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June 30, 2016
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June 30, 2016
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Updates » Student/Education
Free 2012 Game Career Guide issue available from Game Developer  
by Staff [07.11.12]
The fifth annual Game Career Guide issue of Game Developer is out, featuring beginner-friendly tutorials for Unreal Engine and Source, a postmortem of experimental student game The Snowfield, and more.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Student/Education

DigiPen offers new undergraduate programs in sound design 1
by Tom Curtis [04.11.12]
The Washington-based DigiPen Institute of Technology announced on Wednesday that it will offer two new programs this fall for undergraduates looking to pursue an education in sound design.
Console/PC, Student/Education, Business/Marketing

Opinion: Should I volunteer? 5
by Heather Decker-Davis [03.27.12]
In this reprinted #altdevblogaday opinion piece, game development grad student Heather Decker-Davis shares some advice and potential benefits for those looking to volunteer in the game industry.
Student/Education, Business/Marketing

Revitalizing the UK games industry at the source: Education 6
by Mike Rose [03.22.12]
Eidos life president Ian Livingstone warns, in a Gamasutra-attended UK seminar, that we're "boring our children to death" with computer courses more focused on Microsoft Word than real coding.
Console/PC, Smartphone/Tablet, Social/Online, Student/Education, Indie, Business/Marketing, Programming

Social company lets students play games to earn college grants  
by Tom Curtis [03.21.12]
Social gaming company Grantoo has announced a new platform on which college students can compete in online tournaments to earn money to fund their education and support charity.
Social/Online, Student/Education, Business/Marketing

GDC 2012: The unique challenge of making students play old video games 20
by Frank Cifaldi [03.06.12]
It should be easy to get college students to play the most beloved titles in video game history, but as three educators tell it, this seemingly simple task presents its own challenges.
Console/PC, Student/Education, GDC, Business/Marketing, Design

GDC 2012: Loom creator Brian Moriarty's 'sinister' school of game design 2
by Tom Curtis [03.05.12]
In an Education Summit talk at GDC 2012, Infocom and LucasArts veteran Brian Moriarty outlined some key principles of game design education, arguing that the best way to teach students is to force them to figure it out on their own.
Console/PC, Student/Education, GDC, Design, Programming

Princeton Review names USC top game design school 4
by Eric Caoili [03.01.12]
Education services company The Princeton Review has again selected University of Southern California as the top undergraduate and graduate school to study video game design in the U.S. and Canada.
Student/Education, Business/Marketing

Opinion: Why accreditation matters 1
by Lee Winder [03.01.12]
In this reprinted #altdevblogaday opinion piece, Blitz Game Studios' technical manager Lee Winder explains why accreditation matters for universities in the UK, and describes the accreditation process.
Student/Education, Programming

U.S. Congressional Caucus For Entertainment Technology Competitiveness Launched 25
by Kris Graft [02.16.11]
U.S. Congress members and reps for the game industry are meeting this morning on Capitol Hill for the launch of the E-Tech Caucus, which will focus on the growing video game sector. [UPDATE: ESA approves.]
Console/PC, Student/Education

Livingstone-Hope Report Recommends UKIE, TIGA Unity  
by Leigh Alexander [02.01.11]
The UK game industry's two leading trade bodies should unite to better address government, education and other parties able to help its workforce overcome significant challenges to its future, says an exhaustive new report.
Console/PC, Student/Education

Relic, Vancouver Film School To Offer Brian Wood Memorial Internship 3
by Leigh Alexander [01.25.11]
The Vancouver Film School and Relic Entertainment have announced a new game design internship in memory of Company of Heroes Online lead designer Brian Wood, who was tragically killed in a car crash last year.
Console/PC, Student/Education

Details Emerge for Massachusetts' Proposed Game Developer Tax Breaks  
by Kyle Orland [01.18.11]
New details have emerged surrounding a slate of proposed tax breaks and incentives being considered by Massachusetts legislators as the state tries to increase its reputation as a hub for the industry.
Console/PC, Student/Education

NESTA: UK Education, Game Industry Misaligned  
by Leigh Alexander [12.13.10]
A new poll done by IPSOS-Mori for NESTA found a worrying awareness gap in the UK about the kinds of skills needed to pursue a career in games -- with the nation's teachers the most misinformed.
Console/PC, Student/Education

Australia's Academy Of Interactive Entertainment Expanding To Seattle In 2011 1
by Danny Cowan [12.09.10]
The Academy of Interactive Entertainment, an Australian educator focused on the game development and the digital art industries, will open its first U.S. classroom in Seattle next year.

AMD Foundation Issues $10,000 Grant for New Gamestar Mechanic Channel  
by Danny Cowan [11.18.10]
The AMD Foundation has awarded a $10,000 grant to the Institute of Play, allowing the student-focused Gamestar Mechanic platform to host a new channel dedicated to the creation of socially impactful games.
Serious, Student/Education

ICHEG Acquires M.U.L.E. Creator Bunten's Historical Artifacts 10
by Danny Cowan [11.03.10]
The International Center for the History of Video Games in New York has obtained a collection of notes and papers documenting the career of gaming industry pioneer Dani Bunten Berry.

Interview: DigiPen Students On Their Music Based Shoot 'Em Up Solace  
by Ian Adams [10.13.10]
Gamasutra spoke with the student team behind the musical shoot 'em up Solace about the game's unusual concept, independent development, and the team's aspirations after graduating from DigiPen.
Console/PC, Student/Education

IBM Launches CityOne Urban Crisis Simulation Tool 5
by Danny Cowan [10.04.10]
Today, IBM announced the availability of CityOne, an interactive application giving business, government, and academic institutions the ability to simulate and discover solutions to real-world issues affecting cities and industries.

SimCity Creator Will Wright Donates Papers to ICHEG 2
by Danny Cowan [10.04.10]
Maxis co-founder Will Wright, creator of The Sims and SimCity, has donated a collection of his personal papers to the International Center for the History of Electronic Games (ICHEG) in Rochester, New York.