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June 24, 2017
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Updates » Video
Video: Veteran game dev Chris Crawford's famous 'Dragon Speech' 1
by Staff [06.15.17]
Watch this seminal speech from the 1992 CGDC which sees Crawford charge out of the room (and out of the commercial game industry, really) in pursuit of the "dragon" of truth, beauty, and art in games.
Console/PC, Indie, Serious, Design, Video, Vault

Watch the original devs share tales of Crash Bandicoot's creation  
by Alissa McAloon [06.15.17]
Key members of the original dev team sat down at E3 this to dive into the origins of Crash Bandicoot and ended up unearthing some interesting tidbits about the game's development in the process.
Console/PC, Production, Video, E3

Chat with us about E3 2017 at 3PM EDT  
by Bryant Francis [06.15.17]
We're livestreaming a conversation about all the biggest news and revelations from this year's Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Game Design Deep Dive: Creating the striking pixel art of Crawl 4
by Barney Cumming [06.15.17]
"Seeing such modern high-fidelity animation applied to such low-resolution art was a pretty bold look to my eye, and not one I’d seen anywhere else."- Barney Cumming, artist on Powerhoof's Crawl
Console/PC, Indie, Art, Design, Video, Deep Dive

Xbox's revamped avatars are 'built with inclusivity absolutely in mind'  
by Alex Wawro [06.14.17]
"Our new avatars are built with inclusivity absolutely in mind," said Microsoft's Kathryn Storm at E3 today. "We want people to feel like we have endless options to really reflect who they are."
Console/PC, Social/Online, Design, Video, E3

Video: Deconstructing the psychology of rewards in game design  
by Staff [06.14.17]
At GDC 2017, Epic Games' Ben Lewis-Evans dispels the "neuromyths" around dopamine and offers devs a deep dive into the psychology behind reward systems in game design.
Console/PC, Smartphone/Tablet, Indie, Design, Video, Vault

Nintendo characters make their VR (arcade) debut with new Vive-driven Mario Kart  
by Alex Wawro [06.13.17]
This week Bandai Namco revealed a virtual reality version of Mario Kart Arcade GP that will make its debut in a VR arcade the company is opening in Tokyo, Japan next month.
VR, Business/Marketing, Video, E3

Video: Fostering camaraderie in game communities from the ground up  
by Staff [06.13.17]
Smash Sisters founders Emily Sun and Lil Chen take the stage at GDC 2017 to share practical learnings from their side events organized for women, by women in the Super Smash Bros. community.
Social/Online, Business/Marketing, Video, Vault

Watch Nintendo's E3 2017 press event right here!  
by Chris Kerr [06.13.17]
This year's Treehouse presentation will kick off bright and early at 9am PT, and thanks to the power of embedding you can watch it right here on Gamasutra. 
Console/PC, Business/Marketing, Video, E3

Developer Q&A: Balancing storytelling and player choice in Prey  
by Alex Wiltshire [06.13.17]
Lead designer Ricardo Bare gives a detailed (and spoiler-heavy) breakdown of the narrative design of Arkane Studio's emergent sim Prey.
Console/PC, Design, Video

Watch Sony's E3 2017 press event right here!  
by Staff [06.12.17]
Sony's about to start its E3 2017 press conference, and if you aren't in Los Angeles to see the show in person you can tune in to watch it right here at 6 PM Pacific (9 PM Eastern).
VR, Console/PC, Business/Marketing, Video, E3

Elder Scrolls Online dev speaks to the power of megaservers in MMO game design  
by Alex Wawro [06.12.17]
"We have an interesting server structure in ESO that is unique in this generation of online game," says Elder Scrolls Online game director Matt Firor. "What we call megaservers."
Social/Online, Production, Video

Video: How designers and programmers can work better, together  
by Staff [06.12.17]
At GDC 2014, former Blizzard dev Brian Schwab took the stage to offer practical advice on how designers and coders can work together more effectively.
Console/PC, Indie, Programming, Design, Video, Vault

Tune in here to watch Ubisoft's E3 2017 press conference!  
by Staff [06.12.17]
Ubisoft is expected to host its E3 press conference today at 1 PM Pacific (4 PM Eastern). If you're not there in person to catch it, we've taken the liberty of embedding the YouTube livestream above. 
Console/PC, Business/Marketing, Video, E3

Bethesda announces new mods network, Creation Club 1
by Mathew Kumar [06.12.17]
At Bethesda's E3 press conference in L.A. tonight, the Fallout and Skyrim developer announced a new mods program dubbed "Creation Club."
Console/PC, Social/Online, Business/Marketing, Video, E3

Watch Bethesda's E3 press conference right here!  
by Staff [06.11.17]
Tune in to Bethesda's E3 press conference at 9 p.m. PT. on Twitch.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Video

Watch Microsoft's E3 press conference stream right here!  
by Staff [06.11.17]
Microsoft's E3 press conference is happening this afternoon in L.A. Watch its livestream here.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, E3

'Tutorials are not fun', so a Klei dev offers tips on avoiding them  
by Alex Wawro [06.09.17]
"If you can feel like you discovered it on your own, that's the Holy Grail," Oxygen Not Included dev Johann Seidenz tells Gamasutra in a chat about teaching players. "That's what makes the game fun."
Indie, Design, Video

Go behind the development process of The Elder Scrolls Online: Morrowind  
by Bryant Francis [06.09.17]
We sat down to chat with Elder Scrolls Online game director Matt Firor about why Zenimax Online Studios made a paid expansion for its gigantic online game.
Console/PC, Design, Video

Video: Street Fighter V and the impact of art design in fighting games  
by Staff [06.09.17]
At GDC 2017 Street Fighter V art director Toshiyuki Kamei spoke at length about Capcom's approach to art directing fighting games -- and how fighting games are, in turn, shaped by their art style.
Console/PC, Art, Design, Video, Vault