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[11.20.09]
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet
Offerpal Sets New Ad Standards As Facebook Bans Offer Providers
Class-Action Suit Filed Against Zynga, Facebook Over Offer-Based Ads
Gameloft Scales Back Android Game Development
UK Gov't Intelligence Agency To Advertise On Xbox Live
Video Game Watchdog National Institute On Media And The Family Shutting Down
The Art History of Games Symposium Announced
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
BioShock, Far Cry 2's O'Connor: Beware 'Serviceable, Not Great' Approaches To Integrating Game Writers
PSP, PS3 Lead Weekly Japanese Sales Charts
Sony 'Confident' In 13 Million PS3 Target This Year, Plans Online Services
Microsoft To Offer Free Xbox Live Weekends To Silver Members
GDC 2010's Experimental Gameplay Workshop Calls For Submissions
Saling The World: Wii Fit Plus, New Super Mario Bros. Wii Head U.S. Sales
Best Of Indie Games: We Need More Heroes
Opinion: Rethinking Player Death
Round-Up: Gamasutra Network Jobs, Week Of November 20
Interview: Capy Talks Critter Crunch, Mobile Horrors
[11.19.09]
GameStop Acquires Majority Stake in Jolt Online Gaming
Marvelous Sees Success With PSP Games, Less So With Wii
Brad Pitt's Plan B Entertainment Options Dark Void Film
Stardock Reveals Impulse, Steam Market Share Estimates
Disciples III Dev Akella Signs DRM Deal With Byteshield
Valve: Devs Should Experiment With Post-Release Content Using Digital Distribution
Japanese Software: J-League Pro Soccer Club Replaces Winning Eleven At Top
Best of GameSetWatch: From New Super Chick Sisters to Choose Your Own Adventure
Sony: 'All PS3 Units Will Be Firmware-Upgradeable To 3D'
GameStop Reports Boost In Q3 Sales, Profits
Analyst: Nintendo Likely To Launch On-Demand Wii Video Channel In U.S.
Feature: Minimizing Risks In Large Productions
NaturalMotion Opens New Korean Office
PSN Revenues Hit October High, As Sony Mulls 'Premium' Subscriptions
Sony: Game Biz To Be Profitable By 2011
NeoEdge Merges With Offspring, Expands Into Game Creation
Analysis: Shattered Horizons and New Horizons For Weightless Gaming
This Week In Video Game Criticism: All You Need Is Love
In-Depth: PixelJunk's Baiyon Vs. Katamari's Takahashi
Interview: The Developers And Daniel Johnston
Gamasutra Expert Blogs: From Design Docs To Designing By 'No'
[11.18.09]
Study: MMOs Take Up 14% Of Gaming Time In U.S
Uncharted 2, Batman, Others Vie For Top Honors At Spike VGAs
IGF 2010 Reveals Record Student Entry Numbers
Analyst: Over 60 Percent Of All iPhone Apps Have Been Pirated
Feature: 'And Yet It Grows: Analyzing the Size and Growth of the European Game Market'
Activision: Modern Warfare 2 Rakes In $550 Million Five-Day Gross
SCEA, Ubi, Disney, EA Face Voice Tech Patent Suit
Layoffs Hit Australia's Krome Studios
Kotick Sells More Activision Shares, Gains $17 Million
Critical Reception: Nintendo's New Super Mario Bros. Wii
Retailer Sports Authority To Sell Wii, Fitness Software
Q&A: The Then And Now of Hitman Dev IO Interactive
In-Depth: On Company Culture, Hiring, And Retention
In-Depth: North American PlayStation Network Sales, October 2009
Analysis: Industry Faces Steep Odds Against Year-Over-Year Growth
[11.17.09]
Hecker: Indies Can't Do All The Heavy Creative Lifting
Activision Unveils Bay Area-Based Sledgehammer Games
Zynga Raises $15.2 Million In New Funding
Valve's Holtman: Digital Direct Gives Developers More Pricing Freedom
David Sirlin: Keep Interface Design Simple, Concise, Efficient
EA Memo Confirms Pandemic Consolidation, Van Caneghem Hire
Fils-Aime: Wii HD 'Will Not Be The Next Step For Us'
Funcom Looks Forward To Secret World Amid Q3 Losses
Activision Edits Modern Warfare 2 For Russia
Sony Confirms Facebook On PS3, Details Firmware Update 3.10
Modern Warfare 2 Release Week, Console Bannings Have Major Effect On XBLA Sales
In-Depth: The Guide To Rescuing A Troubled Project
Randy Smith: Do Games Need To Be Fun?
Tradewest Founder Leland Cook Passes Away
Analysis: Nintendo's DSi Sales Trends, Wii Price Cut Too Late?
Analysis: Gungriffon - The Forgotten Conflict
Gamasutra Member Blogs: From Betamax To Game Engines
[11.16.09]
In-Depth: Ugly, Quick, And Dirty - The Power of Working Fast
Assassin's Creed 2's Plourde On Why 'Fail Early, Fail Often' Is The Wrong Approach
EA Montreal's Schneider: Who Do We Make Games For?
Japanese Hardware: PlayStation 3 Outsells All Hardware, Including DSi
IGDA Offers Group Health Insurance Access
Wada: Too Much Diversification Will Confuse Game Consumers
Square Enix's Wada Talks Going Beyond Globalization
NPD: 14 Percent Of Households Have An Online Game Subscription
ESA: 42 Percent Thinking Games For Holidays
Softkinetic, Optrima Partner On 3D Gesture Recognition Tech
Develop Liverpool Sees 160 Delegates, To Return In 2010
UK Modern Warfare 2 Sales Hit $111.8 Million To Top UK Charts
OnLive To Work On Mobile Phones
Japanese Software: Winning Eleven Takes Lead From Bayonetta
Analysis: On PSP Go's Launch Numbers, PSP's U.S. Future
Release This: New Super Mario Bros. Wii, Left 4 Dead 2 Debut Stateside
Stonetrip Unveils Updates To Shiva Editor
Hansoft Hires EA Sports Vet Wynn, Launches Consultant Training Program
Interview: Kajiya Productions on Translating Final Fantasy
Postmortem: Behind The Scenes Of Scribblenauts
[11.13.09]
Fils-Aime: Nintendo Offers 'Full Meal' To iPhone's 'Small Chunks'
Sony Brings Internet Play To Local PSP Multiplayer Games
NPD: October Top 20 Sees Impressive Demon's Souls Showing
IGDA Forum: Asking 'Why' Will Keep Games Out Of The Ghetto, Says Hecker
IGDA Forum: WB's Ryan On What It Takes
Naughty Dog: Uncharted 2 Could Lead 'Shift' In PS3 Tech Prowess
Guillemot: UPlay Community Features Will Help Ubisoft 'Get Closer To Our Customers'
Bobby Kotick Nets $20M In Stock Option Sale
Analyst: Take-Two 70 Percent Growth An 'Example' In Challenging Economy
SouthPeak Reverses Loss, Buys Midway TNA Assets
Interview: Ohai Makes A Case For Social MMOs With City of Eternals Facebook MMO
Saling The World: Modern Warfare 2 Tops Charts in U.S. and UK
IGDA Leadership: Firaxis' Caudill On Doing It 'Sid's Way'
Sponsored Feature: Rasterization on Intel's Larrabee
Analysis: Modern Warfare 2 - Is It Really 'No Girls Allowed'?
