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News

Week
of July 31- Ausust 6, 2000
[Friday, August 4,
2000]
S3
Bails on Graphics Board Business
S3 has announced that it will shut down its Diamond Multimedia-branded
graphics board business and rebuild itself as a digital media and Internet
appliance company. It will continue to supply and support its OEM customers,
channel partners, and consumers of existing boards, but will cease development
of additional products. The shutdown will not affect German-based FGL
Graphics, the professional graphics division of S3, which will remain
an independent division within the company. The announcement came in conjunction
with S3's announcement that it is posting a second-quarter net loss of
$36.3 million, or 40 cents per share, compared with a net income of $1.1
million, or 2 cents per share, for the same period last year.
PS2
European Delay Confirmed
Sony Corp. has confirmed rumors that Playstation 2 will launch later than
originally promised, arriving in 17 European countries November 24, nearly
a month after the U.S. launch on October 26, and even later than earlier
speculation that the console would be delayed until November 17. Still,
Sony Computer Entertainment said it expects to ship more units in its
first shipment of Playstation 2s to Europe than the 600,000 units that
shipped in the first three months of the original Playstation's launch.
The console will sell for $299 in the U.S., but significantly more in
Europe: 299 pounds ($447) in the U.K., 2,990 francs ($413) in France,
and 869 marks ($403) in Germany.
Videogames
Good Exercise for Wheelchair Users
University of Pittsburgh researchers have developed a system whereby wheelchair-bound
people can experience the health benefits of exercise by playing a specially
designed videogame system. The Gamewheels system, created by department
of rehabilitation science and technology chairman Dr. Rory Cooper, has
portable rollers upon which wheelchair users place their chairs, which
send a computer data on speed and position of the wheelchair through the
computer's mouse port. Doctoral candidate Thomas O'Connor collected data
on oxygen consumption, heart rate, and respiratory rate of subjects using
the Gamewheels system, which used a racing game to respond to how hard
users pushed on their wheelchairs' wheels. "The wheelchair users
reported that they were so involved with playing the videogame using Gamewheels,
that they forgot they were exercising," O'Connor said. Some participants
"wanted to buy the system right then," he continued, and all
participants believed that the system "would motivate them to exercise
on a regular basis." Any computer videogame can be used with the
system, according to O'Connor. Currently, the researchers are investigating
getting the Gamewheels system manufactured.
CDV
Founds U.S. Subsidiary
German entertainment software publisher CDV, distributor of such titles
overseas as Wacky Wheels -- Smile Edition and a Soldier of Fortune
add-on pack called Lucky Soldier, is establishing a Los Angeles-based
U.S. subsidiary in order to take advantage of the lucrative North American
computer game market. CDV Software Entertainment U.S. Inc. will focus
on building relationships with local partners for such tasks as localization,
marketing, public relations, and sales, and its first major tasks will
be publishing the real-time strategy title Sudden Strike and the
building strategy game Cossacks -- European Wars. Keith Rieger,
a former vice president of international sales and marketing for FormGen,
will serve as president of the new operation.

[Thursday, August
3, 2000]
Activision
Q1 Surprise
Activision has posted a first-quarter net loss of $5.2 million or 21 cents
per share, beating Wall Street's estimated loss of 29 cents per share.
In the same period last year, the company posted a net loss of $4.6 million
or 19 cents per share. Revenues climbed to $84.5 million from $84.1 million,
a feat which the company attributed in part to the success of Tony
Hawk's Pro Skater, which has sold approximately 3 million units so
far for Playstation, Nintendo 64, Dreamcast, and Game Boy Color, and also
to better-than-expected market conditions. Activision expects its second-quarter
earnings to be about 10 cents per share, twice Wall Street's current consensus.
Napster-like
Service Enables ROM Swapping
A group of programmers has launched a site called RomNet that will allow
participants to exchange videogame ROM software much like Napster users
swap MP3s. Unlike current sites where users download ROMs from a central
server to play on their PCs via emulation software, RomNet enables people
to browse other RomNet users' computers for games. Decentralizing the
software distribution naturally makes it harder for game companies to
combat piracy. RomNet's 17-year-old founder said of the piracy concern,
"Sure, it is a concern that [game companies] may try to shut us down,
despite the fact that we don't permit piracy, but I am confident in the
law and believe we will prevail." Napster is currently mired in a
lawsuit brought on by the Recording Industry Association of America over
copyright infringement and its future remains uncertain.

