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By David Jenkins
Gamasutra

December 18, 1998


News Analysis

Eurospeak

Nintendo: The Ghost of Christmas Blast

Poor old Nintendo. It has managed to create the best game ever (again) but nobody is buying it, though that's not for want of trying. The "Big N" has gotten itself into a dreadful catch-22 situation, with a bungled worldwide release of ZELDA 64.

Its attempts at simultaneous, give or take a couple of weeks, releases in the US, Japan, and Europe have not gone according to plan. With both the US and Japan already low on stocks of the cartridge, the delayed release in the UK (it was supposed to come out here just four days after the US) has also hit serious troubles. Of the 250,000 units originally ordered (against 263,000 retail pre-orders) only 225,000 will now arrive. What's more, only 100,000 made it across the English Channel for the game's release on the 11th, with THE Games (Nintendo's UK distributor) planning to make subsequent, staggered deliveries all the way up to Christmas.

There have been promises of an extra 50,000 units turning up for the New Year, but many retailers aren't holding their breath. The end result is that retailers are livid with Nintendo, not least because they have to deal with some 38,000 disappointed customers.

Punters are hardly ecstatic about the situation either, although there is an underlying feeling that the limited stock adds an extra level of mystique and excitement to owning the game, which is unusual for a Nintendo title in the usually Sony-dominated UK. Or perhaps that's just a false impression created by the fact that I already have my copy.

Sony isn't having an entirely smooth ride this Christmas either. Already it has had to dodge complaints about bugs in Tomb Raider III - thankful, for once, that Eidos is publishing it. It has also, just like Tony Blair, been having a bit of trouble with Brussels. The EC (European Community) has told SCEE that their licensing practices are "restrictive of competition". In particular, the EC isn't happy about third party publishers having to obtain prior approval before developing or producing games, nor the fact that Sony insists on manufacturing all third-party titles themselves. Although Sony and the EC have now come to an understanding, and new licensing arrangements have been agreed on, Sony is keeping mum about the details until it has had a chance to talk to all of its third-party publishers.

SCEE President Chris Deering has indicated that the changes may not be as significant as some are predicting. As a matter of fact, the whole incident was entirely avoidable as Sega and Nintendo had to change their practices for exactly the same reason after a 1994 investigation by the UK's Monopolies and Mergers Commission. Sony correctly assumed that it would take years for the Eurocrats to get around to dealing with it - giving it free rein in the meantime.

Not too much for Sony to get upset about really, especially as sales figures have just come in from France indicating that Jolly Old Saint Nick is going to be lugging around an awful lot of les PlayStation this year.

Overall, sales of CD-ROMs and console games in France have set a new record this year at 4.5 billion Francs ($777.6m), or just to keep up with times around 340.2m Euro. Whatever figure you use, that's up 43% from last year and well above the European average.

Admittedly, the market has been disappointingly small in previous years. More than 3 million PCs were sold in France in 1998, and combined leisure sales topped 18 million units. As you might expect Sony still leads the way with console hardware sales, and now claims 76% of the French market.

In related year's end chest-beating, Sony also revealed that GRAN TURISMO has secured its place as the best selling PlayStation title ever in PAL territories. The game has sold over 5 million units worldwide, with over half a million in the UK alone.


Awards News

This year's the awards event Indin has been and gone, and generated £1.6 million for charity, which may go some way to justify the existence of yet another UK games award ceremony. Unlike nonsensical rivals, such as the BAFTA Interactive Awards, Indin has been a regular event now for many years, and is the closest to a UK games Oscar around, although still far less prestigious than such a description suggests.

In any case, the notable winners this year were Rare with a special Industry Achievement Award, Infogrames CEO Bruno Bonnell with a International Industry Achievement Award, and Codemasters with a Industry Merit Award. Other winners included Eidos' COMMANDOS for the Innovation in Marketing Award, The Official UK PlayStation Magazine for Magazine of the Year, TOMB RAIDER II for PC Game of the Year, GRAN TURISMO for Console Game of the Year, EA Sports for Developer of the Year, and EA themselves for Publisher of the Year.

In other awards news, the reader-voted nominations for the PC Zone Awards was a walk-over for QUAKE II. Although only the UK's second biggest PC gaming mag the PC Zone awards are seen as more influential then awards from other magazines, and the ceremony is now regularly held in London's Camden Palace. id's sequel picked up Game of the Year, Best Action Game, and the BT Wireplay Award. FINAL FANTASY VII won Best Adventure Game, CARMAGEDDON II got Best Driving Game, and EA Sport's WORLD CUP 98 picked up the Best Sports Game award. Bullfrog won, for no readily apparent reason, Developer of the Year, and Eidos was announced as Publisher of the Year.

Miller Freeman's plans for a European consumer games show to partner with the ECTS, as reported last issue, are gaining solidity. The currently pencilled-in plans are for the show to occur a week before the trade-only ECTS at London's Olympia. This places it on the Bank Holiday weekend of August 28th-30th. The idea is that exhibitors worried about the prohibitive cost of producing stands for two separate events can leave their plastic space ships and polystyrene monster gizzards up and re-use them for the ECTS. Although Miller Freeman indicated that the consumer show will have it's own branding and will not refer to the more sober trade event. A final decision on the proposal will take place by February.

David Jenkins (david.jenkins@dial.pipex.com) is a freelance writer working in England. He has previously been the editor of the Develop newsletter, worked on British Telecom’s Wireplay news service, and contributed to CTW, PlayStation Plus and many other video game publications. He has also been involved in the organization of the Develop! and Online conferences in London.


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