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May 6, 2016
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Updates » Student/Education
Sixth Annual State of Play Conference Discusses Future of Virtual Worlds  
by Danny Cowan [05.19.09]
Organizers of the Sixth Annual State of Play Conference announced that this year's event will be held on June 19th and 20th at the New York Law School. The conference will focus on the social impact of virtual worlds and multiplayer online games.

Arcade History Exhibit to Debut at Strong National Museum of Play 2
by Danny Cowan [05.12.09]
The Strong National Museum of Play in Rochester, New York, will soon host the debut of Videotopia, a hands-on arcade history exhibit that will feature interactive learning components and more than 100 playable arcade cabinets.

GDC Vault Adds Game Design Challenge, Indie Game Maker Rant  
by Staff [05.06.09]
GDC 2009 organizers have made free streaming video of two major events, the Game Design Challenge and the inaugural Indie Game Maker Rant, available as part of the newly launched myGDC Vault service.
Console/PC, Indie, Student/Education

GCG Feature: Student Unreal Tournament III Mod Toon Doom Gets Postmortem 1
by Christian Nutt [05.01.09]
GameCareerGuide presents a postmortem essay on Toon Doom, an Unreal Tournament 3 mod developed by a group of DePaul University students that converts

GameJam! Design Contest Announced for SIGGRAPH 2009 2
by Danny Cowan [04.10.09]
Organizers of the SIGGRAPH computer graphics and entertainment conference announced that GameJam!, a new international video game design competition, will take place at this year's event.
Console/PC, Student/Education Calls For Student Articles  
by Danny Cowan [03.16.09]
Gamasutra's student and educational game site is currently accepting submissions for feature articles written by students and teachers, with writers receiving a lifetime digital subscription

Educational Feature: How I Became a Game Developer 1
by Jill Duffy [03.03.09]
Ubisoft Montreal gameplay programmer Jean-Francois Lévesque remembers how his first few job interviews in games went terribly wrong -- and shares with GameCareerGuide
Console/PC, Student/Education

GDX 2009 Adds Hocking, Rohrer, The Fat Man  
by Jill Duffy [03.03.09]
Clint Hocking, George ‘The Fat Man’ Sanger and Jason Rohrer, have been announced as the three keynote speakers for the Game Developers Exchange (GDX) conference, to be hosted by Savannah College of Art and Design in April.
Console/PC, Student/Education

Epic Games’ Capps to Keynote NC Triangle Conference  
by Jill Duffy [03.02.09]
President of Epic Games, Dr. Michael Capps, will be the keynote speaker at the first Triangle Game Conference, to be held in April in North Carolina, and intended to serve the game development community of the so-called regional research triangle.
Console/PC, Student/Education

Game Design Challenge Asks for Creative Input  
by Jill Duffy [02.27.09]
What do Tetris, Sim City, Jenga, and World of Goo have in common? GameCareerGuide has presented its readers with a creative exercise to invent a fourth game that fits among them. Gamasutra readers have been invited to try to solve the challenge as well.
Console/PC, Student/Education

GCG's Layoff Survival: 3 Tips Toward a Quick Rehire 1
by Jill Duffy [02.24.09]
Nels Anderson was laid off from his game dev job in January, but in less than a week, he had a new job. In a new GameCareerGuide feature, he explains how he b
Console/PC, Student/Education

Ask the Experts: Game Testing Without Prior Experience 2
by Jill Duffy [02.24.09]
A GameCareerGuide reader, J.U., wants to work as a game tester, but the job listings he’s seen imply that he needs specific QA experience. Is this a case of catch-22? Not so, says columnist Jill Duffy.
Console/PC, Student/Education

GCG: Student Postmortem - Gamebuilders' QuantumS  
by Jill Duffy [02.19.09]
In a rapid-fire postmortem on GameCareerGuide, the University of Illinois at Urbana-Champaign's Gamebuilders share the ups and downs of developing QuantumS,
Console/PC, Student/Education

Open Game Design Challenge: Design Difficulty for a Restaurant Game  
by Jill Duffy [02.17.09]
In need of a creative break? GameCareerGuide is welcoming professional developers to submit short text-based ideas to its Game Design Challenge. This week’s challenge, which closes Wednesday night, is to come up with a video game concept about runni
Console/PC, Student/Education, Design

IGDA Announces Student Scholarships to GDC 2009 2
by Jill Duffy [02.17.09]
The IGDA has announced the recipients of the GDC 2009 scholarships, in which 25 students will receive free passes to this year's GDC, be teamed up with a professional mentor at the show, and get a Bay Area game studio tour.
Console/PC, Student/Education

GCG: IGF Student Finalists Discuss Organic Design Process  
by Jill Duffy [02.17.09]
Florian Faller and Adrian Stutz built the 2D game Feist, an IGF Student and Main Competition finalist, and a new interview with the duo on sister site Game
Console/PC, Student/Education, Design

Academic Outlook: How Game Design Can Change Architecture  
by Jill Duffy [02.10.09]
Chris Totten was playing video games when he started thinking about what game design could teach architecture. He hooked up with a level designer at Valve and explor
Console/PC, Student/Education, Design

Ask the Experts: Game Development Internships 2
by Jill Duffy [02.09.09]
Where are all the internships for video game development jobs listed? A new 'Ask the Experts' advice column from GameCareerGuide tackles the matter, offering suggestions and possibilities.
Console/PC, Student/Education

GCG: ‘Results from the Balance Board Design Challenge’  
by Jill Duffy [01.30.09]
GameCareerGuide recently asked readers to invent a game concept for the Wii Balance Board. The three most interesting and commercially viable submissions and commentar
Console/PC, Student/Education, Design

Educational Feature: ‘Game Audio Beginner's Guide' 1
by Jill Duffy [01.27.09]
GameCareerGuide has just posted a beginner’s guide to making audio for games, with hints and tips on tools, equipment, and tactics for those getting into the v
Console/PC, Student/Education, Audio