Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [11]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
Texture Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Gargantuan Studios
Technical Art Director
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  Nintendo: 4 Million Wii Consoles To Ship In 2006
by Jason Dobson
0 comments
Share RSS
 
 
November 1, 2006
 
Nintendo: 4 Million Wii Consoles To Ship In 2006
Advertisement
Officials from Kyoto, Japan-based Nintendo have confirmed that the company expects to ship approximately 4 million Wii consoles globally during the six weeks between the system's launch on November 19 in North America and the end of 2006.

The company also noted that while the largest share of that worldwide allotment will go to the Americas, Nintendo expects supply will be outpaced by demand, based on retailer orders and consumer requests.

Nintendo of America has previously indicated that it plans to ship six million units of the Wii console worldwide before the end of the fiscal year March 31st, 2007. Nintendo has also confirmed a substantial lineup of both first and third party software titles that will be available for the Wii within this six week North American window, including 32 full titles to debut before the end of the year from a number of major publishers, and 30 classic NES, SNES, Nintendo 64, Genesis and TurboGrafx games for download on the Wii Virtual Console.

According to Nintendo representatives, the company has also introduced a rapid replenishment program designed to keep Wii console manufacturing up with retailer demand, and that it has employed multiple fleets of land, air, and sea transportation in each global market to maintain the supply flow, starting in the Americas.

"Wii is for both experienced and uninitiated gamers, and it will be available for the masses," says Nintendo of America President Reggie Fils-Aime. "Because of demand, we're urging shoppers not to get complacent. The level of demand we're seeing goes beyond the ordinary. Retailers are telling us a significant fraction of customers pre-ordering Wii are nontraditional gamers -- people looking for a better way to play. And that's exactly what Wii is designed to provide."
 
   
 
Comments

none
 
Comment:
 


Submit Comment