Blog: An open letter on Tourist Mode12 by
Over 50 is one of the fastest growing game demographics. So, please industry leaders, give us a 'tourist mode' suited to gray gamers with slower reflexes and weaker eyes than we once had.
Blog: How to fight randomization in game design4 by
Randomisation is a major part of keeping games from becoming stale, but good game design requires some way of tilting the odds in the player's favor, and there are several ways of doing just that.