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by
Daniel Huebner and Jennifer Olsen
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News

Week
of September 18 - September 24, 2000
[Friday,
September 22, 2000]
Xbox
Trademark Dispute
Microsoft may have some trouble trademarking the Xbox name. Just days
after Microsoft officially removed the "codename" qualification from the
name Xbox with a great deal of flourish at a flashy press conference,
MCV U.K. has reported that two of Microsoft's four trademark filings
to the U.S. Patent and Trademark Office have been refused. The reason
appears to be a technology holding company called Xbox Technologies of
Coconut Grove, Fla., which uses the Nasdaq ticker symbol XBOX.OB. (Interestingly,
their stock hit its 52-week high in mid-March, right around the time Microsoft's
console was announced at the Game Developers Conference.) According to
MCV U.K., Microsoft has opposed Xbox Technologies' filings. Microsoft
and Xbox Technologies must resolve the conflict by November 8, or else
they will have to settle the dispute before the Trademark Trial and Appeal
Board.
In other
console nomenclature news, Nintendo has filed to register NGC as a legal
trademark for its next-generation Gamecube console. This follows a long
lineage of acronymic names for its consoles, from the NES to the SNES
to the N64. Nintendo intends for this to be the official abbreviation
for the Gamecube.
Aureal
Buyout Approved
Creative Technology has announced that its purchase of beleaguered audio
hardware maker Aureal Semiconductor has been approved. The U.S. Bankruptcy
Court for the Northern District of California, Oakland Division, entered
the final order approving the sale of substantially all Aureal's assets
to Creative, including patents, trademarks, and other intellectual property.
The sale also includes settlement of all outstanding litigation claims
between the two companies. Creative will pay $28 million in cash, plus
two new shares of Creative stock for every 100 outstanding shares of Aureal
stock, which amounts to 208,079 shares of Creative, valued at approximately
$4.35 million based on the fair market value of Creative stock on September
21.
Xbox
"Mystery Chip" Revealed
Nvidia has released details on the much-rumored second chip it is developing
for Microsoft's Xbox, called the Xbox MCP, or MCPX, which is a multimedia
processor to handle audio plus connections to networking, storage, and
other components, including support for both broadband and narrowband
Internet access. Nvidia first intimated that there was a second Xbox chip
in the works during a semiconductor conference last month.
The chip
will include dual DSPs, and audio processor, a Dolby Digital encoder,
USB controller, modem interface, and an Ethernet controller to support
home networking. "Our vision is to leverage the power of the MCP to transform
platforms such as PCs, game consoles, and set-top boxes into 'residential
gateways,'" said Nvidia president CEO Jen-Hsun Huang. "The MCP will eventually
become a 'network router on a chip,' and distribute broadband content
throughout the networked digital home."
Nvidia plans
to begin selling an integrated graphics chip late next year, which will
add memory controller functions, plus a modified version of the Xbox chip,
thus challenging a market currently dominated by Intel and Via.

[Thursday, September
21, 2000]
Physicians'
Group Speaks on Games
Reuters Health reported that a leading physicians' organization is
calling for stricter videogame labeling. The American Academy of Family
Physicians, the largest organization of family physicians in the U.S.
representing nearly 90,000 family practitioners, called for clearer, more
visible labels and more stringent restrictions on who can purchase what
it deems "violent" videogames.
The AAFP
asserts that the Entertainment Software Rating Board's self-monitored
labeling system does not go far enough, and called for ratings labels
to be larger and also color-coded, to help parents determine quickly and
easily whether a game might be suitable for a child. In a statement, the
academy "calls on all retailers to enforce the voluntary ratings systems
and prohibit minors from buying, renting, or downloading mature-rated
games." Some large retailers such as K-Mart, Wal-Mart, and Toys R Us have
already made steps in this direction.
"America's
children are caught in the cross-fire," said AAFP president Dr. Bruce
Bagley. "We want to be sure America's children and youth are receiving
positive messages, not negative ones."
Konami,
Universal Announce Franchises
Universal Interactive Studios and Konami today announced three agreements
to bring well-known franchises to next-generation platforms. Based on
a five-year deal struck last December between the two companies to jointly
develop and publish games based on Universal Studios' film and television
franchises, the companies have now revealed in conjunction with the Tokyo
Game Show that they are collaborating on games based on The Thing,
Jurassic Park 3, and Crash Bandicoot.
The Thing
will be based on Universal's 1982 film of the same name (not a member
of Marvel's Fantastic Four). The new Jurassic Park game, headed
to PC and unspecified console and handheld platforms, will coincide with
the summer 2001 theatrical release of Jurassic Park 3. Santa Monica's
Naughty Dog, developer of the first four Crash Bandicoot games
for Playstation, will not be contributing to the new Crash game
(which is almost certainly headed to the Playstation 2), and is working
on a new character for its next game.
Thrushwave
Rechristened Super X
Seattle-based game developer Thrushwave Technology has changed its
name to Super X Studios. Owner James Thrush, whose company is currently
working on a 3D RTS title called Far Gate to be published this
winter by Microids, said, "We're a young company, and as a team we wanted
a permanent name that all of us could take ownership in."

