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Updates » VR
Learn about the future of mobile VR from Nolo VR at XRDC!  
by Staff [10.15.18]
At XRDC later this month, Nolo VR is sponsoring an intriguing session in which it plans to share insight into the state of the mobile VR market, and explore predictions for the future!
VR, Business/Marketing

Video Game Deep Cuts: Smash That Magic Spiderweb  
by Gamasutra Staff [10.14.18]
This week's highlights include a neat Smash Bros interview, a review of Magic Leap's reveal party, and words of wisdom from Spiderweb Software, among many others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Weekly Jobs Roundup: Outfit7, Cryptic Studios, and more are hiring now!  
by Staff [10.12.18]
Here are just some of the many, many positions being advertised right now on Gamasutra's Job Board.
VR, Console/PC, Smartphone/Tablet, Programming, Design, Recruitment

XRDC speaker Q&A: BioWare vet Jonathan Perry tunes VR for workplace training  
by Bryant Francis [10.12.18]
Ractive CEO and former BioWare cinematics director Jonathan Perry talks about the potential of VR in high-stress training.
VR, Design

Sponsored Content
Q&A: A chat with Magic Leap's interaction experts  
by John-Michael Bond [10.11.18]
During Magic Leap's inaugural L.E.A.P. Conference in Los Angeles, we sat down with Brian Schwab, director of the company's Interaction Lab, and Aleissia Laidacker, interaction director, to talk about the future of mixed reality.
VR, Design, Sponsored Article, Magic Leap

Learn new ways of thinking about immersive experience design at XRDC!  
by Staff [10.11.18]
At XRDC in San Francisco this month you can see a panel of AR/VR experts digging into how their design process works, how they work with users during testing, and how they iterate on prototypes!
VR, Design

Sponsored Content
Magic Leap touts diversity, makes case for game devs to come aboard 1
by John-Michael Bond [10.10.18]
During Magic Leap's first keynote presentation ever, the mixed reality startup plead its case for developers to join in on the ground floor of something special.
VR, Design, Business/Marketing, Video, Sponsored Article, Magic Leap

Magic Leap announces grant program for indie developers 1
by Emma Kidwell [10.10.18]
Magic Leap announces the Magic Leap Independent Creator Program, a grant set up for indie devs to encourage them into bringing their creations to the platform.
VR, Business/Marketing, Magic Leap

Come and be a part of making XRDC a more sustainable event!  
by Staff [10.10.18]
The environment is important, so XRDC organizers take a quick moment to talk about what's being done -- and what you can do -- to help make it a more sustainable event in a more sustainable industry.
VR, Business/Marketing

Sponsored Content
The first Magic Leap game from Peter Jackson's AR studio is positively 'buggy'  
by John-Michael Bond [10.10.18]
While we explored creation tools, medical AR, science games, and a wonderful shooter at L.E.A.P., the star of the demo sessions was Wingnut AR's hysterical Pest Control.
VR, Sponsored Article, Magic Leap

Sponsored Content
Feeding cloned cheeseburgers to a T-Rex is a joy in Magic Leap's 'Create'  
by John-Michael Bond [10.10.18]
Create is a Magic Leap app that might at first seem like a kids game, but quickly reveals itself to have a level of depth that will keep even adult players enraptured.
VR, Design, Video, Sponsored Article, Magic Leap

Sponsored Content
Dr. Grordbort's Invaders may just be Magic Leap's killer app 3
by John-Michael Bond [10.10.18]
We had a chance to give the mixed reality shooter Dr. Grordbort’s Invaders a whirl at Magic Leap's L.E.A.P. Conference in LA on Tuesday -- and it was a delightful experience that didn't disappoint.
VR, Design, Video, Sponsored Article, Magic Leap

Sponsored Content
'The Navigator's' life-size mech shows off Magic Leap's otherworldly potential 4
by John-Michael Bond [10.09.18]
Meow Wolf's crew of artists and developers specialize in creating vivid AR scenarios, and The Navigator, on display at L.E.A.P. was a stunning example of how Magic Leap can be used to enhance these experiences.
VR, Art, Design, Video, Sponsored Article, Magic Leap

XRDC speaker Q&A: Ginny Willis on how athletes are training in VR  
by Staff [10.09.18]
XRDC speaker Ginny Willis shares her thoughts on the power of VR training apps for companies like BMW and groups like the NFL.
VR, Design

Google's AR stickers are now Playground, exclusive to the Pixel 3  
by Emma Kidwell [10.09.18]
Google has rebranded its AR stickers today, officially changing to Playground as announced during the Pixel 3 event held in New York City. 
VR, Smartphone/Tablet, Design

Tweaking the original Borderlands 2 to make a VR-friendly game 1
by Alissa McAloon [10.09.18]
In the words of Gearbox’s Brian Burleson, bringing Borderlands 2 to PlayStation VR required more than a matter of just "[cramming] Borderlands into a headset and [calling] it a day."
VR, Console/PC

Come to XRDC for a data-driven look at what VR devs need to know  
by Staff [10.09.18]
If you love actionable data you want to see this XRDC talk, which highlights data-driven insights into VR design best practices and how design decisions directly affect playability and retention.
VR, Design

Video Game Deep Cuts: Uri Geller's Pessimistic Starlink  
by Gamasutra Staff [10.07.18]
This week's highlights include Uri Geller vs. Pokemon, why we need pessimistic games, a look at Ubisoft's Starlink, & lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Owlchemy Labs' latest project will turn your smartphone into a VR window 1
by Chris Kerr [10.05.18]
Job Simulator developer Owlchemy Labs has devised a new way for players to watch their friends inside a virtual reality experience. 
VR, Programming, Design

Reminder: Tomorrow is your deadline to pitch talks for GDC 2019's Summits!  
by Staff [10.04.18]
Just a quick reminder: All submissions for GDC 2019’s Virtual Reality Developers Conference (VRDC), GDC Summits, and Game Career Seminar are due tomorrow (Friday, October 5th) at 11:59 pm Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC