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January 19, 2019
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Bethesda resolves copyright lawsuit against Westworld devs  
by Emma Kidwell [01.03.19]
Bethesda Softworks has resolved a lawsuit it brought against Behaviour Interactive and Warner Bros. last June for copyright infringement, breach of contract and unfair competition. 
Smartphone/Tablet, Business/Marketing

Black Mirror's 'Bandersnatch' was loosely inspired by a cancelled game 2
by Emma Kidwell [01.03.19]
Chris Scullion of Tired Old Hack wrote up the rise and fall behind Bandersnatch, beginning by introducing the Liverpool-based development studio behind the endeavor, Imagine Software.
Console/PC, Design

Second Dinner grabs Marvel partnership and $30M investment for inaugural game  
by Alissa McAloon [01.03.19]
Second Dinner, the Irvine, California-based studio from ex-Hearthstone devs Ben Brode and Hamilton Chu, has secured a $30 million minority investment from NetEase.
Indie

Japan has made reselling digital game keys illegal without creator's permission 4
by Emma Kidwell [01.03.19]
As of December, a new Japanese legal amendment has made it illegal to resell digital game keys without explicit consent from software makers.  
Console/PC, Business/Marketing

Get a job: Crystal Dynamics is looking for an experienced Camera Designer  
by Staff [01.03.19]
Crystal Dynamics is looking for a dev to ensure a smooth and seamless player experience through a rich and epic narrative experience.
Design, Recruitment

Don't Miss: How Everything connects the arts of animation and game design  
by Staff [01.03.19]
There's a subtle link between Everything's playable characters and the early history of animation. Watch developer David OReilly explain it in this live-streamed interview.
Console/PC, Design

CVAA accessibility rules come into effect for games as FCC waiver expires  
by Alissa McAloon [01.03.19]
Games released after the expiration date of December 31, 2018 have a set of new communication-focused rules to keep in mind to stay on the up-and-up with the FCC and dodge potential fines.
Social/Online

Come to GDC for an inside look at how Destiny 2 was updated to support HDR  
by Staff [01.03.19]
Come to GDC 2019 to learn the techniques used to achieve high-quality HDR output in Destiny 2 that preserves Destiny's unique look, as well as the lessons learned from the work!
Console/PC, Programming, Art, GDC

Steam data shows VR ownership doubled in 2018 -- to 0.8% of users 1
by Alissa McAloon [01.03.19]
Valve's monthly hardware surveys offer a gradual look at hardware trends, but 12 months of data suggest that VR ownership is on the rise.
VR, Console/PC

2019 Independent Games Festival reveals this year's finalists!  
by Staff [01.03.19]
From Return of the Obra Dinn to Speed Dating for Ghosts to Noita, IGF organizers are excited to announce the finalists for the 21st annual IGF Awards!
Indie, Design, GDC, IGF

Report: Nexon founder looking to sell controlling stake for $8.9 billion 1
by Chris Kerr [01.03.19]
Shares in the Tokyo-based video game company reportedly jumped by around 30 percent following the news.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: What Bandersnatch teaches about the illusion of choice 2
by Gamasutra Community [01.03.19]
Black Mirror's 'Bandersnatch' episode recently debuted, and offered viewers a lesson on the illusion of choice that developers often have to deal with.
Design

Games now account for over half of entire UK entertainment market  
by Chris Kerr [01.03.19]
"The games industry has been incredibly effective in taking advantage of the potential of digital technology to offer new and compelling forms of entertainment."
Console/PC, Business/Marketing

Blog: Four ways my video game habits changed in 2018  
by Gamasutra Community [01.03.19]
Zynga principal data scientist Ben Weber offers his alternative to a top games list for 2018.
Console/PC

TickTock Studios acquired by Rebellion and rebranded as 'Rebellion North'  
by Chris Kerr [01.03.19]
"We've worked with the team at TickTock Games for a while now, and we know they'll continue to prosper as Rebellion North."
Console/PC, Production, Business/Marketing

Opinion: Here's what 2019 will be like for the game biz 15
by Joost van Dreunen [01.03.19]
In this opinion piece SuperData Research founder Joost van Dreunen examines 10 major trends for 2019, from a fresh wave of consolidations to a fragmentation of PC game marketplaces.
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

Video: Animating expansion packs for The Witcher 3: Wild Hunt  
by Staff [01.02.19]
CD Projekt Red's Sebastian Kalemba discusses the most important upgrades in CD Projekt RED's pipeline and workflow while producing two expansions for The Witcher 3: Wild Hunt.
Console/PC, Art, Design, Production, Video

Valve shares data on Steam's most popular game/controller pairings 2
by Emma Kidwell [01.02.19]
Valve published a blog with the top controller-friendly games on Steam for 2018, and the analysis provides guides to help players find games they might enjoy with the kind of controller they own. 
Console/PC, Design

Get a job: Infinity Ward is hiring a Senior Audio Software Engineer  
by Staff [01.02.19]
Infinity Ward is looking for a Senior Audio Software Engineer, someone with a strong interest in audio processing and a passion for creating an awesome audio experience.
Audio, Recruitment

China issues 80 new game licenses, Tencent not included  
by Emma Kidwell [01.02.19]
China announced that it approved 80 new game releases in late December, but the list of approved titles does not seem to include any releases from Tencent. 
Console/PC, Smartphone/Tablet, Business/Marketing