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| 01.04.2007Episodic Games I greatly enjoyed Rick Sanchez's article on episodic games. I agreed with many of the points that he made, especially that episodic games might bring a great deal of creativity to the industry by lowering the cost threshold to getting a game into the public's hands.
One area where episodic games have great promise that wasn't covered in the article is "serious games," those designed to teach the player a knowledge or skill. By making small, cheap episodes that teach small bits, it gives the continually cash strapped education market a chance to build games and prove their worth. What doesn't teach can be improved for follow-on episodes. Additionally, since most learning is best delivered in small, focused packages, episodic games provide a natural way to teach one or two learning objectives and test the learner's comprehension before moving on to more material.-Perry McDowell |