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July 3, 2015
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Updates » Student/Education
Students, Newbies Create Costumes for Sackboy in Design Challenge  
by Jill Duffy [01.16.09]
In a whimsical Game Design Challenge, the weekly developer-building exercise from GameCareerGuide, readers designed new costumes for LittleBigPlanet’s Sackboy. The sit
Console/PC, Student/Education

Inside the IGF Student Competition: Trino  
by Jill Duffy [01.15.09]
In a series of exclusive articles, Gamasutra sister educational site GameCareerGuide has been interviewing IGF Student Showcase entrants, this time talking to
Console/PC, Student/Education

Ragdoll Acrobats: GCG Interviews IGF Finalists  
by Jill Duffy [01.12.09]
CarneyVale: Showtime, a student-made game about a circus acrobat, was just named a finalist in the IGF 2009 main competition. GameCareerGuide has just posted an in-de
Console/PC, Student/Education

Rapid-Fire Student Postmortem: Full Sail’s Endless Wave  
by Jill Duffy [01.08.09]
Sister educational site GameCareerGuide is quizzing IGF Student Showcase entrants, and this new feature has students from Full Sail University give a rapid-fire postmo
Console/PC, Student/Education

Student Postmortem: Bloomfield College’s Rage of the Elements  
by Jill Duffy [01.06.09]
Lori Cerchio and four of her peers at Bloomfield College spent one academic year creating Rage of Elements, a 2D side-scrolling action game. In a postmortem posted on
Console/PC, Student/Education

Inside the IGF Student Competition: Minor Battle  
by Jill Duffy [01.02.09]
In a new series, sister site GameCareerGuide talks to student developers who have submitted games to this year’s IGF. Andre Clark, of the University of Southern C
Console/PC, Student/Education

Inside the IGF Student Competition: Resonance  
by Jill Duffy [01.01.09]
In a new series, sister site GameCareerGuide talks to student developers who have submitted games to this year’s Independent Games Festival, including the DigiPen s
Console/PC, Student/Education

GCG’s Design Challenges Tackle Marketing and Art  
by Jill Duffy [12.31.08]
Two new Game Design Challenges, recently posted on sister site GameCareerGuide.com, have turned their focus toward other aspects of the game industry: marketing and art. One of them, with a submission deadline of midnight Dec. 31, is to Console/PC, Student/Education

Ask the Experts: I Do Not ‘Heart’ Teamwork 8
by Jill Duffy [12.29.08]
A reader confesses to sister site Game Career Guide's 'Ask the Experts' advice columnist that she can’t stand working on a team. Does this mean she can never work in
Console/PC, Student/Education

Inside the IGF Student Competition: Betes Noires Exclusive  
by Jill Duffy [12.26.08]
In a new series, sister educational site GameCareerGuide talks to student developers who have submitted games to this year’s Independent Games Festival. In this i
Indie, Student/Education, Exclusive

Educational Feature: Characteristics of Successful Game Designers 4
by Jill Duffy [12.23.08]
A new educational article on GameCareerGuide.com explores some of the common characteristics of successful game designers, as game designer and educator Dr. Lew
Console/PC, Student/Education, Design

Inside the IGF Student Competition: Puzzle Wars Exclusive  
by Jill Duffy [12.22.08]
In a new series, sister site GameCareerGuide talks to student developers who have submitted games to this year’s Independent Games Festival. In this edition,
Console/PC, Indie, Student/Education, Exclusive

Inside the IGF Student Competition: Kid Nap Exclusive  
by Jill Duffy [12.19.08]
In a new series, GameCareerGuide is talking to student developers who have submitted games to this year’s Independent Games Festival. In this interview, Sylvain Loe-Mie discusses Kid Nap, a survival-horror game made by students at ENJMIN -- The Gra
Console/PC, Indie, Student/Education, Exclusive

GCG: Students Attempt to Replace Cutscene with Gameplay  
by Jill Duffy [12.19.08]
GameCareerGuide, which has a weekly Game Design Challenge for aspiring game-makers, recently posed this challenge: suggest gameplay that could replace a cutscene, specifically, the opening cinematic to Stubbs the Zombie. The results, which are avai
Console/PC, Student/Education

Inside the IGF Student Competition: Bubble Blow Exclusive  
by Jill Duffy [12.18.08]
In this exclusive series, GameCareerGuide is talking to student game developers who have submitted games to this year’s Independent Games Festival. In this interview, Steven Turner, a student at St. Mary’s College of Maryland talks about the 2D arcade gam
Console/PC, Student/Education, Exclusive

Inside the IGF Student Competition: De Menezes International Exclusive  
by Jill Duffy [12.16.08]
In this series on the IGF student competition, Gamasutra’s sister site GameCareerGuide interviews the students of IT University of Copenhagen who created De Menezes International, a game submitted to the IGF about the anti-terrorism movement.
Console/PC, Student/Education, Exclusive

Ask the Experts: 31 Games Students Should Play 26
by Jill Duffy [12.15.08]
In this advice column, three video game experts weigh in to create a list of games that all students of game development and aspiring game developers should play.
Console/PC, Student/Education

GCG Design Challenge Looks for Race-to-the-End Games  
by Jill Duffy [12.12.08]
This week in its Game Design Challenge, GameCareerGuide asks readers to develop an idea for a new race-to-the-end game. Aspiring game designers participate in the c
Console/PC, Student/Education, Design

Inside the IGF Student Competition: Polyglot Cubed Exclusive  
by Jill Duffy [12.12.08]
Games education site GameCareerGuide, an affiliate of Gamasutra, is running a series of interviews with student developers who have submitted works to the 2009 IGF. In the latest article, a Console/PC, Student/Education, Exclusive

Inside the IGF Student Competition: Clockwork Exclusive  
by Jill Duffy [12.11.08]
Game education site GameCareerGuide, an affiliate of Gamasutra, is running a series of interviews with student developers who have submitted works to the 2009 IGF. In the latest article, two students from New Zealand discuss a Console/PC, Student/Education, Exclusive