Mobile Q&A: Floodgate Discusses Mo-Pets' Community Plans As part of Gamasutra's regular Mobile Q&A column, we spoke with Floodgate General Manager Matthew Bellows about the company's relationship with Sony BMG, its plans for Mo-Pets' community, and more. [12.08.06]
Mobile Q&A: GestureTek On Mobile Gaming's New Angle For today's regular Mobile Q&A column, we spoke with GestureTek CTO and co-founder Francis MacDougall about the company's cell phone camera-based tilt-sensing Eyemobile Engine, and it's potential impact on mobile gaming at large. [11.30.06]
Mobile Q&A: Namco Networks on Localizing Aruze Classics As part of Gamasutra's regular Mobile Q&A, we spoke with Namco Networks' vice president of sales & marketing Scott Rubin, following the company's announcement that it had acquired the rights to localize and release North American mobile versions of the company's classics Mr. Do! and Mr. Do's Castle. [11.16.06]
Mobile Q&A: Atom Entertainment Games SVP on Shockwave Minis As part of Gamasutra's regular Mobile Q&A column, we talk with Atom Entertainment's Games Senior Vice President Dave Williams about the launch of its Flash Lite enabled Shockwave Minis series, the importance of the Flash Lite technology, and what's next for the Minis. [11.09.06]
Mobile Q&A: The OMA on Mobile Gaming Standardization We ask OMA Games Services Working Group chairman Kevin Mowry about the association's recently announced mobile gaming initiative, and why its proposed standardization is necessary. [10.26.06]
Mobile Q&A: AirPlay CEO Discusses 'TV Viewing Revolution' AirPlay CEO Morgan Guenther knows a thing or two about changing the country's TV viewing habits. The former TiVo CEO spoke to us recently about how AirPlay's progress, and the hurdles that still lay ahead. [10.13.06]
Mobile Q&A: In-Fusio on Halo: Mobile Portal In this week's Mobile Q&A we speak with In-Fusio's SVP of Marketing Andy Babb about the launch, and the future, of the company's Halo: Mobile Portal. [10.05.06]
Mobile Q&A: Greystripe CEO Discusses In-Game Mobile Ads In-game ads in the console space didn't make games cheaper for consumers, they just opened up a new revenue stream for publishers. Mobile in-game advertising company Greystripe is hoping to change that dynamic in the mobile space. [09.29.06]