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by Daniel Huebner and Jennifer Olsen

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News

Week of May 22-May 28, 2000

[Friday, May 26, 2000]

Sega Loss
Sega Enterprises is reporting its third annual loss in a row. Though the company saw an increase in revenues of better than 27 percent, Sega still posted a group loss of $398.1 million. This loss nearly the same as Sega's loss last year, and is in line with analyst's predictions after Sega issued a profit warning in February. As expected, Sega President Shoichiro Irimajiri will resign his post and be replaced by CSK Chairman Isao Ohkawa. "We accepted Irimajiri's request to resign to take responsibility for the losses," Ohkawa said, "We aim to revive the company by focusing on growing Internet-related services by using Dreamcast."

Nintendo Slip
Nintendo's annual net profit is coming in down 35 percent from last year. The company's consolidated net profit reached $521 million for the year, with most of the fall from last year's mark being attributed to an overly strong yen. Nintendo earns over three quarters of its sales overseas, and the strength of the yen contributed to erosion of more than $500 million from the company's overseas sales and assets. Though Nintendo missed the profit projections of most analysts, the company's forecast of a 46.3 percent jump in profits for coming year is better than expected. Nintendo's forecast for the coming year does not include the company's next generation Dolphin console, a sign of a possible launch delay.

[Thursday, May 25, 2000]

Looking Glass Gone
Thief developer Looking Glass is closing its doors. The decision was made in a company meeting yesterday, and as of today the company has closed and all ongoing projects have been cancelled. Despite strong sales of Thief and Thief 2, Looking Glass has been struggling financially. The company's hopes for a capital infusion from publisher Eidos apparently fell victim of Eido's own financial problems. Amongst the cancelled titles is Thief 3, though in an open letter to fans designer Randy Smith expressed doubts that the game would ever see the light of day.

Take-Two and Empire
Empire Interactive is handing its North American distribution rights to Take-Two. The agreement between the two companies sends Empire's console catalog to Take-Two, while Take-Two subsidiary Talon Soft gets Empire's PC titles. "We chose to work with Take-Two because of their undisputed expertise in selling, marketing and distributing computer and video games," said Empire Interactive General Manager Mark Scriven. The first titles released under the new agreement are expected to ship in the summer of 2000.

Red Storm Promotion
Red Storm is making changes in the front office. Elizabeth Loverso, formerly Red Storm's operations manager, is moving to the position of external development manager for the United States. That position became available when current external development manager Kevin Perry moved to a new job overseeing in house design and development for next generation console titles. "[Loverso's] extensive industry experience will ensure Red Storm's future acquisition and production of quality externally developed titles," said company CEO Doug Littlejohns.

Titus Grabs More Interplay
Interplay is calling a special shareholder meeting to discuss Titus' plans to purchase more shares. The shareholder's meeting will examine Titus' offer to purchase an additional 719,424 share of Interplay for $20 million. The offer stems from a deal made in April in which Titus gave Interplay $20 million, cash that Interplay could either pay back with interest or allow Titus to convert into shares in May. Interplay's special meeting will also discuss the election of new directors and the appointment of an independent auditor.

[Wednesday, May 24, 2000]

Voodoo Delayed
3dfx is pushing back the retail launch of its Voodoo 5 line because of potential product failures. The company reports receiving word of a low number of failures in specific configurations and is the delaying the release of the Voodoo 5 5500 AGP so that it can investigate the problem. The delay is expected to be between one to two weeks. "We believe that this affects only a small number of configurations," said 3dfx's Randy Schussler, "but we feel this is the safest thing to do."

