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September 24, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Rockstar is bringing an open-world online mode to Red Dead Redemption 2 2
by Alissa McAloon [09.19.18]
Red Dead Redemption 2 is following in the footsteps of developer Rockstar’s cash cow Grand Theft Auto Online by including an open-world online mode with the single-player game.
Console/PC, Social/Online

Sony applied for a patent on a simulation sickness-detecting VR headset 1
by Alissa McAloon [09.19.18]
A patent application filed by Sony last year detailing a VR headset that could detect adverse reactions to virtual reality has been published for all to see.
VR

IGF 2019 Inspirations: 2016 Audience Award winner Undertale!  
by Staff [09.19.18]
Don't forget, entries for all IGF award categories are being accepted through October 1! To help inspire you, today we'd like to highlight another past IGF winner: Toby Fox's charming Undertale!
Indie, Design

Under the Sea: A look at Beyond Blue and In Other Waters  
by Katherine Cross [09.19.18]
In the wake of the video game world being rocked by a squall over a puddle it seems fitting to, instead, think about how more substantial bodies of water are being portrayed in forthcoming games.
Console/PC, Design

Blog: Kliuless? Gaming Industry ICYMI #3 1
by Gamasutra Community [09.19.18]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week.
Design, Business/Marketing

From Beat Saber to Moss, don't miss all the insightful XRDC game talks!  
by Staff [09.19.18]
If you're interested in AR/VR/MR game dev you'll want to be at XRDC in San Francisco next month, because the folks who made these games and more will be part of the event's roster of expert speakers!
VR, Console/PC, Design

Blog: Committing career suicide to tell real life game dev stories 4
by Gamasutra Community [09.19.18]
Why I left my triple-A game development job and what about that experience forced my hand to start Game Dev Unchained, an honest and unfiltered game development podacast.
Production

SCUM has surpassed 1 million sales in under a month  
by Chris Kerr [09.19.18]
The title initially surpassed 250,000 sales in 24 hours to become publisher Devolver Digital's biggest launch to date, and has added another 750,000 to the pile in the weeks since. 
Console/PC, Business/Marketing

Valve and Ubisoft fined for breaching consumer laws in France  
by Chris Kerr [09.19.18]
Both companies have been fined for breaching consumer laws in France, after failing to implement satisfactory refund policies on their Uplay and Steam digital storefronts. 
Console/PC, Business/Marketing

Blog: Using austerity as a creative tool 1
by Gamasutra Community [09.19.18]
I have never considered financial limitations as a restraint for creativity, but as an entry point to set up criteria to start working with.
Design

Sony making mini-console debut with PlayStation Classic 6
by Chris Kerr [09.19.18]
The dinky device will come pre-loaded with 20 classic titles, including fan-favorites such as Final Fantasy VII, Ridge Racer Type 4, Wild Arms, and Tekken 3.
Console/PC, Business/Marketing, Video

Witch-craft: How Dicey Dungeons balances chance and predictability 1
by Alex Wiltshire [09.19.18]
Veteran game dev Terry Cavanagh (VVVVVV, Super Hexagon) opens up about the design process of his latest game, Dicey Dungeons, and explains how he created and playtested a specific class: the Witch.
Indie, Design

Watch our conversation with Spider-Man game director Ryan Smith  
by Bryant Francis [09.18.18]
We chatted with Insomniac Games game director Ryan Smith to learn more about the making of Marvel's Spider-Man.
Console/PC, Design, Video

Video: A how-to guide for Muslim representation in video games
by Staff [09.18.18]
In this GDC 2018 talk, Warner Brothers Montreal's Osama Dorias draws on his life experience, research, and industry experience to explain the importance of positive Muslim representation.
Console/PC, Design, Video

PAX Australia puts out a call for tabletop devs looking for playtesters  
by Emma Kidwell [09.18.18]
PAX Australia has put out a call for tabletop game developers working on a board game or RPG who wish to play-test their work at the PAX Collaboratory during the conference. 
Indie, Design

Using Lego bricks to remix Nintendo Labo designs  
by Emma Kidwell [09.18.18]
Designer Vimal Patel combines the Nintendo Labo Variety Kit with Lego pieces to remix the Labo piano, fishing rod, motorbike, and create controller variants.
Console/PC, Design

The standalone YouTube Gaming app is essentially being absorbed into YouTube  
by Alissa McAloon [09.18.18]
YouTube has opted to roll features from the standalone app into its main video platform, something it hopes addresses discoverability issues that showed up in the original YouTube Gaming attempt.
Social/Online

Nintendo tries bundling Switch with a F2P game: Fortnite 1
by Emma Kidwell [09.18.18]
Nintendo announced a Fortnite Switch bundle earlier today including special in-game items and 1000 V-Bucks, slated for release on October 15.
Console/PC, Business/Marketing

Get a job: Obsidian Entertainment is hiring an Engine Programmer  
by Staff [09.18.18]
Obsidian is looking for experienced programmers to develop, debug, and, optimize engine-level systems in Unreal Engine.
Programming, Recruitment

Don't Miss: Dissecting Super Mario Kart's revolutionary game design 3
by Jon Irwin [09.18.18]
In this timeless feature, Gamasutra chats with a dev, a historian, and some pro players about the enduring legacy of Super Mario Kart - and how it influenced so many other games.
Console/PC, Design