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July 1, 2016
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July 1, 2016
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Supercell CEO on why $8.6 billion Tencent deal was a no-brainer  
by Chris Kerr [06.22.16]
"Tencent understands that our unique culture of small and independent teams is what makes Supercell. All of this is very important for us."
Smartphone/Tablet, Business/Marketing

Blog: Nintendo is in trouble and E3 didn't help 8
by Gamasutra Community [06.22.16]
"Nintendo may have a great 2017 if Nintendo NX is any good. Unfortunately, E3 didn’t give us any guidance in either direction," says game industry business consultant Bryan Cashman.
Console/PC, Business/Marketing

Fable Fortune Kickstarter canceled after private investor steps up  
by Chris Kerr [06.22.16]
The team of former Lionhead devs at Flaming Fowl have pulled the plug on the Fable Fortune Kickstarter campaign after securing private funding.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Bounds, bottlenecks, and digital marketing 5
by Gamasutra Community [06.22.16]
Programs can be CPU or GPU bound. Is your game audience-bound, appeal-bound or ability-bound? What's limiting your success?
Business/Marketing

Defender dev Eugene Jarvis on the bright future of arcade games 7
by Bryan Lufkin [06.22.16]
“Whenever I talk to people about arcade games, they’re shocked to know the business still exists,” Eugene Jarvis says. “I, too, am amazed. We should have packed it up in the last millennium.”
Indie, Design, Production, Business/Marketing, History, Video

Overwatch losing 'Avoid this player' feature after top players can't find games 12
by Bryant Francis [06.21.16]
Blizzard removes a feature meant to help Overwatch players avoid toxic competitors after it backfires against high-skill players.
Console/PC, Design

Sony agrees to potential settlement in 6-year-old Linux lawsuit 2
by Bryant Francis [06.21.16]
After a lengthy amount of litigation, Sony has agreed to pay PS3 owners who felt slighted by the removal of Linux functionality on the Playstation 3.
Console/PC, Business/Marketing

Opinion: We need more Marcuses 11
by Katherine Cross [06.21.16]
Marcus Holloway is a brilliant hacker and the new protagonist in Ubisoft's upcoming Watch Dogs 2--he's also a young black man. Katherine Cross argues how video games need such morally complicated characters of color.
Design

Hearts of Iron IV becomes Paradox's fastest-selling historical game  
by Bryant Francis [06.21.16]
Paradox's latest game Hearts of Iron IV shoots past 200,000 units sold, becoming the company's fastest-selling historical game.
Console/PC, Business/Marketing

Get a job: Be an AI Software Engineer at Respawn  
by Staff [06.21.16]
The house that built Titanfall seeks an AI engineer to work on its upcoming third-person Star Wars game alongside the rest of the team at Respawn's Southern California HQ.
Console/PC, Programming, Recruitment

From PS4 to 1.44 MB floppy: Porting Retro City Rampage to MS-DOS 2
by Staff [06.21.16]
In this video recorded at GDC 2016, Vblank Entertainment's Brian Provinciano walks through how (and why) he ported his modern throwback game Retro City Rampage to run on MS-DOS.
Console/PC, Indie, Programming, Production, Video, Vault

Razer aims to spur (OS)VR game development with $5M VR dev fund  
by Alex Wawro [06.21.16]
Heads up, VR devs: This month Razer launched its OSVR Developer Fund, which has a starting pool of $5 million and a mandate to aid VR developers with funding, marketing and promotional support.
VR, Business/Marketing

Video: See some of the many prototypes inside Valve's VR lab  
by Alex Wawro [06.21.16]
Make magazine recently travelled to Valve's headquarters in Washington to check out the game company's VR efforts, and they brought some cameras with them.
VR, Production, Video

Analysts weigh in on Tencent's $8.6 billion purchase of Supercell  
by Chris Baker [06.21.16]
We asked industry analysts for their take on Tencent's purchase of an 84.3 percent share of Supercell's stock for $8.6 billion.
Social/Online, Smartphone/Tablet, Business/Marketing

Hadean Lands dev offers 'no-hint pledge' certificate as $35 DLC 2
by Alex Wawro [06.21.16]
"It might be easier to stick to that [no hints] promise once you've laid down some cash on it," reads a post from the developer on the DLC's Steam page. "Just a thought. It's up to you."
Indie, Business/Marketing

Longtime Angry Birds frontman Peter Vesterbacka is leaving Rovio  
by Alex Wawro [06.21.16]
Finnish developer Rovio is saying goodbye this week to longtime Angry Birds frontman Peter Vesterbacka, who -- after over six years with the firm -- is stepping down as chief marketing officer to focus on being an entrepreneur.
Smartphone/Tablet, Business/Marketing

Toys-to-life game Fabulous Beasts renamed after Warner Bros. trademark dispute 1
by Chris Kerr [06.21.16]
Sensible Object has been forced to change the name of its toys-to-life mobile game, Fabulous Beasts, after Warner Bros. decided it infringed on its own 'Fantastic Beasts' trademark.
Smartphone/Tablet, Business/Marketing

Dead By Daylight sells over 270,000 in first week  
by Chris Kerr [06.21.16]
"With this launch, we've proven that the concept we developed with our own Payday franchise can be replicated and utilized for other games."
Console/PC, Business/Marketing

E3 media coverage analysis (or 'Who won the E3 media battle?')  
by Gamasutra Community [06.21.16]
Consultant Thomas Bidaux once again analyzes media coverage for E3. Which company came out on top?
Business/Marketing

Tencent agrees to $8.6 billion Supercell purchase 4
by Chris Kerr [06.21.16]
Chinese internet giant Tencent has agreed to purchase an 84.3 percent stake in Clash of Clans creator Supercell for $8.6 billion.
Smartphone/Tablet, Business/Marketing