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February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [13]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
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Latest Blogs
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February 9, 2012
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [4]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [4]
 
The Devil Is in the Details of Action RPGs - Part One: The Logistics of Loot [4]
 
Xbox LIVE Indie Games at it Again
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Latest Jobs
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February 9, 2012
 
Warner Bros Games
Senior Software Engineer, Online - WB Games - 128905BR
 
NetherRealm Studios
Senior Software Engineer, Network - WB Games/NetherRealm Studios - 126710BR
 
NetherRealm Studios
Senior Designer - WB Games/NetherRealm Studios - 129139BR
 
CCP - North America
Lead/Sr Environment Artist
 
iWin, Inc.
Director of Development - Social Games
 
iWin, Inc.
Flash and Java Developer / Senior Developer – Social and Mobile Games
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Latest Press Releases
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February 9, 2012
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
 
Hawkins, Bushnell, and
Other Video Game
Industry...
 
FuturLab reveals
Velocity, raises the bar
for...
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About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
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News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
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Leigh Alexander, Chris Morris
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News

 
 
Activision Blizzard reports better than expected 2011 thanks to MW3, Skylanders
by Tom Curtis [02.09.12]
Activision Blizzard today reported better than expected financial results for its fiscal fourth quarter, with much of this revenue earned from Call of Duty: Modern Warfare 3, Skylanders, and the company's digital products.
Console/PC, Social/Online, Business
 
 
5
DICE 2012: Putting story before gameplay 'a waste of time' says Jaffe
by Kris Graft [02.09.12]
Twisted Metal designer David Jaffe told DICE 2012 attendees that the trend of putting story over gameplay "has stuffed the progress of video games, to our own peril."
Console/PC, Design
 
10
What Nintendo's 2011 sales mean for Wii U, third parties Exclusive
by Matt Matthews [02.09.12]
In his latest Behind the Numbers column, Gamasutra analyst Matt Matthews looks at what the future holds for Wii U, Nintendo's existing platforms, and third-party publishers by analyzing 2011's DS/3DS/Wii software sales.
Console/PC, Exclusive, Business
 
4
DICE 2012: The five keys to Rocksteady's Batman success
by Kris Graft [02.09.12]
Sefton Hill with Batman: Arkham City developer Rocksteady tells DICE 2012 attendees just how the studio was able to find critical and commercial success by sticking to its guns.
Console/PC, Design, Production
 
 
Zynga partners with Hasbro for new toy line
by Tom Curtis [02.09.12]
FarmVille developer Zynga and toy maker Hasbro have partnered up to develop a new line of toys and games based on the social game developer's most popular brands.
Social/Online, Business
 
 
Road to the IGF: Alexander Bruce's Antichamber Exclusive
by Frank Cifaldi [02.09.12]
In the latest in our "Road to the IGF" series of interviews with 2012 IGF finalists, Gamasutra speaks with Alexander Bruce about his 2012 IGF Technical Excellence Award nominee Antichamber.
Indie, Exclusive, Design
 
 
GDC organizers remind on GDC Business Matchmaking for select attendees
by Staff [02.09.12]
GDC 2012 organizers are reminding GDC Exhibitors, GDC Play participants, and All Access pass holders of the opportunity to participate in the official online GDC Business Matchmaking meetings program.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business
 
1
DICE 2012: How social and mobile are creating the 'new arcade'
by Kris Graft [02.09.12]
At DICE 2012, Atari coin-op veterans gathered to shed more light on their new mobile game company, Innovative Leisure, and how the new social and mobile landscape is like the old arcades.
Social/Online, Smartphone/Tablet, Design, Business
 
 
Zynga's sales boosted to $335M during holiday quarter, says analyst
by Eric Caoili [02.09.12]
Wedbush analyst Michael Pachter has estimated that Zynga's revenues last quarter (ending December) reached $335 million or higher, ahead of the social game developer's fourth quarter financial report next Tuesday.
Social/Online, Smartphone/Tablet, Business
 
 
Mafia veterans' new studio licenses CryEngine 3 for RPG
by Eric Caoili [02.09.12]
Warhorse Studios, the Prague-based developer recently founded by veterans from the Mafia series, has licensed Crytek's CryEngine 3 for an unannounced open-world RPG.
Console/PC, Business
 
 
Report: iPad 3 announcement expected in March
by Eric Caoili [02.09.12]
Apple will reportedly unveil the next iteration of its successful iPad tablet computer line at a San Francisco event taking place in early March -- and could ship the device shortly afterward.
Smartphone/Tablet, Business
 
 
Don't sell games, sell self-satisfaction
by Staff [02.09.12]
Indie developer Jeff Vogel (Avadon: The Black Fortress) argues that players pay for easy-to-pirate indie games because it makes them feel good to support creators, in a new Gamasutra feature.
Console/PC, Indie, Business
 
 
Speech Graphics unveils lip synch service for game characters
by Eric Caoili [02.09.12]
UK-based startup Speech Graphics announced its new technology that analyzes audio to predict how muscles will move on a face to produce those sounds, then syncs that with the animation of a game's 3D characters.
Console/PC, Art
 
 
Jersey Shore star lends likeness to social games
by Eric Caoili [02.09.12]
Apps Genius Corp has signed an exclusive worldwide agreement with Jersey Shore's Mike "The Situation" Sorrentino and his company to create four social games and mobile apps.
Social/Online, Smartphone/Tablet, Business
 
 
Turtle Beach claims to be 2011's top accessory maker
by Eric Caoili [02.09.12]
Turtle Beach claims it was the number one third-party accessory company in 2011 based on dollar volume, and said its products controlled 50 percent of the headphones and headsets category for games last year.
Console/PC, Business
 
 
Rift heading to China, in 'biggest game deal ever' for a Western MMO
by Christian Nutt [02.09.12]
Gamasutra speaks to Trion CEO Lars Buttler about how Shanda's decision to bring Rift to Chinese audiences is just another step in the company's plans for global domination.
Social/Online, Business
 
7
DICE 2012: Culture, pride lead to success at Skyrim maker Bethesda
by Kris Graft [02.08.12]
Todd Howard, creative director at Skyrim house Bethesda, explained how a strong studio culture breeds success at Wednesday night's Gamasutra-attended DICE Summit keynote.
Console/PC, Design
 
30
DICE 2012: Is the publishing model broken?
by Kris Graft [02.08.12]
"Is the publishing model broken?" That's the question posed during a debate between two prolific games industry analysts at the Gamasutra-attended DICE 2012 in Las Vegas on Wednesday.
Console/PC, Business
 
 
Irish government helps fund Big Fish cloud gaming research
by Eric Caoili [02.09.12]
Big Fish Games is enhancing and expanding the cloud gaming research development program at its Cork, Ireland arm, recruiting 30 new software engineers, thanks to backing from the Irish Government.
Console/PC, Social/Online, Smartphone/Tablet, Business
 
 
Minecraft, Portal 2 on shortlist for BAFTA's 2011 Game Award
by Mike Rose [02.09.12]
The British Academy of Film and Television Arts has announced the shortlist for its Game Award 2011, with the likes of Portal 2 and indie behemoth Minecraft up for the award.
Console/PC, Business
 
   
 
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