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If you enjoy reading this site, you might also want to check out these Think Services sites:
Game Career Guide (for student game developers.)
Indie Games (for independent game players/developers.)
Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)
GamerBytes (for the latest console digital download news.)
Worlds In Motion (discussing the business of online worlds.)
Game Set Watch (the Group's alt.game weblog.) |
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Study: 40 Percent Of US Homes Have Gaming Console, As HDTV Adoption Rises
by Kris Graft
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August 7, 2009
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Forty percent of US households own a video game system, according to a report this week from the Cable & Telecommunications Association for Marketing.
But that number is flat from last year, said the study. The most notable growth area was in high-definition television adoption. HDTV ownership grew from 35 percent last year to 53 percent this year.
The growth in HDTV is good news for the high-def console players Microsoft and Sony, whose hardware and entertainment services were designed with HDTV capabilities in mind. Meanwhile, the standard definition Nintendo Wii is the runaway leader this console generation.
In February this year, a Research and Markets analyst said there are more than 39 million US households with an installed HDTV set.
CENTRIS conducted the telephone survey on behalf of CTAM, contacting 1,144 random adults in June this year. The study has a +/-3.5 percentage point margin of error.
The above highlighted results came from from CTAM's June/July Pulse report, "Tracking Entertainment and Technology: Consumer Value in Media."
Here's an extended chart with further information from CTAM's report:
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Cellular Phone at 78% is interesting. Down here (Argentina) the penetration is over 100% (there is more than one cellular per inhabitant).
I dunno what happened,... maybe a cancer cluster or sumtin'.