[Wednesday, September
20, 2000]
Microsoft
Announces Xbox Details
Microsoft held a press conference today to announce "significant worldwide
Xbox developments." Gamasutra has just arrived back from the media event,
held concurrently in San Francisco and London, and now have official word
that the console, heretofore "code-named" Xbox, will henceforth be known
as Xbox. Discerning eyes will note in forthcoming Xbox promotional material
that whereas Microsoft's previous logo for Xbox was in all lowercase letters,
the logo now features all uppercase letters.
Xbox general
manager J Allard presented a list of more than 150 confirmed Xbox developers,
a broad swath of U.S., European, and Japanese companies both big and small.
The most notable companies were those conspicuously absent from the list,
namely Square and Electronic Arts.
Lacking
any hardware to brandish to the media, the real star of Microsoft's show
was a reel of what appeared to be predominantly real-time movies demonstrating
a few of the 100 Xbox titles currently in development, although no titles
were officially announced at today's event. Nestled amid the usual litany
of fighting, racing, sports, action, and traditional-looking platform
games, there was one unspecified title shown that truly looked different:
a highly stylized, cartoonish-looking game with whimsical colors and characters,
and "Batman"-style visible sound effects. This looked presumably like
a preliminary effort to deliver on Microsoft's promise that the Xbox will
offer both the kinds of games that people have come to expect on consoles,
plus yet-undefined "new" kinds of gaming experiences, brands, and concepts
that people have never seen before.
Said Allard,
"We are not confused" about the importance of content to a console's success
in a crowded, competitive market.
PS
One Shipping
Sony Computer Entertainment quietly released its streamlined version of
the Playstation yesterday. Sony intends for the PS One to supplant the
existing model of the original Playstation, maintaining the Playstation's
price point of $99. While the PS One is one-third the size of the original
Playstation, Sony stops just short of calling it "portable," preferring
the designation "compact." The console ships with one Dual Shock controller,
connector cables, and an "AC adapter for portability," according to Sony.
A four-inch LCD monitor for the system will be available in the near future.
NOA
Promotions
Nintendo of America has announced some key executive promotions. Five
Nintendo executives have been promoted at the vice-president level. Richard
Flamm is now vice president, legal and general counsel; Hiroshi Kamada,
engineering and quality control; Perrin Kaplan, corporate affairs; Rick
Landry, distribution; and Yoshio Tsuboike, publications.

[Tuesday, September
19, 2000]
Nvidia
Public Offering
Nvidia is issuing million of dollars in common stock and notes. The compnay
is announcing concurrent public offerings of common stock and convertible
bonds for an aggregate of $400 million. The offering is being made only
by prospectus, and the notes will become due in 2007.
Gore
Softens
Al Gore and Joe Lieberman are toning down their rehtoric against the entertainment
industry. The candidates used a star-studded $10,000 per plate fund-raiser
to assure the entertainment industry that they would not seek to regulate
the industry. "From time to time we will have been - and will be
- critics or nudges. But I promise you this, that we will never, never
put the government in the position of telling you by law, through law,
what to make," said Lieberman, "We will nudge you but we will
never become censors."
Xbox
Uveiling
Microsoft is calling a press conference to relate Xbox developments. Whle
Microsoft is only promising that Robbie Bach, J Allard, and John O'Rourke
will share significant worldwide Xbox developments on September 20, Advertising
Age magazine is reporting that the compnay will use the San Francisco
event to reveal a new name and logo for the anticipated console. The Xbox
team is also expected to name more developers to its list of Xbox developers.

[Monday, September
18, 2000]
San
Diego Ponders Ordinance
A San Diego councilman is proposing a mature videogame ordinance. The
measure, introduced by Councilman Juan Vargas, is similar to an ordinance
recently enacted in Indianapolis. As in Indianapolis, videogames featuring
violence or sexually explicit themes would need to be clearly marked and
kept at least ten feet away from non-offending games. Penalties include
fines up to $1,000 and revocation of game operator licenses. "Arcades
are becoming drive-thrus that serve violence to the impressionable minds
of our children," Vargas said in a written statement released to
the media. "For 50 cents, our youth are virtually gunning down children,
dismembering human-like contenders and pitting thong-clad female warriors
against each other." The proposed ordinance is currently under review
by the San Diego city attorney.
Lucas
Arts Distribution
EA is taking over Lucas Arts distribution in several overseas territories.
Electronic Arts and Lucas Arts have worked out a deal granting EA distribution
rights for select Lucas games in Germany, Australia, Brazil, and the Asia
Pacific region. EA also gains publishing rights in Asia Pacific and Brazil.
"These new partnerships reflect a further refining of Lucas Arts'
long term international business objectives," said Lucas Arts President
Simon Jeffery. Electronic Arts already distributes Lucas titles in Japan
and Spain.
Rage
Distribution
Interplay is grabbing Rage distribution in North America. The two companies
have signed a binding letter of intent to grant Interplay Entertainment
distribution rights for Rage Software titles in the United States and
Canada. "This deal will ensure Rage gets maximum distribution for
our titles across North America," said Rage Software CEO Paul Finnegan.
Indie
Music Search
Fox Interactive is looking for unsigned bands. The publisher is seeking
original, 60's inspired music for its upcoming spy spoof title No One
Lives Forever. The winning tracks won't be featured in the game itself,
but rather on an accompanying soundtrack disc. The post deadline in September
25, with MP3 uploads accepted until September 28. More information is
available at www.indiespace.com.
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