[Wednesday, August
2, 2000]
Playstation
2 Hits 3 Million in Japan
Sony Computer Entertainment president Ken Kutaragi has announced that
3 million Playstation 2s have shipped in Japan as of August 1, less than
five months after its March 4 launch. By comparison, the original Playstation
took 19 months to achieve the same feat, and has moved over 77 million
units worldwide to date. In other PS2 launch news, several U.S. retailers,
including Babbages/Gamestop, Funcoland, Toys "R" Us, and Electronics
Boutique have halted or scaled back preorders for the new console, anticipating
that supply will not be able to match demand at the October 26 launch.
Some of the retailers are still taking preorders through their online
stores, while others have eliminated guarantees that preordered consoles
will be shipped on the launch date. And finally, manufacturing delays
have almost halved the number of PS2s that will be released in Europe
at the console's launch. Europeans were initially slated to receive 200,000
units, now they may receive only about 100,000.
PS
one to Go
Sony Corp. announced a partnership with NTT DoCoMo that will allow users
to link Pocketstation games with Internet-enabled cell phones. DoCoMo
is Japan's dominant mobile phone operator, whose I-mode allows cell phone
users to access the Internet. Initially, the service will allow users
to play games on their mobile phones and also play the same game on their
Playstation. The partnership is also aimed at linking Playstations to
the upcoming W-CDMA (wideband code division multiple access) broadband
technology, which will allow video images and other multimedia applications
to be displayed on mobile devices. Details of such a service are still
unclear, however. A SCE spokesperson said that its future depends largely
on what kinds of software will be developed for it and consumer demand.
In other
cell-phone gaming news, Tokyo's Marvelous Entertainment has developed
a rock-scissors-paper-style arcade game in which characters are controlled
by radio waves from cellular phones. Up to 16 players can dial a certain
number to participate in a game and control characters by pushing buttons
on their phones.
Nvidia Developing Second Xbox Chip
Nvidia CEO Jen Hsun Huang revealed at a semiconductor conference that
Nvidia is working on not one but two chips for Xbox. Up to this point,
it was known that Intel would be providing the console's CPU and Nvidia
the graphics processor, but this was the first that outsiders had heard
of anyone developing a third chip for the console. Although Microsoft
has revealed that the console will feature a custom 3D audio processor,
no announcement of a supplier for that technology has yet been made, leading
some to speculate that Nvidia may be dipping its feet in the audio chip
market. Other speculation suggested that the second Nvidia chip would
be handling more advanced video functions to complement its GPU. Microsoft
did not comment.

