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September 26, 2016
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September 26, 2016
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Don't Miss: The remarkable rise and fall of the Sega Dreamcast 41
by Staff [09.09.16]
It's the 17th anniversary of Sega launching its Dreamcast in North America (9/9/99!) so it's a good time to look back at our retrospective of the rise and fall of an iconic piece of game history.
Console/PC, Business/Marketing

Tencent is bringing Hi-Rez's F2P team-based shooter Paladins to China  
by Alex Wawro [09.09.16]
Hi-Rez Studios' F2P multiplayer team-based shooter Paladins: Champions of the Realm is technically still in beta, but that hasn't deterred Tencent from cutting a deal to bring it to China.
Social/Online, Business/Marketing

Blog: Making great connections at conferences  
by Gamasutra Community [09.09.16]
"Talking to the guy cosplaying as Agent 47 isn’t going to level up your experience in the game industry. When you're spending thousands of dollars to attend a con, you want to leave with great connections."
Business/Marketing

Attend VRDC to see how VR tools can be integrated into the workplace  
by Staff [09.09.16]
At the Virtual Reality Developers Conference this November IBM engineer Rosstin Murphy will help answer the question of "how do I use VR technology to work more efficiently?"
VR, Business/Marketing

Andrew House: PS4's main competitor isn't the Xbox, it's the PC 2
by Chris Kerr [09.09.16]
"I saw some data that really influenced me. It suggested that there's a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC."
Console/PC, Business/Marketing

Bethesda shelves Fallout 4 and Skyrim mod support on PS4, blames Sony 8
by Chris Kerr [09.09.16]
Bethesda's ongoing discussions with Sony regarding PS4 mod support for Fallout 4 and Skyrim have stalled, casting the future of the initiative in doubt. 
Console/PC, Business/Marketing

Bandai Namco targets Eastern growth with new Malaysia studio  
by Chris Kerr [09.09.16]
"Having a major industry player such as Bandai Namco setting up a studio in Malaysia speaks volumes of our talent pool, games industry and national economy."
Business/Marketing

Halo 5: Forge level creation tools arrive on PC  
by Chris Kerr [09.09.16]
Microsoft has finally brought Halo 5's level creation mode, Forge, to PC -- although the full game remains an Xbox One exclusive. 
Console/PC, Design

Blog: Essential lessons for game dev managers 1
by Gamasutra Community [09.09.16]
Most leaders I encounter in game dev were thrust into their first leadership role with no prep. I help reverse that trend by training them. Here's the most comprehensive curriculum I've ever created.
Production

Staying happy, creative, and productive in the tumultuous world of game dev 1
by Bryant Francis [09.09.16]
The game development can be joyful and fulfilling, but it can also be a grind. We spoke to several AAA and indie developers about how they deal with the struggle to stay focused, driven and creative.
Console/PC, Indie, Design, Production

Q&A: Why Arcen Games needed to sacrifice Release Raptor to stay afloat 1
by Thomas Faust [09.08.16]
"What the key realization was, though, was that this game had sold so poorly that I could actually withdraw it from the market with minimal financial loss compared to what I'd otherwise lose."
Indie, Design, Business/Marketing

Mario's team-up with Apple sends Nintendo stock soaring  
by Bryant Francis [09.08.16]
Mario's move to mobile has once again boosted Nintendo's stock value, propelling them to share prices not seen since the launch of Pokemon Go.
Smartphone/Tablet, Business/Marketing

Obituary: Mayfair Games co-founder Peter Bromley  
by Bryant Francis [09.08.16]
Peter Bromley, co-founder of tabletop games publisher Mayfair Games, has passed away.
Indie, Design

Get a job: Be a Senior Generalist Programmer at id Software  
by Staff [09.08.16]
Well-known game studio id Software seeks to hire an experienced coder to take a senior role developing tools and tech for id game franchises like Doom and Quake.
Console/PC, Programming, Recruitment

PEA is a new team-owned eSports league with an emphasis on profit-sharing  
by Alex Wawro [09.08.16]
7 pro eSports outfits have formed the Professional eSports Association, which aims to be a team-owned league that shares profits with players and provides them with benefits like health insurance.
Social/Online, Business/Marketing

ESL draws Staples Center owner deeper into eSports with a new alliance  
by Alex Wawro [09.08.16]
The Electronic Sports League has partnered with the Anshutz Entertainment Group, a global firm focused on sports and music promotion, in an effort to better host/promote eSports events worldwide.
Social/Online, Business/Marketing

Don't Miss: Can joy be more 'adult' than violence? 30
by Leigh Alexander [09.08.16]
In this timeless 2014 feature Honeyslug's Ricky Haggett and Funomena's Robin Hunicke look at joy as an alternative quality of mature games, which are often dominated by violence.
Console/PC, Indie, Design

Oculus just bagged an Emmy for its animated VR short Henry  
by Alex Wawro [09.08.16]
Oculus Story Studios made a bit of history this week when its animated virtual reality short film Henry became the first original VR narrative film to win an Emmy.
VR, Business/Marketing

Got a great idea for a GDC Narrative Summit talk? Submit it now!  
by Staff [09.08.16]
Today, GDC organizers want to remind you that they're currently accepting Narrative Summit talk submissions through Friday, September 23rd. Submit yours now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Blog: Music and sound in VR headphones  
by Gamasutra Community [09.08.16]
Composer Winifred Phillips explores the technology of audio headphones built specifically for virtual reality.
VR, Audio, Design