Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » VR
Got a great idea for a VR/AR talk? Pitch it for GDC 2019's VRDC!  
by Staff [09.14.18]
Got a great AR/VR/MR talk in mind? If it has to do with games or entertainment in general, GDC 2019 is still accepting VRDC talk submissions -- but only until Friday, October 5th at 11:59 pm Pacific!
VR, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: What headphones are right for VR?  
by Gamasutra Community [09.14.18]
Video game composer Winifred Phillips explores headphones designed for VR use, including promising new models, and previously-discussed products that failed to hit retail.
VR, Audio

Attend XRDC and learn how to better evoke empathy in your AR/VR work!  
by Staff [09.13.18]
At XRDC in San Francisco next month, XEODesign founder Nicole Lazzaro will guide you through three empathy-deepening XR techniques distilled from 4 years of player research!
VR

Pitch your exciting, insightful game UX talks for GDC 2019's UX Summit!  
by Staff [09.13.18]
GDC organizers are still accepting UX Summit talk submissions -- but only until Friday, October 5th at 11:59 PM Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, GDC

XRDC speaker Q&A: Jenna Goldberg and the art of data visualization in AR 1
by Staff [09.12.18]
XRDC speaker Jenna Goldberg explains the value of bringing data to live in augmented reality.
VR, Design

The Void partners with Marvel and Disney to create VR experiences  
by Emma Kidwell [09.12.18]
The Void, a VR and AR entertainment company, has announced its plans to develop five mixed reality experiences based on IP from Walt Disney Animation Studios and Marvel Studios.
VR, Business/Marketing

Learn to design better virtual, augmented, and mixed reality spaces at XRDC!  
by Staff [09.12.18]
If you're a game or experience designer, it doesn't matter if you're working in augmented reality, virtual reality, mixed reality, or all of the above: XRDC 2018 has something that meets your needs!
VR, Smartphone/Tablet, Design

Come to XRDC for expert advice on designing great UX for AR apps!  
by Staff [09.11.18]
Come to XRDC in San Francisco next month to see Placenote chief Neil Mathew walk you through the possibilities, best practices, and limitations of UX design for modern AR games and apps!
VR, Design

Now's the time to submit talks for the GDC 2019 Educators Summit!  
by Staff [09.10.18]
Next March, GDC 2019 will again host the Educators Summit, a program of talks dedicated specifically to game education. If you have a great talk in mind, now's the time to pitch!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Putting The AR in Artifact?  
by Gamasutra Staff [09.09.18]
This week's highlights include an article about Facebook Messenger's AR microgames, a detailed look at Valve's upcoming Artifact card game, & lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Unity CEO claims VR hardware hasn't seen true consumer launch 18
by Chris Kerr [09.07.18]
"It's not there yet. It’s not a surprise that the commercial applications have preceded the consumer applications because, at least in my mind, we haven’t seen a consumer launch yet."
VR, Business/Marketing

Get a job: Spatialand is hiring a Lead Technical Artist  
by Staff [09.06.18]
Spatialand is looking for a Lead Technical Artist with a skill set that includes some Unity expertise to help shape the future of immersive experiences, global V-Commerce, and interactive media. 
VR, Console/PC, Art, Recruitment

Submit your talks now for the GDC 2019 Community Management Summit!  
by Staff [09.06.18]
Submit your talk pitches for next year's GDC Community Management Summit, which presents sessions and panels aimed at giving community management pros room to share knowledge and hone their craft.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Good news, everyone: XRDC early reg deadline extended to Friday!  
by Staff [09.06.18]
XRDC's discounted early registration period has been extended to this Friday, September 8th at 11:59 PM Pacific, so don't miss this fresh opportunity to register now at a discounted rate!
VR

See how XR and 3D scanning is improving home improvement at XRDC!  
by Staff [09.05.18]
Come out to XRDC in San Francisco next month and learn all about how a company like Lowe's makes innovative use of 3D scanning and XR technologies!
VR, Design

Now's the time to pitch your talk for the GDC 2019 Narrative Summit!  
by Staff [09.05.18]
Game makers, pitch your talks for next year's GDC Game Narrative Summit, which addresses interactive narrative in all its forms -- from triple-A blockbusters to indie games to mobile/social projects.
VR, Console/PC, Smartphone/Tablet, Indie, Design, GDC

XRDC speaker Q&A: Tony Aube on making VR/AR software for kids  
by Bryant Francis [09.05.18]
Designer Tony Aube discusses his work with children's VR and AR games as part of his upcoming XRDC session.
VR, Console/PC, Design

PSA: Discounted early registration for XRDC ends this Wednesday!  
by Staff [09.04.18]
With just over a day left before XRDC early registration closes Wednesday, September 6th, conference organizers are encouraging anyone interested in coming to register now at a discounted rate!
VR, Console/PC, Indie, Business/Marketing

GDC 2019 is looking for great AI talks, so submit yours today!  
by Staff [09.04.18]
Hey devs, submit your pitches for talks for next year's GDC AI Summit, which presents panels and lectures from top game AI programmers, designers, researchers, and AI enthusiasts in the industry!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming

Come to XRDC and learn all about how to better use haptics in your work!  
by Staff [09.04.18]
Come to XRDC next month, where Sense Glove's chief will bring you up to speed on the different types of haptics and how to implement them into XR projects, using real examples!
VR, Design