Podcast Transcript: BioWare On 'Creating A Monster RPG' In a transcript from a recent Gamasutra podcast, we present a BioWare producer/project director Casey Hudson's 2004 GDC speech "Creating a Monster RPG: The Light and the Dark Side of Development on Star Wars: Knights of the Old Republic," discussing the development of the critically acclaimed console/PC RPG. [11.29.06]
Podcast Transcript: The Behemoth's John Baez In a transcript from a recent Gamasutra podcast, we chat with The Behemoth's John Baez (Alien Hominid, Castle Crashers) on the challenges and rewards of building your own indie studio from scratch, and focusing on the art of pitching your game. [11.14.06]