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September 20, 2014
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Updates » Student/Education
Ask the Experts: I Do Not ‘Heart’ Teamwork 8
by Jill Duffy [12.29.08]
A reader confesses to sister site Game Career Guide's 'Ask the Experts' advice columnist that she can’t stand working on a team. Does this mean she can never work in
Console/PC, Student/Education

Inside the IGF Student Competition: Betes Noires Exclusive  
by Jill Duffy [12.26.08]
In a new series, sister educational site GameCareerGuide talks to student developers who have submitted games to this year’s Independent Games Festival. In this i
Indie, Student/Education, Exclusive

Educational Feature: Characteristics of Successful Game Designers 4
by Jill Duffy [12.23.08]
A new educational article on GameCareerGuide.com explores some of the common characteristics of successful game designers, as game designer and educator Dr. Lew
Console/PC, Student/Education, Design

Inside the IGF Student Competition: Puzzle Wars Exclusive  
by Jill Duffy [12.22.08]
In a new series, sister site GameCareerGuide talks to student developers who have submitted games to this year’s Independent Games Festival. In this edition,
Console/PC, Indie, Student/Education, Exclusive

Inside the IGF Student Competition: Kid Nap Exclusive  
by Jill Duffy [12.19.08]
In a new series, GameCareerGuide is talking to student developers who have submitted games to this year’s Independent Games Festival. In this interview, Sylvain Loe-Mie discusses Kid Nap, a survival-horror game made by students at ENJMIN -- The Gra
Console/PC, Indie, Student/Education, Exclusive

GCG: Students Attempt to Replace Cutscene with Gameplay  
by Jill Duffy [12.19.08]
GameCareerGuide, which has a weekly Game Design Challenge for aspiring game-makers, recently posed this challenge: suggest gameplay that could replace a cutscene, specifically, the opening cinematic to Stubbs the Zombie. The results, which are avai
Console/PC, Student/Education

Inside the IGF Student Competition: Bubble Blow Exclusive  
by Jill Duffy [12.18.08]
In this exclusive series, GameCareerGuide is talking to student game developers who have submitted games to this year’s Independent Games Festival. In this interview, Steven Turner, a student at St. Mary’s College of Maryland talks about the 2D arcade gam
Console/PC, Student/Education, Exclusive

Inside the IGF Student Competition: De Menezes International Exclusive  
by Jill Duffy [12.16.08]
In this series on the IGF student competition, Gamasutra’s sister site GameCareerGuide interviews the students of IT University of Copenhagen who created De Menezes International, a game submitted to the IGF about the anti-terrorism movement.
Console/PC, Student/Education, Exclusive

Ask the Experts: 31 Games Students Should Play 26
by Jill Duffy [12.15.08]
In this advice column, three video game experts weigh in to create a list of games that all students of game development and aspiring game developers should play.
Console/PC, Student/Education

GCG Design Challenge Looks for Race-to-the-End Games  
by Jill Duffy [12.12.08]
This week in its Game Design Challenge, GameCareerGuide asks readers to develop an idea for a new race-to-the-end game. Aspiring game designers participate in the c
Console/PC, Student/Education, Design

Inside the IGF Student Competition: Polyglot Cubed Exclusive  
by Jill Duffy [12.12.08]
Games education site GameCareerGuide, an affiliate of Gamasutra, is running a series of interviews with student developers who have submitted works to the 2009 IGF. In the latest article, a Console/PC, Student/Education, Exclusive

Inside the IGF Student Competition: Clockwork Exclusive  
by Jill Duffy [12.11.08]
Game education site GameCareerGuide, an affiliate of Gamasutra, is running a series of interviews with student developers who have submitted works to the 2009 IGF. In the latest article, two students from New Zealand discuss a Console/PC, Student/Education, Exclusive

NYU Founds New Center for Digital Games  
by Jill Duffy [12.10.08]
New York University has announced a new Center for Digital Games, which will unite several game-related courses and game-focused instructors in one multidisciplinary place. Its long-term goal is to offer both undergraduate and graduate degrees in game stu
Console/PC, Student/Education

Educational Feature: Where Do Games Come From?  
by Jill Duffy [12.09.08]
Game designer and educator Dr. Lewis Pulsipher has written a new educational article for sister site GameCareerGuide.com that explores inspiration for games, from theme through mechanics
Console/PC, Student/Education

Inside the IGF Student Competition: Impulse Exclusive  
by Jill Duffy [12.04.08]
In a new featurette series, Gamasutra sister site GameCareerGuide takes an exclusive look at some of the games submitted to the 2009 IGF student competition.
Console/PC, Indie, Student/Education, Exclusive

Ask the Experts: Too Tired to Learn Games 3
by Jill Duffy [12.01.08]
A software developer from Canada is an aspiring game programmer and designer, but doesn’t have the time or energy to learn game development independently or at school. ‘What’s your advice for someone who wishes there were more hours in the day?’ GameCaree
Console/PC, Student/Education

Edu Feature: ‘Press The Action Button, Snake: Self-Reference In Games' 7
by Jill Duffy [11.25.08]
Where does the video game character end and the player begin? Singapore-MIT GAMBIT Game Lab's Matthew Weise considers the complex relationship between video game players
Console/PC, Student/Education

EMC Game Seeks To Prevent Violence Against Women  
by Eric Caoili [11.21.08]
Champlain College's Emergent Media Center is currently developing an educational video game designed for young boys in developing nations and targeted at preventing violence against women. The title will be a global initiative, with an initial focus in So
Console/PC, Serious, Student/Education

Britain's Science, Innovation Minister Sees 'Real Impact' With SGI's Work  
by Eric Caoili [11.21.08]
Lord Drayson, Britain's minister of state for Science and Innovation, visited the Serious Games Institute to learn about the center's work in educational gaming technology, commenting that developments there will have "real impact in our everyday lives ov
Console/PC, Serious, Student/Education

GCG’s Game Design Challenge: Achievement and Insomnia 5
by Jill Duffy [11.21.08]
GameCareerGuide has recently posted its next Game Design Challenge: design a card game that incorporates the theme ‘insomnia.’ The site has also posted
Console/PC, Student/Education, Design