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August 29, 2016
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August 29, 2016
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Andrew Sheppard made CEO of rebranded Gree International Entertainment  
by Chris Kerr [08.26.16]
Mobile social giant Gree has had an internal reshuffle, with Andrew Sheppard being appointed CEO of the Japanese firm's rebranded Western subsidiary, Gree International Entertainment.
Smartphone/Tablet, Business/Marketing

Kojima exploring virtual and augmented reality at Prologue Immersive  
by Chris Kerr [08.26.16]
Metal Gear creator Hideo Kojima has joined the advisory board of California-based virtual and augmented reality company, Prologue Immersive.
VR, Design, Business/Marketing

Game Design Deep Dive: Building truly cooperative play in Overcooked 4
by Phil Duncan [08.26.16]
"With Overcooked, we wanted to make a game which was much more focused on how a team works together rather than simply adding more players to a single player experience."
Console/PC, Indie, Design, Video, Deep Dive

World eSports Association hires former boxing exec Ken Hershman  
by Bryant Francis [08.25.16]
eSports looks for help from the boxing world as Ken Hershman, formerly of HBO Sports and Showtime Sports, joins the growing organization.
Console/PC, Business/Marketing

GameStop hardware sales tumble after Neo, Scorpio announcements  
by Bryant Francis [08.25.16]
The video game retailer's hardware sales took a rough hit after this year's E3 announcements about the future of Xbox and PlayStation.
Console/PC, Business/Marketing

Get a job: Playful Corp needs a senior designer  
by Bryant Francis [08.25.16]
The makers of Lucky's Tale are looking for a senior designer to work with them in virtual reality.
VR, Design, Recruitment

Don't Miss: How to make comedic games like Jazzpunk 2
by Bryant Francis [08.25.16]
It's not easy to make games all about comedy, but Necrophone Games somehow figured it out with Jazzpunk. Take a look back at how they pulled it off in this Road to the IGF interview.
Console/PC, Design

Rick & Morty co-creator dives into VR with new studio  
by Bryant Francis [08.25.16]
Justin Roiland, co-creator of Rick and Morty, is teaming up with former Epic Games executive producer Tanya Watson in a bid to bring comedy to virtual reality.
VR, Business/Marketing

Microsoft cancels free-to-play Halo Online  
by Bryant Francis [08.25.16]
343's attempt to expand Halo into a free-to-play franchise has been cancelled for now.
Console/PC, Production

Blog: Creating game ready textures and assets using photogrammetry 1
by Gamasutra Community [08.25.16]
Indie dev Joseph Azzam goes over the multiple photogrammetry techniques he used to scan an entire castle for less than $70.
Design

Steam Spy opts to publicize game data despite dev takedown requests 6
by Bryant Francis [08.25.16]
Despite developer concerns, Sergey Galyonkin says he will not be removing any more games from Steam Spy's listings, and has restored previously removed ones.
Console/PC, Business/Marketing

Nintendo bolsters supply chain with NX on the horizon 1
by Chris Kerr [08.25.16]
Nintendo has purchased a 70 percent stake in JESNET, one of its largest console distribution partners in Japan, for $46.5 million.
Console/PC, Business/Marketing

Blog: Picking the best college for game development 9
by Gamasutra Community [08.25.16]
"A lot of people want to go to a university for game development, but is it worth the cost? Here's some advice about the steps to take before whipping out your wallet."
Programming, Design, Production

Dead By Daylight sales top 1 million after two months  
by Chris Kerr [08.25.16]
Over 1 million copies of Starbreeze and Behaviour Digital's asymmetrical multiplayer horror title Dead By Daylight have now been sold.
Console/PC, Business/Marketing

Applications open for CryEngine's $1 million Indie Dev Fund  
by Chris Kerr [08.25.16]
Applications are now open for CryEngine's Indie Development Fund, which is offering CryEngine devs the chance to claim a slice of a $1 million funding pool.
Indie, Business/Marketing

Sony fortifies PSN with two-step verification  
by Chris Kerr [08.25.16]
Sony is fortifying its PlayStation Network service with the addition of two-step verification for player accounts.
Console/PC

Blog: Breaking down Undertale's masterful opening sequence 1
by Gamasutra Community [08.25.16]
Intrigued by its intelligent opening sequence, Ubisoft technical level designer Max Pears breaks looks at what makes introduction so great.
Design

Swimming with the whales: A study in free-to-play 39
by Gamasutra Community [08.25.16]
"I spent several months among the high rollers in a free-to-play game. Here's what I learned from swimming with the whales."
Smartphone/Tablet, Design, Business/Marketing

Riot cofounder pledges to make League a more sustainable eSport 2
by Alex Wawro [08.24.16]
This week there's been a bit of public argument between a†League†team owner and Riot cofounder Marc Merrill over whether the game's design is stable enough to support long-term professional play.
Social/Online, Business/Marketing

Q&A: 'Action Saxons' & historical accuracy in The Great Whale Road  
by Thomas Faust [08.24.16]
The Great Whale Road just hit early access. Joachim Sammer, CEO of Sunburned Games, talks about the making of this story-driven strategy/RPG hybrid set on the medieval shores of the North Sea coast.
Indie, Design, Production, Video