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August 1, 2014
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August 1, 2014
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Updates » Student/Education
Penny Arcade Scholarship Program Awards $10,000 to Game Design Student  
by Danny Cowan [11.10.09]
College student Kyla Gorman was awarded $10,000 by the Penny Arcade Scholarship Program, which she plans to dedicate to pursuing a game design degree at the University of Southern California.
Student/Education

ESA: Record Number of U.S. Universities Offer Game Design Courses 4
by Danny Cowan [10.01.09]
The Entertainment Software Association has found that 254 colleges and universities in the U.S. are offering courses and degrees in video game development -- a significant increase attributed to gaming's growing prominence in business and in education.
Serious, Student/Education

Visa Launches Educational Web Game Financial Soccer  
by Danny Cowan [09.23.09]
Global financial services company Visa has launched Financial Soccer, a FIFA World Cup-branded online soccer game and educational curriculum that teaches players money management skills.
Serious, Student/Education

Winners Announced in 2009 Dare to be Digital Design Competition  
by Danny Cowan [08.19.09]
Three student-led teams of developers from Abertay University have been announced as winners in the 2009 Dare to be Digital video game design competition in the UK.
Student/Education

GameCareerGuide Feature: The Indie Process  
by Staff [07.30.09]
In its latest feature article, The Indie Process, IGF competitor and USC student Michael Silverman examines several different ways that different academic programs and developers approach
Console/PC, Indie, Student/Education

GCG Feature: 'Game QA & Testing - Ready, Set, Go!' 5
by Staff [07.23.09]
In its latest feature, GameCareerGuide.com presents an extract from new book 'Game QA & Testing', which focuses on what job seekers should do in the application and in
Console/PC, Student/Education

GCG's Game Design Challenge: DS Platformer Innovation 1
by Staff [07.02.09]
The platforming genre has a lot of entries on the DS, but few of them exclusively use the touchscreen to create innovative gameplay. In GameCareerGuide's new Game Design Challen
Console/PC, Student/Education

Sixth Annual State of Play Conference Discusses Future of Virtual Worlds  
by Danny Cowan [05.19.09]
Organizers of the Sixth Annual State of Play Conference announced that this year's event will be held on June 19th and 20th at the New York Law School. The conference will focus on the social impact of virtual worlds and multiplayer online games.
Student/Education

Arcade History Exhibit to Debut at Strong National Museum of Play 2
by Danny Cowan [05.12.09]
The Strong National Museum of Play in Rochester, New York, will soon host the debut of Videotopia, a hands-on arcade history exhibit that will feature interactive learning components and more than 100 playable arcade cabinets.
Student/Education

GDC Vault Adds Game Design Challenge, Indie Game Maker Rant  
by Staff [05.06.09]
GDC 2009 organizers have made free streaming video of two major events, the Game Design Challenge and the inaugural Indie Game Maker Rant, available as part of the newly launched myGDC Vault service.
Console/PC, Indie, Student/Education

GCG Feature: Student Unreal Tournament III Mod Toon Doom Gets Postmortem 1
by Christian Nutt [05.01.09]
GameCareerGuide presents a postmortem essay on Toon Doom, an Unreal Tournament 3 mod developed by a group of DePaul University students that converts
Student/Education

GameJam! Design Contest Announced for SIGGRAPH 2009 2
by Danny Cowan [04.10.09]
Organizers of the SIGGRAPH computer graphics and entertainment conference announced that GameJam!, a new international video game design competition, will take place at this year's event.
Console/PC, Student/Education

GameCareerGuide.com Calls For Student Articles  
by Danny Cowan [03.16.09]
Gamasutra's student and educational game site GameCareerGuide.com is currently accepting submissions for feature articles written by students and teachers, with writers receiving a lifetime digital subscription
Student/Education

Educational Feature: How I Became a Game Developer 1
by Jill Duffy [03.03.09]
Ubisoft Montreal gameplay programmer Jean-Francois Lévesque remembers how his first few job interviews in games went terribly wrong -- and shares with GameCareerGuide
Console/PC, Student/Education

GDX 2009 Adds Hocking, Rohrer, The Fat Man  
by Jill Duffy [03.03.09]
Clint Hocking, George ‘The Fat Man’ Sanger and Jason Rohrer, have been announced as the three keynote speakers for the Game Developers Exchange (GDX) conference, to be hosted by Savannah College of Art and Design in April.
Console/PC, Student/Education

Epic Games’ Capps to Keynote NC Triangle Conference  
by Jill Duffy [03.02.09]
President of Epic Games, Dr. Michael Capps, will be the keynote speaker at the first Triangle Game Conference, to be held in April in North Carolina, and intended to serve the game development community of the so-called regional research triangle.
Console/PC, Student/Education

Game Design Challenge Asks for Creative Input  
by Jill Duffy [02.27.09]
What do Tetris, Sim City, Jenga, and World of Goo have in common? GameCareerGuide has presented its readers with a creative exercise to invent a fourth game that fits among them. Gamasutra readers have been invited to try to solve the challenge as well.
Console/PC, Student/Education

GCG's Layoff Survival: 3 Tips Toward a Quick Rehire 1
by Jill Duffy [02.24.09]
Nels Anderson was laid off from his game dev job in January, but in less than a week, he had a new job. In a new GameCareerGuide feature, he explains how he b
Console/PC, Student/Education

Ask the Experts: Game Testing Without Prior Experience 1
by Jill Duffy [02.24.09]
A GameCareerGuide reader, J.U., wants to work as a game tester, but the job listings he’s seen imply that he needs specific QA experience. Is this a case of catch-22? Not so, says columnist Jill Duffy.
Console/PC, Student/Education

GCG: Student Postmortem - Gamebuilders' QuantumS  
by Jill Duffy [02.19.09]
In a rapid-fire postmortem on GameCareerGuide, the University of Illinois at Urbana-Champaign's Gamebuilders share the ups and downs of developing QuantumS,
Console/PC, Student/Education