Best Of Indie Games: Close to the Black Heart
[11.12.09]
Playdom Acquires Green Patch, Trippert Labs
NPD: October U.S. Sales Slump 19% As Wii Re-Tops Hardware
NPD: Uncharted 2 Heads October 2009 U.S. Game Sales
Microsoft: Xbox 360 Only YTD Grower, As Xbox Live Hits 2 Million Simultaneous
EA: 'No Coincidence' That Layoffs, PlayFish Buy Emerged Simultaneously
Twitter, Facebook To Hit Xbox Live November 17
ESA Nite To Unite For Kids Raises $800,000
Wooga Raises $7.5 Million For Social Games, New Hires
GameCareerGuide Feature: Game Design Challenge - Sidekick
Farrell: Leaner Structure, New Opportunities To Drive THQ Profitability
GameStop Planning In-Store Console DLC Download Service
Best of GameSetWatch: From REO Speedwagon to Rock Band Network
Fils-Aime: 'I Like Our Chances' Against Rival Motion Controls
Epic's Free Unreal Development Kit Gains 50,000 Users In First Week
Postmortem: Wadjet Eye's The Blackwell Convergence
TimeGate Licenses Vision Engine For MMO Project
Massive, comScore Collaborate To Measure Effectiveness Of In-Game Ads
PSN Struggles With Modern Warfare 2 Launch
U.S., UK Modern Warfare 2 Launch Sales Hit 4.7 Million Units
Q&A: Data Beez's West Coast Chiptune Romp
The Week In Game Criticism: Duty Calls, Google Waves, Dragon Ages
Gamasutra Expert Blogs: From Going Indie To Boycotting Steam
Q&A: Valve's Swift On Left 4 Dead 2's Production, AI Boost
[11.11.09]
Social Dev Playdom Raises $43 Million
Gaming Network Playfire Raises $2.1M From Atomico, Atari's Gardner, Others
Report: PlayStation 3 To Add Facebook Integration
Modern Warfare 2 Sells 1.23 Million Day One Copies In UK Alone
Report: Microsoft Bans Live Accounts For Modded Consoles
Mad Catz Sees Sales Fall On Slow-Starting Holiday Season
UK Court Dismisses Convicted Console Modder's Appeal In 'Pivotal' Case
NCsoft Aims For 2011 Guild Wars 2 Release
Spider Devs On Rock-Bottom iPhone Pricing: 'You Don't Have To Do It'
PlayStation 'Father' Kutaragi Founds New Online Networking Company
Critical Reception: Activision/Infinity Ward's Modern Warfare 2
Q&A: Sands of Destruction Team Talks Battle System, Story Creation
Analysis: Meeting the Badman
Opinion: The Lion's Gate - Majors And Indie Publishing
[11.10.09]
Nielsen: Heavy Marketing, Quality Expectations Drive Modern Warfare 2 Buzz
American Council on Exercise Charts 'Underwhelming' Wii Fit Health Benefits
Penny Arcade Launches 2009 Child's Play Charity Drive
GCG Design Challenge Results Showcase Photographic Interpretation
Analyst: New Super Mario Bros. Wii Could Outdo Modern Warfare 2
Xbox Live Game Show 1 Vs. 100 Gets Second Season
Former ESA Head Lowenstein To Receive AIAS Lifetime Achievement Award
Need For Speed: Shift Developed Largely Remotely
Giana Sisters Co-Creator Armin Gessert Passes
Analysts Question EA's Playfish Buy, Future Prospects
TIGA: UK Devs Want To Address Piracy Themselves
GDC 2010 Reminds Of Summit Submissions, IGF Student, Mobile Deadline
In-Depth: Xbox Live Arcade Sales Analysis, October 2009
Analysis: What The (Game) Papers Say - November 2009, Pt. 1
Interview: Cascade Game Foundry's New Lease On The Simulation Genre
Analysis: Is Delay Publishers’ New Marketing Strategy?
Gamasutra Member Blogs: From 'RPG Elements' To Physics Engines
[11.09.09]
EA's Riccitiello: Cuts Necessary To 'Transform Our Company'
EA Announces Increased Net Loss, Confirms 1,500 Layoffs
Zynga Removes CPA Offers After FishVille Suspension
Report: Layoffs Hit EA Studios Including Tiburon, Black Box, Redwood Shores, Mythic
Interview: EAi, Playfish On Bringing Electronic Arts Brands to Social Networks
Unity User Base Reaches 33,500 In Wake Of Free License
EA Confirms $300 Million Playfish Acquisition
Best Of GamerBytes - All Out Of Gum
Capcom's Niitsuma: Tatsunoko Vs. Capcom Only Works For Wii
NCsoft Sales, Profits Surge Following Global Aion Launch
Wii Fit Plus Leads As Dragon Age Debuts Strong In UK
Call of Duty: Modern Warfare 2 Launch Defeats Street Dates
Konami Reports Sales, Profit Declines In Half-Year
Activision Donating $1 Million To Military Veterans
Analyst: October NPD To See 9 Percent Software Decline, Uncharted 2 As Top Title
Release This: Modern Warfare 2, Phantasy Star Zero Debut in U.S.