3dfx Surge
3dfx is reporting big gains in revenue for the first quarter of its 2001 fiscal year. The company posted revenues of $108.6 million for the quarter, significantly better than the $40.4 million the company brought in during the same period one year ago. Gross profit gains were more modest, increasing to $26.4 million for the quarter versus last year's result of $14.2 million. One key ingredient of 3dfx's first quarter success is the shift in sales this quarter to primarily board level products, while last year at this time the company was still selling mainly chip level products. Increasing revenues, however, have yet to put an end to the company's red ink, as net losses continued to build. 3dfx posted a net loss of $12.4 million for the first quarter, well beyond the loss of $2.2 million in the first quarter last year. "Our clear and immediate goal is to return to profitability and then move on with the task of obtaining significant growth by developing new markets for our 3D chips," said 3dfx Chairman Alex Leupp.

Game Boy Advance Delay
Nintendo is confirming that Game Boy Advance won't launch this summer. As many had expected, Nintendo will delay the launch of the new machine from its previously anticipated August release to a new date in November or December. Officially, Nintendo is placing the blame for the delay on difficulties in securing LCD's and integrated circuits for the new handheld. Much of the the available supply, however, is still being funneled into production of the current Game Boy Color, which continues to hold better than 90 percent of the handheld console market and accounts for nearly 30 percent of Nintendo's total revenue.

ATI Warning
ATI is warning investor that market conditions will result in a third quarter loss. The company is blaming a number of factors, including a product transition, competitor pricing, and component shortages for the expected loss of 35 cents a share. Analysts had expected ATI to show a profit of 13 cents a share for the quarter. "We definitely have some tough challenges ahead of us," explained ATI CEO K.Y. Ho, "But our strategic direction remains sound and we remain optimistic for the next fiscal year." ATI will release its full financials on July 6.

[Tuesday, May 23, 2000]

Sega Confirmation
Sega is confirming a shuffle of the top brass. As speculated, Sega Enterprises President Shoichiro Irimajiri will step aside to allow Isao Ohkawa, president of Sega parent company CSK, to takeover. Ohkawa is moving into the hot in order to oversee a massive restructuring of Sega's development activities. The reorganization plan, originally announced in November, will split Sega's interested into a total of nine separate units organized by region and specialty. Irimajiri will stay on in a vice presidential role to focus on the creation of a Dreamcast successor.

[Monday, May 22, 2000]

Reinhart Exits
Unreal Tournament programmer Brandon Reinhart is leaving Epic. Reinhart is leaving Epic Games behind for a bigger role on another high profile first person shooter, 3D Realms' Duke Nukem Forever. Epic Vice President Mark Rein wished him well in a circulated email. "He chose the best possible time with the least possible impact to our current projects and for that we're grateful. We'll miss Brandon but we wish him great success at 3D Realms."

Sega Coup
Sega Enterprises isn't commenting on reports of a presidential resignation. Japan's Nihon Keizai Shimbun is reporting that Shoichiro Irimajiri will resign the post of president because of poor Dreamcast sales in Japan. The reports go on to suggest that Irimajiri will take a lesser role in design and development of a Dreamcast follow-up, and that parent company CSK chairman Isao Ohkawa will take over Sega's top spot.

Activision Ups Buy
Activision will buy back more stock than previously planned. The company's board of directors approved a $5 million increase to the $10 million stock repurchase plan they had devised on May 9, bringing the total buy of common stock and convertible notes to $15 million. The move follows on a shareholder protection plans as Activision's board attempts to protect the company from any unwanted takeover attempts.

PC Data's Top 10
No great changes in PC Data's top ten list of best selling games for the week of April 30-May 6, 2000.

1. The Sims, Electronic Arts
2. Who Wants To Be A Millionaire, Disney
3. Ever Quest: Ruins Of Kunark, 989 Studios
4. Roller Coaster Tycoon, Hasbro Interactive
5. Microsoft Age of Empires II: Age Of Kings, Microsoft
6. Who Wants To Be A Millionaire 2nd Edition, Disney
7. Grand Slam Bridge III, Electronic Arts
8. Jane's WWII Fighters, Electronic Arts
9. Aliens vs. Predator Gold, Fox Interactive
10. Roller Coaster Tycoon Corkscrew Follies, Hasbro Interactive

Past News


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