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By David Jenkins
Gamasutra

September 24, 1999

 


News Analysis

Eurospeak

Sega Casts Spell, Gives Sony Bad Dream

DreamCastIn the weeks leading up to the event, it was no secret that Sony, considered by most to be the leader in the console gaming market, planned to unveil their new console immediately following the Sega Dreamcast's U.S. launch and, in doing so, spoil all of Sega's fun. It therefore came as somewhat of a surprise to discover that they have, for all intents and purposes, failed in dousing Sega's sizzle. In something similar to this summer's anti-Star Wars backlash, it seems that, in Europe at least, it has suddenly become fashionable to bash Sony. Of course it doesn't help that the new console resembles nothing more than a particularly ugly '70s style video recorder. Or that its name is rather dull. Or that it only has two joystick ports. Or that the joypads are virtually unchanged. Or that the memory cards don't do anything new. Or that the new logo is rubbish. Getting the picture yet? In any case, this small list of quibbles seems to have led to something akin to the revealing of the Emperor's nakedness. Many trade magazines and industry observers seem to have suddenly realized that all this talk of emotional games appears only to translate into new sequels of Gran Turismo and Tekken. Developers too have caught on to the fact that the Playstation 2 may not be the gold-plated gravy train they had previously imagined. One problem that is causing some concern at present is cost of development; indeed, as Peter Molyneux points out, a vast amount of extra money and resources is needed to develop games for the new console. In fact, Molyneux flatly states that, "I doubt … there will be many UK-developed titles for its European launch". Of course, all of this consternation may not amount to much, considering the amount of third party support already in place for the PS2, but it does demonstrate that the dominance of any company in this industry can never be taken for granted.

While Sega of America execs were busy toasting their success, Sega of Europe employees were more likely to be found drowning their sorrows. The official line from Sega boss J.F. Cecillon is that the postponement of the Dreamcast's European launch three weeks until October 14th is "not an issue". Other opinions vary from low-level annoyance to taking the move as definitive proof that Sega are a bunch of incompetent also-rans. The truth is, the delay probably won't matter in the long-run (assuming that the rumors of further delays aren't true), but the whole business is rather puzzling. The reason for the delay is that the console's on-line system is not yet finished. However, the rumor in the UK is that British Telecom (which is responsible for the UK side of things, other European companies being involved in their respective territories) have been telling Sega for months that things would not be ready for September 23rd. What's more, allegedly some of the necessary Dreamcast Internet hardware was only delivered to BT a month ago. So apart from the fact that the whole fiasco may have been Sega's fault anyway, one is left to wonder why they are placing so much importance on the on-line side of things. This is truly puzzling, considering that none of the launch line-up of games are net-playable, and that the network to run that side of things won't be finished until April of next year anyhow. This only leaves sending e-mail and the Web, which, thanks to the lack of free local phone calls, has its own problems in Europe, and is in any case barely mentioned in the Euro-advertising. The only on-line element that is being pushed is the rather odd "6 billion players" slogan, which is nonsense for at least three pretty important reasons. To begin with, 6 billion people is the population of the entire planet, second, it's doubtful that even different European territories will be able to play together, and the network is certainly not compatible with those in either the US or Japan, and finally, as mentioned previously, the whole thing doesn't actually work yet.

McDonald's
Sega... more people served than McDonald's?

With all the hype surrounding next generation consoles, it would seem that another new machine would be about as welcome as a swift kick to the solar plexus. So of course, Microsoft enters stage right. Rumors that Uncle Bill's evil empire were secretly drumming up interest in their own console at ECTS seem to have solidified into genuine facts, or at least slightly more substantial rumors. Apparently, Microsoft quietly diverted a few select industry bigwigs to the nearby Hilton Hotel, where after signing (demonstrably worthless) non-disclosure agreements, they were shown a Microsoft branded set-top box, code-named X-Box. The X-Box turned out to feature an Intel 500Mhz processor and Nvidia's GeForce 256 GPU graphics chip, all wrapped up by a $200 price tag. The machine will apparently be licensed to third party hardware firms - Dell and Gateway have been rumored - and could be in shops by next Christmas. Predictably Microsoft denies it all, but at the moment nobody believes them.

MFISpeaking of ECTS, it seems that its year-after-year growth in attendance figures will maintain its unblemished record. This year's slightly more sedate show attracted 21,474, which was slightly more than last year's figure of 21,297. Of course, last year there were far more semi-naked women and free booze, which may help you to view this year's figure in a more appreciative light. According to organizer Miller Freeman, there were visitors from 67 different countries (compared to last year's 55), and everyone stayed longer, many for the full three days. It was still too hot though.

Despite being one of the biggest consumers of video games in the world (CDs taste great with a little sauerkraut) Germany has only ever produced a handful of developers at any one time. German developer meets thus tend to be rather lonely affairs if they fail to attract anything less than the countries full compliment of professionals. The USF (Unterhaltungs Software Forum, Unterhaltungs meaning Entertainment) is therefore very keen on ensuring that its second annual developers conference gets as much attention as possible. Following up on last year's successful meet, this year's event is sponsored by Microsoft, AMD, Infogrames, and 3dfx, will include fourteen workshops and seminars, and will feature speakers from the likes of Acclaim and Creative Labs. More than 240 punters are expected to make it to this year's event (four times that of last year), and anyone interested in additional information should contact Alexander Jorias. USF '99 will be held on the 2nd of October at the Holiday Inn Crowne Plaza Hotel in Frankfurt, Germany.


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