Analysis: Mole's Eyes - Fatale's Storytelling Attitude
Interview: Tri-Ace on Resonance of Fate's Battles, Manly Characters
Interview: Al Lowe Talks New iPhone App, Evolution Of The Adventure Game Genre
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The Euro Vision: Chemistry Makes A Bang With UE3 In this week’s The Euro Vision column, Kuju Sheffield’s studio head Simeon Pashley tells Jon Jordan why it’s been renamed Chemistry, and more importantly, the reasons why it decided to reinvent itself as a specialist in Unreal Engine 3-based development. [07.05.07] |
The Euro Vision: How In2Games will Wii-ify 360 and PS3 This week's edition of Gamasutra's 'The Euro Vision' column sees Jon Jordan in a swinging mood as he talks to Harry Holmwood of the UK's In2Games about out Wii-ing the Wii by bringing its forthcoming motion sensing Fusion controller to PS3 and the Xbox 360. [06.28.07] |
The Euro Vision: Is In The Place To Be In a somewhat summery/lateral aside to the The Euro Vision’s usual laser-like business focus, an accidental encounter sees Jon Jordan considering a potted history of local Manchester game development, thanks to the different inhabitants of one famous office building. [06.07.07] |
The Euro Vision: Can Ubi Live With The Big Boys? It’s end of financial year time for Ubisoft, and in this week’s The Euro Vision column, wannabe analyst Jon Jordan just can’t restrain his calculator as he piles into comparing Europe’s hotshot publisher with the big four American companies, EA, Activision, THQ and Take Two. [05.31.07] |
The Euro Vision: Criterion Goes Back To College This week's edition of Gamasutra's 'The Euro Vision' column sees Jon Jordan at the department of computing, Imperial College, London for its GAME 07 conference, where Criterion's Richard Parr discussed the programming techniques behind games such as Burnout and Black. [05.23.07] |
The Euro Vision: 'Behind Worms’ XBLA Success' The latest edition of Gamasutra's The Euro Vision column sees Jon Jordan heading to York for the Northern Exposure games conference, where Team 17's Martyn Brown revealed the estimated sales figures for Worms’ recent release on Xbox Live Arcade. [05.16.07] |
The Euro Vision: Making out with Zoë Mode Does studio branding matter? 'Absolutely,' says Ed Daly, studio head of lifestyle game developer Zoë Mode, as the latest edition of Gamasutra's regular 'The Euro Vision' column investigates the transformation of stuffy Kuju Brighton into a regular girl around town. [04.27.07] |
The Euro Vision: GSC’s S.T.A.L.K.I.N.G. Horse Before S.T.A.L.K.E.R.: Shadow of Chernobyl, Eastern European development was characterised as cheap and cheerful. In the latest edition of Gamasutra’s ‘The Euro Vision’ column, Jon Jordan shatters this misconception with the story behind the region’s most artistically ambitious and expensive game to date. [04.18.07] |
The Euro Vision: 'Bye-Bye Bruno' He’s been one of most colourful figures in the games industry, so this week’s edition of Gamasutra's The Euro Vision sees Jon Jordan tallying up the Profit & Loss of exiting Infogrames’ co-founder Bruno Bonnell. [04.11.07] |
The Euro Vision: 10 Percent Jump In UK Sales Will 2007 be a record-breaking year for UK game sales? Early signs from its first quarter seem to point in that direction, as Jon Jordan crunches the numbers for a year already up 10 percent over 2006, in his latest edition of Gamasutra's regular column, 'The Euro Vision.' [04.04.07] |
The Euro Vision: CryEngine 2 + Crysis = Crytek Smiles Developing its CryEngine 2 pushed PC shooter Crysis’ release into 2007, but it will result in a much better game, Crytek’s development director Harald Seeley tells Jon Jordan in this week’s edition of Gamasutra's The Euro Vision. [03.28.07] |
The Euro Vision: Denki's Stealth Success The latest edition of Gamasutra's The Euro Vision column sees Jon Jordan talking to the ex-GTA developers at unique Scottish company Denki, which has both consulted on Xbox 360 title Crackdown and provided some of the best-crafted 'casual' interactive TV games around. [03.14.07] |
