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Analysts: EA On The Right Track At Last
by Leigh Alexander
[02.09.10]
"This time, we think that EA is on the right path," says Wedbush analyst Michael Pachter -- as analysts agree that Electronic Arts' forecasts may finally be attainable, even conservative.
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GamesBeat@GDC Confirms OnLive, GameStop, PlayStation Home Speakers
by Staff
[02.09.10]
The GamesBeat@GDC Summit taking place at Game Developers Conference in San Francisco next month has added speakers including OnLive's Steve Perlman, GameStop Digital's Chris Petrovic, Sony's Jack Buser, and more.
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Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
by Kris Graft
[02.09.10]
French publisher Ubisoft (Assassin's Creed II) reported holiday quarter sales up 2.7%, as nine-month sales sunk 22.5% [UPDATE Ubisoft talks about releasing installments in its major franchises "more often".]
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German Online Game Publisher Bigpoint Opens Silicon Valley Office
by Chris Remo
[02.09.10]
Bigpoint, a developer and publisher of online games like DarkOrbit and The Pimps, is opening a new multipurpose office in Silicon Valley, California, to strengthen its U.S. presence.
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E3 2010 Registration Opens As Major Exhibitors Confirmed
by Leigh Alexander
[02.09.10]
The Entertainment Software Association has opened registration to press and consumers alike for the 2010 Electronic Entertainment Expo -- and has sold almost 90 percent of the space to its long list of exhibitors.
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Road To The IGF: Star Guard's Loren Schmidt
by Kris Graft
[02.09.10]
In the latest Road to the IGF interview with 2010 IGF finalists, Gamasutra speaks with Star Guard's Loren Schmidt, who explains why "retro" isn't always the best term for a "low-fi" game.
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Flickr Co-Founders Return To MMO Design With Glitch
by Chris Remo
[02.09.10]
Flickr founders Stewart Butterfield and Cal Henderson are getting back to their video game startup roots with Glitch, a 2D Flash-based social MMO set to launch later this year.
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Top-Grossing iPhone Apps: Riddim Ribbon Beats Doodle Jump
by Danny Cowan
[02.09.10]
Apple's U.S. iPhone game charts by revenue see Tapulous' Riddim Ribbon surpass Doodle Jump in its debut week, as Assassin's Creed II rivals Chinatown Wars in daily sales.
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European Online Casual Game Spend Exceeds €1.1 Billion In '09
by Kris Graft
[02.09.10]
British, French, and German online gamers spent €1.13 billion ($1.56 billion) combined on online casual games in 2009, according to new data from the International Gamers Survey Report.
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Ubisoft Announces Ghost Recon: Future Soldier For Multiple Platforms
by Kris Graft
[02.09.10]
France-based game publisher Ubisoft's next Tom Clancy-branded game is the military-themed shooter Ghost Recon: Future Soldier, developed by the team behind Advanced Warfighter 1 and 2.
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Analyst: Industry Sales To Rebound In March On Strong Core Slate
by Leigh Alexander
[02.09.10]
Mass Effect 2 may have sold 825,000 units in just five days of January sales, says analyst Doug Creutz -- who also predicts the U.S. retail game industry will return to monthly sales growth in March.
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Dragon Age: Origins Sells In 3.2 Million Units
by Leigh Alexander
[02.09.10]
Calling it a "tremendous start for the Dragon Age franchise", BioWare revealed that Dragon Age: Origins has shipped more than 3.2 million units globally since it launched in Fall 2009.
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Gamasutra Member Blogs: From Broken Emotions To The Game Of Game-Making
by Staff
[02.09.10]
In highlights from Gamasutra's Member Blogs, our weblog writers examine how the game medium often destroys emotional ties with characters, why chasing perfection can be a bad thing, and how making games is a game in itself.
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Interview: Composer Garry Schyman Talks BioShock Soundtracks
by Jeriaska
[02.09.10]
Gamasutra talks to BioShock composer Garry Schyman about his approach to making music for the two games in the series, and his influences in creating the franchise's evocative soundtrack.
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RedLynx Hails Digital Publishing, Sells 1.5 Million Units In 2009
by Leigh Alexander
[02.09.10]
Trials HD developer RedLynx sold 1.5 million copies altogether of its four releases during 2009, the Helsinki-based studio's best year ever thanks to, it says, digital publishing.
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Gamasutra, GamesPress Partner On Press Release Page
by Staff
[02.09.10]
Gamasutra is debuting a new partnership with UK headquartered information aggregator GamesPress, with a new dedicated 'press releases' section listing the latest unfiltered industry announcements.
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Adult Swim: Don't 'Hamstring' Developers With Existing IP
by Staff, Paul Hyman
[02.09.10]
The overseers of Cartoon Network TV division Adult Swim's web games (Amateur Surgeon, 5 Minutes To Kill (Yourself)) have told Gamasutra why original IP reigns supreme for its games, despite the plethora of TV shows it could pick from.
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Almaz Capital Buys 23% Of Russian Casual Dev Alawar
by Chris Remo
[02.08.10]
Almaz Capital Partners, a Russian venture capital firm, has acquired a 23 percent stake in Russian casual game developer Alawar Entertainment after buying a quantity of shares from Finam Investment Holding.
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EA: Distribution Business To Be Pared Down, Headcount Stable In 2010
by Chris Remo
[02.08.10]
EA will be publish fewer externally-developed games, focusing on internal titles with higher margins, the company said today, and it plans to keep its headcount steady through its upcoming fiscal year.
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EA Dates Dragon Age 2, Dead Space 2, Crysis 2, Console Sims 3
by Chris Remo
[02.08.10]
Following its fiscal third quarter results, EA said it will release Crysis 2 and a Sims 3 console title in Q4 of this year, with Dead Space 2 and Dragon Age following in early 2011.
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