Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [6]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
November 21, 2009
 
Accepting the Inherent Value of Games
 
Planckogenesis, Part II: Song Structure & Gravy Train [1]
 
Designing Games Is About Matching Personalities [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Gargantuan Studios
Technical Art Director
spacer
About
spacer News Director:
Leigh Alexander
Features Director:
Christian Nutt
Editor At Large:
Chris Remo
Advertising:
John 'Malik' Watson
Recruitment/Education:
Gina Gross
 
News

  NPD: October Game Sales Up 1%, Totals Up 16%
by Simon Carless
0 comments
Share RSS
 
 
November 10, 2006
 
NPD: October Game Sales Up 1%, Totals Up 16%
Advertisement
NPD's October video game hardware and software sales for North American have been released, and game sales actually saw a disappointingly slight 1% increase to $369 million, with total industry sales (including hardware and peripherals) up 16% to $642 million.

Nonetheless, the results might be considered a bit of a stutter for the continuing console transition, given that Wedbush Morgan predicted game sales up 10% and Lazard Capital Markets suggested they might increase 15-20% for the month.

In addition, with September 2006's overall NPD results up 38%, year on year, with game sales rising by 29 percent to $446 million thanks to strong performances from multiple game titles, the marginal increase for October (apparently partly due to the reduced price points for current-gen titles) is likely to disappoint some.

However, with the Wii and PlayStation 3 launches to occur during November, many will not be overly concerned by long-term ramifications for the results, which saw Vivendi's Scarface for PlayStation 2 top the charts, closely followed by Tom Clancy's Splinter Cell: Double Agent for Xbox 360 and Madden '07 for PlayStation 2.

In terms of hardware numbers, the Nintendo DS dominated, thanks to continuing demand for its DS Lite redesign and the success of its casual game titles, selling 360,000 for the month.

The PlayStation 2 came in at around 235,000, with the Xbox 360 slightly disappointingly selling just under 220,000 units, the Game Boy Advance just under 170,000, and the PSP a marginally lackluster 130,000, almost a third the tally of the DS.

Gamasutra will update with further commentary from Wedbush Morgan and other analysts when they release their research notes on the results on Friday morning.
 
   
 
Comments

none
 
Comment:
 


Submit Comment