The Euro Vision: Eidos' Big Canadian Gamble The future of UK publishing now appears to rest on Eidos' proposed Montreal development studio. In this week's edition of Gamasutra's 'The Euro Vision' column, Jon Jordan considers a decision that marks the transformation of a one-time risk-adverse publisher into an ambitious world player. [02.21.07] |
The Euro Vision: Ideaworks3D, Tao Lead The OpenKODE Charge As the mobile industry meets for its 3GSM trade show, in this week's 'The Euro Vision' column, Jon Jordan considers two UK mobile companies who are in the vanguard of overcoming the device fragmentation problem, thanks to the newly released OpenKODE mobile gaming specification. [02.14.07] |
The Euro Vision: EA's Ubisoft Dilemma It's now over two years since EA bought a 20 percent stake in Ubisoft, but after considering recent financials results from both companies, as well as mobile publisher Gameloft, 'Euro Vision' columnist Jon Jordan reckons the denouement remains no clearer. [02.07.07] |
The Euro Vision: Outsourcing For MotorStorm, And Beyond Think you know who developed PlayStation 3 launch hit MotorStorm? Euro Vision columnist Jon Jordan talks to Lol Scragg, CEO of Cohort Studios, which provided much of the game's outsourced content, about the trials and opportunities of being a small independent startup. [01.31.07] |
The Euro Vision: New Game Smarts From Qube And Geomerics As GDC fever starts to build, this week's edition of Gamasutra's 'The Euro Vision' column see Jon Jordan getting technical and looking over soon-to-be released tools from two of the UK's emerging middleware companies. [01.24.07] |
The Euro Vision: Statistics, Lies And 2006's Sales Figures The latest edition of Gamasutra's 'The Euro Vision' column sees journalist Jon Jordan revisiting his predictions on UK game sales in 2006 against the official numbers. He also works out, per head of population, the UK spends twice as much on games as the US. [01.17.07] |
The Euro Vision: Kuju's CEO Explains Sale This week's edition of Gamasutra's 'The Euro Vision' column looks into how one of the UK's biggest developers was bought by an unknown German investment outfit for $8.5 million, as Jon Jordan talks to Kuju Entertaiment (Battalion Wars) CEO Jonathan Newth. [01.10.07] |
The Euro Vision: 2006 Trends Vs 2007 Predictions The first edition of Gamasutra's 'The Euro Vision' column in 2007 sees journalist Jon Jordan looking back at five significant trends from the past year and trying to predict how they will affect the next 12 months. [01.03.07] |
The Euro Vision: Why Warners and SCi? This latest edition of Gamasutra's 'The Euro Vision' column sees journalist Jon Jordan running his analytical antenna over the long-running but just-signed deal between US media giant Warner Bros. and midscale UK game publisher SCi-Eidos. [12.20.06] |
The Euro Vision: Counting Wii Queues Europe finally got Wii so the latest edition of Gamasutra's 'The Euro Vision' column sees journalist Jon Jordan wandering around Oxford Street, counting queues. And at the other end of the country, developer Realtime Worlds get a $31 million windfall, leading to speculation about what the cash will be used for. [12.13.06] |
The Euro Vision: UK Game Sales Looking Good This week’s edition of Gamasutra's 'The Euro Vision' column is full of financial figures and even a graph as amateur market prognosticator Jon Jordan tracks the state of the UK games software market in 2006, as well as considering his growing delight in following Ubisoft’s share price. [12.06.06] |
The Euro Vision: Silverback Morphs Into Swordfish The activity in this edition of Gamasutra's 'The Euro Vision' column is close to home for journalist Jon Jordan, as a new Vivendi studio sets up in his Manchester domicile. Elsewhere however, he’s still trying to decipher the process by which a shipped console becomes installed. [11.29.06] |
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