It's free to join Gamasutra!|Have a question? Want to know who runs this site? Here you go.|Targeting the game development market with your product or service? Get info on advertising here.|| For altering your contact information or changing email subscription preferences.
Registered members can log in here.Back to th e home page.    
Back to the homepage|Latest game industry news.|Articles about game development.|Listings of game development jobs in the industry.|Searchable databases of game development companies, products, and web sites.|Forums for talking to other game developers.|Purchase stuff from Gamasutra, Game Developer magazine, the GDC, and more.
Search articles, jobs, buyers guide, and more.

by Daniel Huebner and Jennifer Olsen

Want to submit news stories for the Gamasutra Newswire?
Send them to us.



News

Week of July 10 - July 16, 2000

[Friday, July 14, 2000]

Interplay and Walmart
Interplay has inked a distribution deal with Walmart. The agreement has Interplay distributing its PC game catalog directly to the Walmart chain, while Walmart will retain the right to not stock titles its deem inappropriate for its costumers. Interplay has been aggressively pursuing partnerships with major retailers as the company looks to better control its distribution channels.

[Thursday, July 13, 2000]

New Kid Distribution
Ubi Soft has entered into a multi-year deal to handle international publishing for New Kid Co's videogame titles. The deal will see Ubi Soft bring New Kid Co's Playstation and Game Boy Color titles, based on licensed characters from Disney Interactive, Sesame Workshop, Sony Pictures, Warner Brothers and others, to PAL territories including Europe, Australia, New Zealand and South Africa. New Kid Co will handle its own distribution in North American, ending a distribution deal with Mattel.

[Wednesday, July 12, 2000]

Microsoft Keeps Score
Microsoft has acquired Net Games USA, a maker of statistical technologies for games. Microsoft will bring Net Games' developers from their current Kansas base to Redmond, WA, where the group will work on integrating the company's core ngStats game tracking technology into an SDK for PC game developers. The company will also focus on creating new technologies for upcoming titles as well as for Microsoft's Xbox.

Rated X
Authorities in British Columbia have given Soldier of Fortune the equivalent of an X rating. The game is the first in Canada to be classified as an adult movie, making it illegal to sell the title to anyone under 18. The classification came after a parent complained about the game's violent content. Provincial director of film classification Mary-Louise McCausland the rating was given becuase "[Soldier of Fortune's] depictions of violence against persons and animals are brutal and portrayed realistically and explicitly.'' The classification, which can be appealed, carries penalties of up to six months in jail and a fine.

PC Data Top Ten
PC Data has arranged the ten best selling PC games for the week of June 25 to July 1 into an easy to read list.

1. Diablo 2, Havas Interactive
2. Diablo 2: Collector's Ed, Havas Interactive
3. The Sims, Electronic Arts
4. Icewind Dale, nterplay
5. Who Wants To Be A Millionaire 2nd Edition, Disney
6. Roller Coaster Tycoon, Hasbro Interactive
7. Shogun: Total War, Electronic Arts
8. Deus Ex, Eidos
9. Roller Coaster Tycoon Corkscrew Follies, Hasbro Interactive
10. Starcraft, Havas Interactive

[Tuesday, July 11, 2000]

Infogrames and Eidos
Despite protestations to the contrary, reports say Infogrames is closing in on a deal to buy Eidos. The Financial Times is reporting that Infogrames could close the deal in a matter of weeks, though contentious valuation and management issues could yet sink the buyout. Infogrames has reportedly offered an all-share package that values Eidos at up $1.06 billion. A combined Infogrames and Eidos would be Europe's biggest computer software publishing company, with annual turnover of more than $1.6 billion.

Funcom Chooses
Xbox Funcom has dropped Playstation 2 development in favor of an all Xbox approach. The company says that the change will allow it to reduce the cost and production cycle of next generation games by as much as 20 percent. "After evaluating PlayStation 2 and Xbox technology for several months we have taken the strategic decision to go for Xbox," said Funcom President Andre Backen, "Transferring our long-term experience from console, PC and Internet development into Xbox development is only a matter of small organizational adjustments."

Past News


join | contact us | advertise | write | my profile
home | news | features | jobs | buyers guide | discussions | store

Copyright © 2001 CMP Media Inc. All rights reserved.
Privacy Policy