony Offers Universities PSP, PS2 Dev Kits 2
by Brandon Boyer [06.06.08]
Sony has announced PlayStation-edu, a new initiative that will sell PS2 and PSP development kits to universities for students to learn engineering and programming skills on real-world console and handheld hardware.
Console/PC, Student/Education

GCG Game Design Challenge: 'Rename Katamari Damacy'  
by Jill Duffy [06.04.08] has a weekly Game Design Challenge that asks aspiring game developers to flex their creative muscules. This week’s challenge is to come up with a n
Console/PC, Student/Education

Game Developer Career Guide Calls For Student Feedback 1
by Staff [06.03.08]
The editors of Game Developer magazine are inviting current and prospective game school students to take part in the first-ever Game Developer Career Guide Student Survey, ex
Console/PC, Student/Education

GameCareerGuide’s Game Design Challenge: Hamlet  
by Jill Duffy [05.30.08] has just posted a new game design challenge: design a game that teaches Shakespeare’s Hamlet. The challenges are a way for aspiring game designers to
Console/PC, Student/Education

Educational Feature: ‘10 Myths About Game Degrees’ 3
by Jill Duffy [05.29.08]
Dr. Andrew Tuson of the Department of Computing at City University London debunks 10 misconceptions about game development degrees in a new article.
Console/PC, Student/Education

GCG: ‘Game Design Challenge: MMORPG for Kids’  
by Jill Duffy [05.21.08] has a new game design challenge, and anyone can participate. The challenge: Create a communication system for an MMORPG targeted at children. The
Console/PC, Student/Education, Design

Ask the Experts: ‘Should I Call?’  
by Jill Duffy [05.19.08]
An aspiring newbie to the industry writes, ‘I’ve applied to a few jobs at game companies, but I haven’t heard anything back from them yet. It’s been about two weeks. Should I call?’ Console/PC, Student/Education

GCG: 'James Portnow’s Game Design Challenge: WWII' 2
by Jill Duffy [05.07.08] is running a weekly game design challenge, getting game students and other aspiring game developers to flex their creative muscles. This week’s challenge is to Console/PC, Student/Education, Design

Educational Feature: Physics in Mass Market Games 1
by Jill Duffy [05.06.08]
In the latest feature for, students from McMaster University examine a brief history of physics in video games, from its earliest uses in classic arc
Console/PC, Student/Education

Ask the Experts: How to Practice Game Design (On The Cheap) 4
by Jill Duffy [05.05.08]
One 13-year old reader asks whether it’s worthwhile to make ‘just the rough paperwork’ of a game, rather than build a full video game.’s Console/PC, Student/Education, Design

Student Postmortem: Savannah's ARG Project Loyola  
by Jill Duffy [04.22.08]
Can student game developers pull off an alternate reality game? Jeff McNab and fellow students at SCAD tried with Project Loyola, and in a new postmortem on, they Console/PC, Student/Education

Ask the Experts: Business Jobs in the Game Industry  
by Jill Duffy [04.21.08]
Are business jobs in the games industry more scarce for recent college graduates? The latest ‘Ask the Experts’ advice column on sister site looks at tips for finding entry-level openings in
Console/PC, Student/Education

Educational Feature: Entry-Level Video Game Designers 5
by Jill Duffy [04.15.08]
In the latest feature for, fledgling High Voltage Software designer Chad Kilgore discusses whether it’s really viable to get your first entry-level
Console/PC, Student/Education, Design