Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 29, 2015
arrowPress Releases
November 29, 2015
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Zombie Studios Signs With Representation Agency DDM
Zombie Studios Signs With Representation Agency DDM
January 16, 2007 | By Jason Dobson

January 16, 2007 | By Jason Dobson
    Post A Comment
More: Console/PC, Serious, Indie

Seattle based independent game developer Zombie Studios (America’s Army, Rainbow Six: Covert Ops) has announced that the company has signed with developer representation agency Digital Development Management (DDM).

According to DDM officials, the agency has been involved in over $300 million in independent development contracts, including titles such as Sony's Sly Cooper, Sega's Full Auto, Nintendo's Super Mario Strikers, and Bethesda's Pirates of the Caribbean.

Zombie Studios was founded in 1994, and currently develops title for both the mainstream and serious games market. While Zombie has worked on a wide assortment of types of games, the developer specializes in military first person shooters, and has worked on America’s Army, Shadow Ops: Red Mercury, Delta Force: Task Force Dagger and Rainbow Six: Covert Ops.

In addition, Zombie Studios' representatives note that the company has designed and produced more than 24 titles dating back to the Sega Genesis, with current projects in development for current consoles, as well as the mobile and web based market. Currently the company is working with Bethesda for Rogue Warrior, a tactical first person shooter for the Xbox 360, PlayStation 3, and PC for release in winter 2007.

“DDM is a great fit for us. Zombie has spent the last two years building a triple-A development process and team to match our creative goals,” commented Zombie Co-CEO Mark Long. “And now we’re executing our strategy with DDM.”

Long added: “We’ve also just launched our own graphic novel imprint to develop IP for games and feature films. Our first book, Shrapnel, debuts at Comic-Con in July. DDM understands our ambitions and their comprehensive style of representation will allow us greater creative focus.”

Related Jobs

The Workshop
The Workshop — Marina Del Rey, California, United States

Senior 3D Environment Artist
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States

Online Multiplayer Gameplay Engineer
QLOC — Warszawa, Poland

C++ Programmer for Video Game Porting Projects
Toys for Bob / Activision
Toys for Bob / Activision — Novato, California, United States

TFB-Tools Software Engineer

Loading Comments

loader image