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January 19, 2019
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Over 350 devs collaborate on game-a-day Meditations project  
by Alissa McAloon [01.02.19]
350+ game developers have come together to create 365 short games, each of which is only playable for 24 hours a year.
Console/PC, Indie

Don't Miss: Devs weigh in on the best ways to use (but not abuse) procedural generation 3
by Staff [01.02.19]
Devs on Into the Breach, Astroneer, and Moon Hunters chat with Gamasutra about how they've learned to best use proc-gen techniques in their games -- and what other devs looking to start should know.
Console/PC, Indie, Programming, Design, Production

Project Cars dev Slightly Mad Studios is working on a VR-friendly game console  
by Alissa McAloon [01.02.19]
Slightly Mad Studios CEO Ian Bell says the Mad Box is expected in 3 years will support most major VR headsets.
Console/PC

Fired Activision Blizzard CFO picked up by Netflix as chief financial officer  
by Alissa McAloon [01.02.19]
Netflix is hiring Spencer Neumann as its new chief financial officer, just days after he was placed on leave pending firing from that same role at Activision Blizzard.
Business/Marketing

Get expert advice on building hyper-casual mobile hits at GDC 2019!  
by Staff [01.02.19]
Come out to GDC 2019 this year to get a guided tour of what it takes to succeed in hyper-casual game design, from Double Coconut chief (and Telltale/Digital Chocolate alum) David Fox!
Smartphone/Tablet, Design, Production, Business/Marketing

Rebellion co-founder Chris Kingsley to receive OBE  
by Chris Kerr [01.02.19]
Kingsley founded Rebellion in 1992 with his brother Jason, and has grown the company from an ambitious start-up to a globally recognized game studio with over 300 employees. 
Business/Marketing

Star Control: Origins pulled from sale following DMCA takedown notice 10
by Chris Kerr [01.02.19]
Star Control: Origins has been pulled from Steam and GOG.com after Paul Reiche III and Robert Frederick Ford issued a DMCA takedown notice against the title. 
Console/PC, Production, Business/Marketing

Ducking up the game design of Mutant: Year Zero
by Bryant Francis [01.02.19]
Some of the minds behind Mutant: Year Zero break down what they learned about game design and riffing on the XCOM formula.
Console/PC, Design, Video

Best of 2018: Gamasutra's top games, devs, events and trends  
by Staff [12.31.18]
Here we present a roundup of our roundups to make your end of year game industry round-upping that much simpler.
Console/PC, Indie

Video Game Deep Cuts: End Of The Year Extravaganza 1
by Gamasutra Staff [12.30.18]
This week's video game article & video highlights include another gigantic chunk of 'end of year' charts, discourses, thoughts and ruminations.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Weekly Jobs Roundup: Sony PlayStation, Sucker Punch, and many more are hiring now!  
by Staff [12.28.18]
From Backend Engineers to Community Managers, here are just some of the job openings being advertised right now on the Gamasutra Job Board.
Console/PC, Smartphone/Tablet, Programming, Design, Production

Blizzard hopes linked Battle.net accounts will solve toxic Twitch chats 8
by Alissa McAloon [12.28.18]
Blizzard is looking to curb misbehaving Twitch users by requiring that chat participants link their Twitch and Battle.net accounts together before sending messages during a stream.
Social/Online

Best of 2018: The Heartbeat Symposium - Exploring love, sex, and intimacy in games  
by Joel Couture [12.28.18]
The Blushbox Collective's Katie Stegs chats about The Heartbeat Symposium, a 3-day event that seeks to bring devs together to explore (through game jams and talks) intimacy, love, and sex in games.
Indie, Design

BioWare co-founders inducted into the Order of Canada  
by Alissa McAloon [12.28.18]
The duo is among 103 Canadians receiving the honor this year, alongside an author, playwright, Olympian, and broadcaster, among others. 
Console/PC

Black Mirror creators broke Netflix's script writing tool with Bandersnatch  
by Chris Kerr [12.28.18]
Netflix has just dropped a special interactive installment of Black Mirror to give us all a bleak reality check as we try to forget about the crushing weight of existence during the holidays.
Design, Video

Attend GDC to see how Bethesda made Elder Scrolls: Blades look good on mobile  
by Staff [12.28.18]
There was no clear demand for a game that switches seamlessly between portrait and landscape orientation, but Bethesda decided to design a game that adapted to both anyway. Why? Find out at GDC 2019!
Smartphone/Tablet, Art, Design, GDC

UK retailer HMV facing administration for second time in six years 1
by Chris Kerr [12.28.18]
The 97-year-old high street chain, which is best known for selling music, DVDs, and video games, witnessed a downturn in sales over Christmas.
Console/PC, Business/Marketing

Gamasutra's Best of 2018: The top 10 games of the year 3
by Staff [12.28.18]
There were so many games that were great in 2018. Here are the 10 games that stood out in the minds of Gamasutra's writers this year.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Steam rounds up 2018's best sellers, top new releases, and more  
by Alissa McAloon [12.27.18]
Valve has launched a handful of end-of-year lists (and corresponding sales) that offer fellow game devs a peek at what games performed best on the digital storefront across a variety of categories.
Console/PC, Indie

Get a job: Gameloft is looking for a Lead Game Designer  
by Staff [12.27.18]
Gameloft is looking for an experienced designer to join its team in Barcelona, Spain.
Design, Recruitment