[Tuesday, August
1, 2000]
Listing
Changes
Acclaim is moving it listing to a new home. The company has lost it appeal
to continue trading on Nasdaq's National market, where it failed to meet
the exchange's net tangible assets listing criteria, and will begin trading
on Nasdaq's Small Cap market. Acclaim has been hit hard in recent quarter
by the next generation console transition, and is currently in the process
of reworking it product line in an effort to return to profitability.
The change is effective August 1.
DK
3 On Hold
Bullfrog is canning Dungeon Keeper 3. The company had announced
a third installment of the Dungeon Keeper series last summer, but is now
killing the project in order to apply more resources to next generation
console games as well as the creation of new intellectual properties.
Though the project is officially only on hold, a statement on Bullfrog's
Website reports that there are no current plans to revive the franchise.
Triforge
Becomes Arena.net
The company founded by three senior Blizzard defectors is getting a new
name and a new strategy. The company formerly known as Triforge, headed
up by Pat Wyatt, Mike O'Brien, and Jeff Strain, had been renamed Arena.net.
The company also has a new vision to match the web-centric name; Arena.net
will publish games exclusively over the Internet, employing a streaming
system that will allow players to upgrade from a demo to the full version
without having to leave the game. In addition to online publishing, the
company is planning an online gaming site at Arena.net. "We've seen
gamers build incredible online communities around their fan sites, and
we'd like to extend their capabilities by providing them tools that link
directly into the play experience," said O'Brien.
Naughty
Mario
Nintendo is looking to stamp out the use of its characters in the promotion
of adult Websites. The company has retained online intelligence firm Cyveilance
to identify unwanted association between Nintendo's game properties and
sexually explicit Websites. "The Nintendo brand is synonymous with
high-quality entertainment, and we are very concerned about sites that
are using our popular icons, such as Mario Bros. and Pokemon, to promote
explicit adult content,'' said Nintendo of America General Counsel Richard
Flamm.
PC
Data Top Tens
PC Data has once again released the names of
the top ten best selling console and PC video games, for the week of July
16 to 22, in the form of an easy to read list.
Console:
1. Star Wars Episode 1: Racer, Nintendo 64
2. Jet Force Gemini, Nintendo 64
3. X-Men Mutant Academy, Playstation
4. World Series Baseball 2K1, Dreamcast
5. Kirby: The Crystal Shards, Nintendo 64
6. Knockout Kings 2000, Nintendo 64
7. Pokemon Yellow: Pikachu Edition, Game Boy
8. Pokemon Trading Card Game, Game Boy Color
9. Perfect Dark, Nintendo 64
10. Legend of Dragoon, Playstation
PC:
1. Diablo 2, Havas Interactive
2. The Sims, Electronic Arts
3. Who Wants To Be A Millionaire 2nd Edition, Disney
4. MP Roller Coaster Tycoon, Hasbro Interactive
5. Starcraft, Havas Interactive
6. Icewind Dale, Interplay
7. Sim City 3000 Unlimited, Electronic Arts
8. MP Roller Coaster Tycoon Corkscrew Follies, Hasbro Interactive
9. Microsoft Age Of Empires II: Age of Kings, Microsoft
10. Return Of Krondor, Havas Interactive

[Monday, July 31,
2000]
Infogrames
SA Results
Paris-based Infogrames Entertainment is reporting a 33 percent jump in
revenues in the fourth quarter. Fourth quarter revenues came in at $104.8
million this year versus last year's fourth quarter result of $78.6 million.
On an annual basis, consolidated revenues for the year ended June 30 reached
$488.1 million, an increase of 67 percent from last year's mark of $292.5
million. These numbers integrate revenues generated by GT Interactive,
now known as Infogrames, Inc., consolidated over a seven-month period
and accounting for 30 percent of global revenue.
Xbox
Kits
Microsoft has announced shipment of its first Xbox development kits. The
company is refraining from calling the kits SDK's, preferring the more
clever name of XDK. The company is expecting to ship more than 1,000 kits
to some 100 development houses in preparation for the fall 2001 Xbox launch.
The XDK is being rolled out in three phases, starting with an upgradeable
PC-based system and finishing with a customized console unit delivered
in the first part of 2001. The currently shipping kits provide developers
with early graphics hardware, a beta version of Direct X 8, and off the
shelf game pads to simulate Xbox functionality.
Revenue
Slide
A recent study suggests surging next generation console sales might be
tempered by a slide in revenues. Market researcher International Data
Corporation predicts that console hardware subsidizing to attract costumers
will take a bite out the manufacturers bottom lines, with revenues slated
to decline from $3.3 billion in 2001 to $2.3 billion in 2003.
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